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@ -5,8 +5,8 @@ Written by Nicolay Korslund
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Email: korslund@gmail.com
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WWW: http://openmw.snaptoad.com
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License: See GPL3.txt
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Current version: 0.5 (WIP)
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Date: 2008 nov. 4
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Current version: 0.5
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Date: 2008 nov. 5
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QUICK NOTE: You must own and install Morrowind before you can use
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@ -19,7 +19,7 @@ Installation
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============
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Currently supported platforms are Windows, Linux and FreeBSD. Most
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testing has been done on Ubuntu 8.04 and Windows XP Professional.
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testing is done on Ubuntu 8.04 and Windows XP Professional.
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For instructions, see one of the following:
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@ -27,9 +27,8 @@ README-win32.txt - instructions for binary Windows release
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COMPILE-win32.txt - instructions for building from source on Windows
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COMPILE-linux.tx - instructions for building from source on Linux / Unix
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Linux 64 does NOT work because of problems with the D compiler. This
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will hopefully be sorted out at some point, but right now it is not
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supported.
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Linux 64 does NOT work, because of problems with the D compiler. We
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hope to sort this out at some point, but right now it's not supported.
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@ -69,18 +68,18 @@ Thanks go out to:
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Changelog:
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==========
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0.5 (WIP)
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0.5 (2008 nov. 5) - latest release
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- Collision detection with Bullet
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- Experimental walk & fall character physics
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- (WIP) Fixed various sound issues on Windows
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- New key bindings:
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t - toggle physics mode (walking, flying, ghost)
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n - night-eye: brightens the scene
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- Fixed incompatability with DMD 1.032 and newer
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- Various minor changes and updates
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0.4 (2008 aug. 30) - latest release
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0.4 (2008 aug. 30)
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- switched from Audiere to OpenAL (BIG thanks to Chris Robinson)
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- added complete Makefile (again) as a alternative build tool
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