Refactor item icon code into ItemWidget (Fixes #1391)

- Removed duplicate code
 - Fixed missing magic backgrounds during item drag&drop
 - Change background texture used for HUD icons
deque
scrawl 11 years ago
parent f53e86cad9
commit 6db936bb3a

@ -33,7 +33,7 @@ add_openmw_dir (mwgui
merchantrepair repair soulgemdialog companionwindow bookpage journalviewmodel journalbooks
keywordsearch itemmodel containeritemmodel inventoryitemmodel sortfilteritemmodel itemview
tradeitemmodel companionitemmodel pickpocketitemmodel fontloader controllers savegamedialog
recharge mode videowidget backgroundimage
recharge mode videowidget backgroundimage itemwidget
)
add_openmw_dir (mwdialogue

@ -13,20 +13,7 @@
#include "inventoryitemmodel.hpp"
#include "sortfilteritemmodel.hpp"
#include "itemview.hpp"
namespace
{
std::string getIconPath(MWWorld::Ptr ptr)
{
std::string path = std::string("icons\\");
path += ptr.getClass().getInventoryIcon(ptr);
int pos = path.rfind(".");
path.erase(pos);
path.append(".dds");
return path;
}
}
#include "itemwidget.hpp"
namespace MWGui
{
@ -149,7 +136,7 @@ namespace MWGui
{
mApparatus.at (index)->setUserString ("ToolTipType", "ItemPtr");
mApparatus.at (index)->setUserData (*iter);
mApparatus.at (index)->setImageTexture (getIconPath (*iter));
mApparatus.at (index)->setItem(*iter);
}
}
@ -189,7 +176,7 @@ namespace MWGui
MWMechanics::Alchemy::TIngredientsIterator it = mAlchemy.beginIngredients ();
for (int i=0; i<4; ++i)
{
MyGUI::ImageBox* ingredient = mIngredients[i];
ItemWidget* ingredient = mIngredients[i];
MWWorld::Ptr item;
if (it != mAlchemy.endIngredients ())
@ -204,15 +191,15 @@ namespace MWGui
if (ingredient->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(ingredient->getChildAt(0));
ingredient->setImageTexture("");
ingredient->clearUserStrings ();
ingredient->setItem(item);
if (item.isEmpty ())
continue;
ingredient->setUserString("ToolTipType", "ItemPtr");
ingredient->setUserData(item);
ingredient->setImageTexture(getIconPath(item));
MyGUI::TextBox* text = ingredient->createWidget<MyGUI::TextBox>("SandBrightText", MyGUI::IntCoord(0, 14, 32, 18), MyGUI::Align::Default, std::string("Label"));
text->setTextAlign(MyGUI::Align::Right);

@ -11,6 +11,7 @@
namespace MWGui
{
class ItemView;
class ItemWidget;
class SortFilterItemModel;
class AlchemyWindow : public WindowBase
@ -44,8 +45,8 @@ namespace MWGui
MWMechanics::Alchemy mAlchemy;
std::vector<MyGUI::ImageBox *> mApparatus;
std::vector<MyGUI::ImageBox *> mIngredients;
std::vector<ItemWidget*> mApparatus;
std::vector<ItemWidget*> mIngredients;
};
}

@ -20,6 +20,7 @@
#include "inventorywindow.hpp"
#include "itemview.hpp"
#include "itemwidget.hpp"
#include "inventoryitemmodel.hpp"
#include "sortfilteritemmodel.hpp"
#include "pickpocketitemmodel.hpp"
@ -46,22 +47,15 @@ namespace MWGui
mSourceSortModel->addDragItem(mItem.mBase, count);
}
std::string path = std::string("icons\\");
path += mItem.mBase.getClass().getInventoryIcon(mItem.mBase);
MyGUI::ImageBox* baseWidget = mDragAndDropWidget->createWidget<MyGUI::ImageBox>
("ImageBox", MyGUI::IntCoord(0, 0, 42, 42), MyGUI::Align::Default);
ItemWidget* baseWidget = mDragAndDropWidget->createWidget<ItemWidget>
("MW_ItemIcon", MyGUI::IntCoord(0, 0, 42, 42), MyGUI::Align::Default);
mDraggedWidget = baseWidget;
MyGUI::ImageBox* image = baseWidget->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(5, 5, 32, 32), MyGUI::Align::Default);
size_t pos = path.rfind(".");
if (pos != std::string::npos)
path.erase(pos);
path.append(".dds");
image->setImageTexture(path);
image->setNeedMouseFocus(false);
baseWidget->setItem(mItem.mBase);
baseWidget->setNeedMouseFocus(false);
// text widget that shows item count
MyGUI::TextBox* text = image->createWidget<MyGUI::TextBox>("SandBrightText",
// TODO: move to ItemWidget
MyGUI::TextBox* text = baseWidget->createWidget<MyGUI::TextBox>("SandBrightText",
MyGUI::IntCoord(0, 14, 32, 18), MyGUI::Align::Default, std::string("Label"));
text->setTextAlign(MyGUI::Align::Right);
text->setNeedMouseFocus(false);

@ -14,6 +14,7 @@
#include "itemselection.hpp"
#include "container.hpp"
#include "itemwidget.hpp"
#include "sortfilteritemmodel.hpp"
@ -57,8 +58,45 @@ namespace MWGui
void EnchantingDialog::open()
{
center();
onRemoveItem(NULL);
onRemoveSoul(NULL);
setSoulGem(MWWorld::Ptr());
setItem(MWWorld::Ptr());
}
void EnchantingDialog::setSoulGem(const MWWorld::Ptr &gem)
{
if (gem.isEmpty())
{
mSoulBox->setItem(MWWorld::Ptr());
mSoulBox->clearUserStrings();
mEnchanting.setSoulGem(MWWorld::Ptr());
}
else
{
mSoulBox->setItem(gem);
mSoulBox->setUserString ("ToolTipType", "ItemPtr");
mSoulBox->setUserData(gem);
mEnchanting.setSoulGem(gem);
}
updateLabels();
}
void EnchantingDialog::setItem(const MWWorld::Ptr &item)
{
if (item.isEmpty())
{
mItemBox->setItem(MWWorld::Ptr());
mItemBox->clearUserStrings();
mEnchanting.setOldItem(MWWorld::Ptr());
}
else
{
mItemBox->setItem(item);
mItemBox->setUserString ("ToolTipType", "ItemPtr");
mItemBox->setUserData(item);
mEnchanting.setOldItem(item);
}
updateLabels();
}
void EnchantingDialog::exit()
@ -122,16 +160,7 @@ namespace MWGui
startEditing();
mEnchanting.setSoulGem(soulgem);
MyGUI::ImageBox* image = mSoulBox->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(0, 0, 32, 32), MyGUI::Align::Default);
std::string path = std::string("icons\\");
path += soulgem.getClass().getInventoryIcon(soulgem);
int pos = path.rfind(".");
path.erase(pos);
path.append(".dds");
image->setImageTexture (path);
image->setUserString ("ToolTipType", "ItemPtr");
image->setUserData(soulgem);
image->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onRemoveSoul);
setSoulGem(soulgem);
mPrice->setVisible(false);
mPriceText->setVisible(false);
@ -151,46 +180,31 @@ namespace MWGui
void EnchantingDialog::onSelectItem(MyGUI::Widget *sender)
{
delete mItemSelectionDialog;
mItemSelectionDialog = new ItemSelectionDialog("#{sEnchantItems}");
mItemSelectionDialog->eventItemSelected += MyGUI::newDelegate(this, &EnchantingDialog::onItemSelected);
mItemSelectionDialog->eventDialogCanceled += MyGUI::newDelegate(this, &EnchantingDialog::onItemCancel);
mItemSelectionDialog->setVisible(true);
mItemSelectionDialog->openContainer(MWBase::Environment::get().getWorld()->getPlayerPtr());
mItemSelectionDialog->setFilter(SortFilterItemModel::Filter_OnlyEnchantable);
if (mEnchanting.getOldItem().isEmpty())
{
delete mItemSelectionDialog;
mItemSelectionDialog = new ItemSelectionDialog("#{sEnchantItems}");
mItemSelectionDialog->eventItemSelected += MyGUI::newDelegate(this, &EnchantingDialog::onItemSelected);
mItemSelectionDialog->eventDialogCanceled += MyGUI::newDelegate(this, &EnchantingDialog::onItemCancel);
mItemSelectionDialog->setVisible(true);
mItemSelectionDialog->openContainer(MWBase::Environment::get().getWorld()->getPlayerPtr());
mItemSelectionDialog->setFilter(SortFilterItemModel::Filter_OnlyEnchantable);
}
else
{
setItem(MWWorld::Ptr());
}
}
void EnchantingDialog::onItemSelected(MWWorld::Ptr item)
{
mItemSelectionDialog->setVisible(false);
while (mItemBox->getChildCount ())
MyGUI::Gui::getInstance ().destroyWidget (mItemBox->getChildAt(0));
MyGUI::ImageBox* image = mItemBox->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(0, 0, 32, 32), MyGUI::Align::Default);
std::string path = std::string("icons\\");
path += item.getClass().getInventoryIcon(item);
int pos = path.rfind(".");
path.erase(pos);
path.append(".dds");
image->setImageTexture (path);
image->setUserString ("ToolTipType", "ItemPtr");
image->setUserData(item);
image->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onRemoveItem);
mEnchanting.setOldItem(item);
setItem(item);
mEnchanting.nextCastStyle();
updateLabels();
}
void EnchantingDialog::onRemoveItem(MyGUI::Widget *sender)
{
while (mItemBox->getChildCount ())
MyGUI::Gui::getInstance ().destroyWidget (mItemBox->getChildAt(0));
mEnchanting.setOldItem(MWWorld::Ptr());
updateLabels();
}
void EnchantingDialog::onItemCancel()
{
mItemSelectionDialog->setVisible(false);
@ -207,28 +221,7 @@ namespace MWGui
return;
}
while (mSoulBox->getChildCount ())
MyGUI::Gui::getInstance ().destroyWidget (mSoulBox->getChildAt(0));
MyGUI::ImageBox* image = mSoulBox->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(0, 0, 32, 32), MyGUI::Align::Default);
std::string path = std::string("icons\\");
path += item.getClass().getInventoryIcon(item);
int pos = path.rfind(".");
path.erase(pos);
path.append(".dds");
image->setImageTexture (path);
image->setUserString ("ToolTipType", "ItemPtr");
image->setUserData(item);
image->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onRemoveSoul);
updateLabels();
}
void EnchantingDialog::onRemoveSoul(MyGUI::Widget *sender)
{
while (mSoulBox->getChildCount ())
MyGUI::Gui::getInstance ().destroyWidget (mSoulBox->getChildAt(0));
mEnchanting.setSoulGem(MWWorld::Ptr());
updateLabels();
setSoulGem(item);
}
void EnchantingDialog::onSoulCancel()
@ -238,15 +231,22 @@ namespace MWGui
void EnchantingDialog::onSelectSoul(MyGUI::Widget *sender)
{
delete mItemSelectionDialog;
mItemSelectionDialog = new ItemSelectionDialog("#{sSoulGemsWithSouls}");
mItemSelectionDialog->eventItemSelected += MyGUI::newDelegate(this, &EnchantingDialog::onSoulSelected);
mItemSelectionDialog->eventDialogCanceled += MyGUI::newDelegate(this, &EnchantingDialog::onSoulCancel);
mItemSelectionDialog->setVisible(true);
mItemSelectionDialog->openContainer(MWBase::Environment::get().getWorld()->getPlayerPtr());
mItemSelectionDialog->setFilter(SortFilterItemModel::Filter_OnlyChargedSoulstones);
//MWBase::Environment::get().getWindowManager()->messageBox("#{sInventorySelectNoSoul}");
if (mEnchanting.getGem().isEmpty())
{
delete mItemSelectionDialog;
mItemSelectionDialog = new ItemSelectionDialog("#{sSoulGemsWithSouls}");
mItemSelectionDialog->eventItemSelected += MyGUI::newDelegate(this, &EnchantingDialog::onSoulSelected);
mItemSelectionDialog->eventDialogCanceled += MyGUI::newDelegate(this, &EnchantingDialog::onSoulCancel);
mItemSelectionDialog->setVisible(true);
mItemSelectionDialog->openContainer(MWBase::Environment::get().getWorld()->getPlayerPtr());
mItemSelectionDialog->setFilter(SortFilterItemModel::Filter_OnlyChargedSoulstones);
//MWBase::Environment::get().getWindowManager()->messageBox("#{sInventorySelectNoSoul}");
}
else
{
setSoulGem(MWWorld::Ptr());
}
}
void EnchantingDialog::notifyEffectsChanged ()

@ -11,6 +11,7 @@ namespace MWGui
{
class ItemSelectionDialog;
class ItemWidget;
class EnchantingDialog : public WindowBase, public ReferenceInterface, public EffectEditorBase
{
@ -22,6 +23,9 @@ namespace MWGui
virtual void exit();
void setSoulGem (const MWWorld::Ptr& gem);
void setItem (const MWWorld::Ptr& item);
void startEnchanting(MWWorld::Ptr actor);
void startSelfEnchanting(MWWorld::Ptr soulgem);
@ -32,8 +36,6 @@ namespace MWGui
void onCancelButtonClicked(MyGUI::Widget* sender);
void onSelectItem (MyGUI::Widget* sender);
void onSelectSoul (MyGUI::Widget* sender);
void onRemoveItem (MyGUI::Widget* sender);
void onRemoveSoul (MyGUI::Widget* sender);
void onItemSelected(MWWorld::Ptr item);
void onItemCancel();
@ -46,8 +48,8 @@ namespace MWGui
ItemSelectionDialog* mItemSelectionDialog;
MyGUI::Button* mCancelButton;
MyGUI::ImageBox* mItemBox;
MyGUI::ImageBox* mSoulBox;
ItemWidget* mItemBox;
ItemWidget* mSoulBox;
MyGUI::Button* mTypeButton;
MyGUI::Button* mBuyButton;

@ -18,6 +18,7 @@
#include "container.hpp"
#include "itemmodel.hpp"
#include "itemwidget.hpp"
namespace MWGui
{
@ -423,9 +424,6 @@ namespace MWGui
mSpellStatus->setProgressRange(100);
mSpellStatus->setProgressPosition(successChancePercent);
if (mSpellImage->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mSpellImage->getChildAt(0));
mSpellBox->setUserString("ToolTipType", "Spell");
mSpellBox->setUserString("Spell", spellId);
@ -438,7 +436,9 @@ namespace MWGui
icon.insert(slashPos+1, "b_");
icon = std::string("icons\\") + icon;
Widgets::fixTexturePath(icon);
mSpellImage->setImageTexture(icon);
mSpellImage->setItem(MWWorld::Ptr());
mSpellImage->setIcon(icon);
}
void HUD::setSelectedEnchantItem(const MWWorld::Ptr& item, int chargePercent)
@ -455,21 +455,10 @@ namespace MWGui
mSpellStatus->setProgressRange(100);
mSpellStatus->setProgressPosition(chargePercent);
if (mSpellImage->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mSpellImage->getChildAt(0));
mSpellBox->setUserString("ToolTipType", "ItemPtr");
mSpellBox->setUserData(item);
mSpellImage->setImageTexture("textures\\menu_icon_magic_mini.dds");
MyGUI::ImageBox* itemBox = mSpellImage->createWidgetReal<MyGUI::ImageBox>("ImageBox", MyGUI::FloatCoord(0,0,1,1)
, MyGUI::Align::Stretch);
std::string path = std::string("icons\\");
path+=item.getClass().getInventoryIcon(item);
Widgets::fixTexturePath(path);
itemBox->setImageTexture(path);
itemBox->setNeedMouseFocus(false);
mSpellImage->setItem(item);
}
void HUD::setSelectedWeapon(const MWWorld::Ptr& item, int durabilityPercent)
@ -489,23 +478,7 @@ namespace MWGui
mWeapStatus->setProgressRange(100);
mWeapStatus->setProgressPosition(durabilityPercent);
if (mWeapImage->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mWeapImage->getChildAt(0));
std::string path = std::string("icons\\");
path+=item.getClass().getInventoryIcon(item);
Widgets::fixTexturePath(path);
if (item.getClass().getEnchantment(item) != "")
{
mWeapImage->setImageTexture("textures\\menu_icon_magic_mini.dds");
MyGUI::ImageBox* itemBox = mWeapImage->createWidgetReal<MyGUI::ImageBox>("ImageBox", MyGUI::FloatCoord(0,0,1,1)
, MyGUI::Align::Stretch);
itemBox->setImageTexture(path);
itemBox->setNeedMouseFocus(false);
}
else
mWeapImage->setImageTexture(path);
mWeapImage->setItem(item);
}
void HUD::unsetSelectedSpell()
@ -519,11 +492,9 @@ namespace MWGui
mWeaponSpellBox->setVisible(true);
}
if (mSpellImage->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mSpellImage->getChildAt(0));
mSpellStatus->setProgressRange(100);
mSpellStatus->setProgressPosition(0);
mSpellImage->setImageTexture("");
mSpellImage->setItem(MWWorld::Ptr());
mSpellBox->clearUserStrings();
}
@ -538,17 +509,17 @@ namespace MWGui
mWeaponSpellBox->setVisible(true);
}
if (mWeapImage->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mWeapImage->getChildAt(0));
mWeapStatus->setProgressRange(100);
mWeapStatus->setProgressPosition(0);
MWBase::World *world = MWBase::Environment::get().getWorld();
MWWorld::Ptr player = world->getPlayerPtr();
mWeapImage->setItem(MWWorld::Ptr());
if (player.getClass().getNpcStats(player).isWerewolf())
mWeapImage->setImageTexture("icons\\k\\tx_werewolf_hand.dds");
mWeapImage->setIcon("icons\\k\\tx_werewolf_hand.dds");
else
mWeapImage->setImageTexture("icons\\k\\stealth_handtohand.dds");
mWeapImage->setIcon("icons\\k\\stealth_handtohand.dds");
mWeapBox->clearUserStrings();
}

@ -10,6 +10,7 @@ namespace MWGui
{
class DragAndDrop;
class SpellIcons;
class ItemWidget;
class HUD : public OEngine::GUI::Layout, public LocalMapBase
{
@ -63,7 +64,7 @@ namespace MWGui
MyGUI::ProgressBar *mHealth, *mMagicka, *mStamina, *mEnemyHealth, *mDrowning;
MyGUI::Widget* mHealthFrame;
MyGUI::Widget *mWeapBox, *mSpellBox, *mSneakBox;
MyGUI::ImageBox *mWeapImage, *mSpellImage;
ItemWidget *mWeapImage, *mSpellImage;
MyGUI::ProgressBar *mWeapStatus, *mSpellStatus;
MyGUI::Widget *mEffectBox, *mMinimapBox;
MyGUI::Button* mMinimapButton;

@ -12,6 +12,7 @@
#include "../mwworld/class.hpp"
#include "itemmodel.hpp"
#include "itemwidget.hpp"
namespace MWGui
{
@ -80,53 +81,24 @@ void ItemView::update()
const ItemStack& item = mModel->getItem(i);
/// \todo performance improvement: don't create/destroy all the widgets everytime the container window changes size, only reposition them
std::string path = std::string("icons\\");
path += item.mBase.getClass().getInventoryIcon(item.mBase);
// background widget (for the "equipped" frame and magic item background image)
bool isMagic = (item.mFlags & ItemStack::Flag_Enchanted);
MyGUI::ImageBox* backgroundWidget = dragArea->createWidget<MyGUI::ImageBox>("ImageBox",
ItemWidget* itemWidget = dragArea->createWidget<ItemWidget>("MW_ItemIcon",
MyGUI::IntCoord(x, y, 42, 42), MyGUI::Align::Default);
backgroundWidget->setUserString("ToolTipType", "ItemModelIndex");
backgroundWidget->setUserData(std::make_pair(i, mModel));
std::string backgroundTex = "textures\\menu_icon";
if (isMagic)
backgroundTex += "_magic";
if (item.mType == ItemStack::Type_Normal)
{
if (!isMagic)
backgroundTex = "";
}
else if (item.mType == ItemStack::Type_Equipped)
backgroundTex += "_equip";
else if (item.mType == ItemStack::Type_Barter)
backgroundTex += "_barter";
if (backgroundTex != "")
backgroundTex += ".dds";
backgroundWidget->setImageTexture(backgroundTex);
if ((item.mType == ItemStack::Type_Barter) && !isMagic)
backgroundWidget->setProperty("ImageCoord", "2 2 42 42");
else
backgroundWidget->setProperty("ImageCoord", "0 0 42 42");
backgroundWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedItem);
backgroundWidget->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheel);
// image
MyGUI::ImageBox* image = backgroundWidget->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(5, 5, 32, 32), MyGUI::Align::Default);
std::string::size_type pos = path.rfind(".");
if(pos != std::string::npos)
path.erase(pos);
path.append(".dds");
image->setImageTexture(path);
image->setNeedMouseFocus(false);
itemWidget->setUserString("ToolTipType", "ItemModelIndex");
itemWidget->setUserData(std::make_pair(i, mModel));
ItemWidget::ItemState state = ItemWidget::None;
if (item.mType == ItemStack::Type_Barter)
state = ItemWidget::Barter;
if (item.mType == ItemStack::Type_Equipped)
state = ItemWidget::Equip;
itemWidget->setItem(item.mBase, state);
itemWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedItem);
itemWidget->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheel);
// text widget that shows item count
MyGUI::TextBox* text = image->createWidget<MyGUI::TextBox>("SandBrightText",
MyGUI::IntCoord(0, 14, 32, 18), MyGUI::Align::Default, std::string("Label"));
// TODO: move to ItemWidget
MyGUI::TextBox* text = itemWidget->createWidget<MyGUI::TextBox>("SandBrightText",
MyGUI::IntCoord(5, 19, 32, 18), MyGUI::Align::Default, std::string("Label"));
text->setTextAlign(MyGUI::Align::Right);
text->setNeedMouseFocus(false);
text->setTextShadow(true);

@ -0,0 +1,105 @@
#include "itemwidget.hpp"
#include <MyGUI_FactoryManager.h>
#include <MyGUI_ImageBox.h>
#include "../mwworld/class.hpp"
namespace MWGui
{
ItemWidget::ItemWidget()
: mItem(NULL)
{
}
void ItemWidget::registerComponents()
{
MyGUI::FactoryManager::getInstance().registerFactory<ItemWidget>("Widget");
}
void ItemWidget::initialiseOverride()
{
assignWidget(mItem, "Item");
if (mItem)
mItem->setNeedMouseFocus(false);
assignWidget(mFrame, "Frame");
if (mFrame)
mFrame->setNeedMouseFocus(false);
Base::initialiseOverride();
}
void ItemWidget::setIcon(const std::string &icon)
{
if (mItem)
mItem->setImageTexture(icon);
}
void ItemWidget::setFrame(const std::string &frame, const MyGUI::IntCoord &coord)
{
if (mFrame)
{
mFrame->setImageTexture(frame);
mFrame->setImageTile(MyGUI::IntSize(coord.width, coord.height)); // Why is this needed? MyGUI bug?
mFrame->setImageCoord(coord);
}
}
void ItemWidget::setIcon(const MWWorld::Ptr &ptr)
{
// image
std::string path = std::string("icons\\");
path += ptr.getClass().getInventoryIcon(ptr);
std::string::size_type pos = path.rfind(".");
if(pos != std::string::npos)
path.erase(pos);
path.append(".dds");
setIcon(path);
}
void ItemWidget::setItem(const MWWorld::Ptr &ptr, ItemState state)
{
if (!mItem)
return;
if (ptr.isEmpty())
{
if (mFrame)
mFrame->setImageTexture("");
mItem->setImageTexture("");
return;
}
bool isMagic = !ptr.getClass().getEnchantment(ptr).empty();
std::string backgroundTex = "textures\\menu_icon";
if (isMagic)
backgroundTex += "_magic";
if (state == None)
{
if (!isMagic)
backgroundTex = "";
}
else if (state == Equip)
{
backgroundTex += "_equip";
}
else if (state == Barter)
backgroundTex += "_barter";
if (backgroundTex != "")
backgroundTex += ".dds";
if (state == Barter && !isMagic)
setFrame(backgroundTex, MyGUI::IntCoord(2,2,42,42));
else
setFrame(backgroundTex, MyGUI::IntCoord(0,0,42,42));
setIcon(ptr);
}
}

@ -0,0 +1,49 @@
#ifndef OPENMW_MWGUI_ITEMWIDGET_H
#define OPENMW_MWGUI_ITEMWIDGET_H
#include <MyGUI_Widget.h>
namespace MWWorld
{
class Ptr;
}
namespace MWGui
{
/// @brief A widget that shows an icon for an MWWorld::Ptr
class ItemWidget : public MyGUI::Widget
{
MYGUI_RTTI_DERIVED(ItemWidget)
public:
ItemWidget();
/// Register needed components with MyGUI's factory manager
static void registerComponents ();
enum ItemState
{
None,
Equip,
Barter,
Magic
};
/// \a ptr may be empty
void setItem (const MWWorld::Ptr& ptr, ItemState state = None);
// Set icon and frame manually
void setIcon (const std::string& icon);
void setIcon (const MWWorld::Ptr& ptr);
void setFrame (const std::string& frame, const MyGUI::IntCoord& coord);
private:
virtual void initialiseOverride();
MyGUI::ImageBox* mItem;
MyGUI::ImageBox* mFrame;
};
}
#endif

@ -23,6 +23,8 @@
#include "spellwindow.hpp"
#include "itemwidget.hpp"
namespace MWGui
{
@ -46,14 +48,16 @@ namespace MWGui
for (int i = 0; i < 10; ++i)
{
MyGUI::Button* button;
ItemWidget* button;
getWidget(button, "QuickKey" + boost::lexical_cast<std::string>(i+1));
button->eventMouseButtonClick += MyGUI::newDelegate(this, &QuickKeysMenu::onQuickKeyButtonClicked);
unassign(button, i);
mQuickKeyButtons.push_back(button);
mAssigned.push_back(Type_Unassigned);
unassign(button, i);
}
}
@ -77,12 +81,14 @@ namespace MWGui
delete mMagicSelectionDialog;
}
void QuickKeysMenu::unassign(MyGUI::Widget* key, int index)
void QuickKeysMenu::unassign(ItemWidget* key, int index)
{
while (key->getChildCount ())
MyGUI::Gui::getInstance ().destroyWidget (key->getChildAt(0));
key->clearUserStrings();
key->setItem(MWWorld::Ptr());
while (key->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(key->getChildAt(0));
key->setUserData(Type_Unassigned);
mAssigned[index] = Type_Unassigned;
MyGUI::TextBox* textBox = key->createWidgetReal<MyGUI::TextBox>("SandText", MyGUI::FloatCoord(0,0,1,1), MyGUI::Align::Default);
textBox->setTextAlign (MyGUI::Align::Center);
@ -156,27 +162,16 @@ namespace MWGui
void QuickKeysMenu::onAssignItem(MWWorld::Ptr item)
{
MyGUI::Button* button = mQuickKeyButtons[mSelectedIndex];
while (button->getChildCount ())
MyGUI::Gui::getInstance ().destroyWidget (button->getChildAt(0));
button->setUserData(Type_Item);
MyGUI::ImageBox* frame = button->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(9, 8, 42, 42), MyGUI::Align::Default);
std::string backgroundTex = "textures\\menu_icon_barter.dds";
frame->setImageTexture (backgroundTex);
frame->setImageCoord (MyGUI::IntCoord(4, 4, 40, 40));
frame->setUserString ("ToolTipType", "ItemPtr");
frame->setUserData(item);
frame->eventMouseButtonClick += MyGUI::newDelegate(this, &QuickKeysMenu::onQuickKeyButtonClicked);
MyGUI::ImageBox* image = frame->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(5, 5, 32, 32), MyGUI::Align::Default);
std::string path = std::string("icons\\");
path += item.getClass().getInventoryIcon(item);
int pos = path.rfind(".");
path.erase(pos);
path.append(".dds");
image->setImageTexture (path);
image->setNeedMouseFocus (false);
assert (mSelectedIndex > 0);
ItemWidget* button = mQuickKeyButtons[mSelectedIndex];
while (button->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(button->getChildAt(0));
mAssigned[mSelectedIndex] = Type_Item;
button->setItem(item, ItemWidget::Barter);
button->setUserString ("ToolTipType", "ItemPtr");
button->setUserData(item);
if (mItemSelectionDialog)
mItemSelectionDialog->setVisible(false);
@ -189,28 +184,18 @@ namespace MWGui
void QuickKeysMenu::onAssignMagicItem (MWWorld::Ptr item)
{
MyGUI::Button* button = mQuickKeyButtons[mSelectedIndex];
while (button->getChildCount ())
MyGUI::Gui::getInstance ().destroyWidget (button->getChildAt(0));
button->setUserData(Type_MagicItem);
MyGUI::ImageBox* frame = button->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(9, 8, 42, 42), MyGUI::Align::Default);
std::string backgroundTex = "textures\\menu_icon_select_magic_magic.dds";
frame->setImageTexture (backgroundTex);
frame->setImageCoord (MyGUI::IntCoord(2, 2, 40, 40));
frame->setUserString ("ToolTipType", "ItemPtr");
frame->setUserData(item);
frame->eventMouseButtonClick += MyGUI::newDelegate(this, &QuickKeysMenu::onQuickKeyButtonClicked);
MyGUI::ImageBox* image = frame->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(5, 5, 32, 32), MyGUI::Align::Default);
std::string path = std::string("icons\\");
path += item.getClass().getInventoryIcon(item);
int pos = path.rfind(".");
path.erase(pos);
path.append(".dds");
image->setImageTexture (path);
image->setNeedMouseFocus (false);
assert (mSelectedIndex > 0);
ItemWidget* button = mQuickKeyButtons[mSelectedIndex];
while (button->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(button->getChildAt(0));
mAssigned[mSelectedIndex] = Type_MagicItem;
button->setFrame("textures\\menu_icon_select_magic_magic.dds", MyGUI::IntCoord(2, 2, 40, 40));
button->setIcon(item);
button->setUserString ("ToolTipType", "ItemPtr");
button->setUserData(item);
if (mMagicSelectionDialog)
mMagicSelectionDialog->setVisible(false);
@ -218,21 +203,16 @@ namespace MWGui
void QuickKeysMenu::onAssignMagic (const std::string& spellId)
{
MyGUI::Button* button = mQuickKeyButtons[mSelectedIndex];
while (button->getChildCount ())
MyGUI::Gui::getInstance ().destroyWidget (button->getChildAt(0));
button->setUserData(Type_Magic);
assert (mSelectedIndex > 0);
ItemWidget* button = mQuickKeyButtons[mSelectedIndex];
while (button->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(button->getChildAt(0));
MyGUI::ImageBox* frame = button->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(9, 8, 42, 42), MyGUI::Align::Default);
std::string backgroundTex = "textures\\menu_icon_select_magic.dds";
frame->setImageTexture (backgroundTex);
frame->setImageCoord (MyGUI::IntCoord(2, 2, 40, 40));
frame->setUserString ("ToolTipType", "Spell");
frame->setUserString ("Spell", spellId);
frame->eventMouseButtonClick += MyGUI::newDelegate(this, &QuickKeysMenu::onQuickKeyButtonClicked);
mAssigned[mSelectedIndex] = Type_Magic;
MyGUI::ImageBox* image = frame->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(5, 5, 32, 32), MyGUI::Align::Default);
button->setItem(MWWorld::Ptr());
button->setUserString ("ToolTipType", "Spell");
button->setUserString ("Spell", spellId);
const MWWorld::ESMStore &esmStore =
MWBase::Environment::get().getWorld()->getStore();
@ -251,8 +231,8 @@ namespace MWGui
path.erase(pos);
path.append(".dds");
image->setImageTexture (path);
image->setNeedMouseFocus (false);
button->setFrame("textures\\menu_icon_select_magic.dds", MyGUI::IntCoord(2, 2, 40, 40));
button->setIcon(path);
if (mMagicSelectionDialog)
mMagicSelectionDialog->setVisible(false);
@ -265,16 +245,17 @@ namespace MWGui
void QuickKeysMenu::activateQuickKey(int index)
{
MyGUI::Button* button = mQuickKeyButtons[index-1];
assert (index-1 > 0);
ItemWidget* button = mQuickKeyButtons[index-1];
QuickKeyType type = *button->getUserData<QuickKeyType>();
QuickKeyType type = mAssigned[index-1];
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
MWWorld::InventoryStore& store = player.getClass().getInventoryStore(player);
if (type == Type_Item || type == Type_MagicItem)
{
MWWorld::Ptr item = *button->getChildAt (0)->getUserData<MWWorld::Ptr>();
MWWorld::Ptr item = *button->getUserData<MWWorld::Ptr>();
// make sure the item is available
if (item.getRefData ().getCount() < 1)
{
@ -286,7 +267,7 @@ namespace MWGui
if (Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), id))
{
item = *it;
button->getChildAt(0)->setUserData(item);
button->setUserData(item);
break;
}
}
@ -303,7 +284,7 @@ namespace MWGui
if (type == Type_Magic)
{
std::string spellId = button->getChildAt(0)->getUserString("Spell");
std::string spellId = button->getUserString("Spell");
// Make sure the player still has this spell
MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player);
@ -315,13 +296,13 @@ namespace MWGui
}
else if (type == Type_Item)
{
MWWorld::Ptr item = *button->getChildAt (0)->getUserData<MWWorld::Ptr>();
MWWorld::Ptr item = *button->getUserData<MWWorld::Ptr>();
MWBase::Environment::get().getWindowManager()->getInventoryWindow()->useItem(item);
}
else if (type == Type_MagicItem)
{
MWWorld::Ptr item = *button->getChildAt (0)->getUserData<MWWorld::Ptr>();
MWWorld::Ptr item = *button->getUserData<MWWorld::Ptr>();
// retrieve ContainerStoreIterator to the item
MWWorld::ContainerStoreIterator it = store.begin();
@ -403,9 +384,9 @@ namespace MWGui
for (int i=0; i<10; ++i)
{
MyGUI::Button* button = mQuickKeyButtons[i];
ItemWidget* button = mQuickKeyButtons[i];
int type = *button->getUserData<QuickKeyType>();
int type = mAssigned[i];
ESM::QuickKeys::QuickKey key;
key.mType = type;
@ -417,12 +398,12 @@ namespace MWGui
case Type_Item:
case Type_MagicItem:
{
MWWorld::Ptr item = *button->getChildAt(0)->getUserData<MWWorld::Ptr>();
MWWorld::Ptr item = *button->getUserData<MWWorld::Ptr>();
key.mId = item.getCellRef().getRefId();
break;
}
case Type_Magic:
std::string spellId = button->getChildAt(0)->getUserString("Spell");
std::string spellId = button->getUserString("Spell");
key.mId = spellId;
break;
}
@ -452,7 +433,7 @@ namespace MWGui
mSelectedIndex = i;
int keyType = it->mType;
std::string id = it->mId;
MyGUI::Button* button = mQuickKeyButtons[i];
ItemWidget* button = mQuickKeyButtons[i];
switch (keyType)
{

@ -11,6 +11,7 @@ namespace MWGui
class QuickKeysMenuAssign;
class ItemSelectionDialog;
class MagicSelectionDialog;
class ItemWidget;
class QuickKeysMenu : public WindowBase
{
@ -51,7 +52,8 @@ namespace MWGui
MyGUI::EditBox* mInstructionLabel;
MyGUI::Button* mOkButton;
std::vector<MyGUI::Button*> mQuickKeyButtons;
std::vector<ItemWidget*> mQuickKeyButtons;
std::vector<QuickKeyType> mAssigned;
QuickKeysMenuAssign* mAssignDialog;
ItemSelectionDialog* mItemSelectionDialog;
@ -63,7 +65,7 @@ namespace MWGui
void onQuickKeyButtonClicked(MyGUI::Widget* sender);
void onOkButtonClicked(MyGUI::Widget* sender);
void unassign(MyGUI::Widget* key, int index);
void unassign(ItemWidget* key, int index);
};
class QuickKeysMenuAssign : public WindowModal

@ -14,6 +14,7 @@
#include "../mwmechanics/npcstats.hpp"
#include "widgets.hpp"
#include "itemwidget.hpp"
namespace MWGui
{
@ -45,12 +46,7 @@ void Recharge::exit()
void Recharge::start (const MWWorld::Ptr &item)
{
std::string path = std::string("icons\\");
path += item.getClass().getInventoryIcon(item);
int pos = path.rfind(".");
path.erase(pos);
path.append(".dds");
mGemIcon->setImageTexture (path);
mGemIcon->setItem(item);
mGemIcon->setUserString("ToolTipType", "ItemPtr");
mGemIcon->setUserData(item);
@ -108,14 +104,9 @@ void Recharge::updateView()
text->setNeedMouseFocus(false);
currentY += 19;
MyGUI::ImageBox* icon = mView->createWidget<MyGUI::ImageBox> (
"ImageBox", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
std::string path = std::string("icons\\");
path += iter->getClass().getInventoryIcon(*iter);
int pos = path.rfind(".");
path.erase(pos);
path.append(".dds");
icon->setImageTexture (path);
ItemWidget* icon = mView->createWidget<ItemWidget> (
"MW_ItemIconSmall", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
icon->setItem(*iter);
icon->setUserString("ToolTipType", "ItemPtr");
icon->setUserData(*iter);
icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Recharge::onItemClicked);

@ -8,6 +8,8 @@
namespace MWGui
{
class ItemWidget;
class Recharge : public WindowBase
{
public:
@ -25,7 +27,7 @@ protected:
MyGUI::Widget* mGemBox;
MyGUI::ImageBox* mGemIcon;
ItemWidget* mGemIcon;
MyGUI::TextBox* mChargeLabel;

@ -13,6 +13,8 @@
#include "widgets.hpp"
#include "itemwidget.hpp"
namespace MWGui
{
@ -44,12 +46,7 @@ void Repair::startRepairItem(const MWWorld::Ptr &item)
{
mRepair.setTool(item);
std::string path = std::string("icons\\");
path += item.getClass().getInventoryIcon(item);
int pos = path.rfind(".");
path.erase(pos);
path.append(".dds");
mToolIcon->setImageTexture (path);
mToolIcon->setItem(item);
mToolIcon->setUserString("ToolTipType", "ItemPtr");
mToolIcon->setUserData(item);
@ -113,14 +110,9 @@ void Repair::updateRepairView()
text->setNeedMouseFocus(false);
currentY += 19;
MyGUI::ImageBox* icon = mRepairView->createWidget<MyGUI::ImageBox> (
"ImageBox", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
std::string path = std::string("icons\\");
path += iter->getClass().getInventoryIcon(*iter);
int pos = path.rfind(".");
path.erase(pos);
path.append(".dds");
icon->setImageTexture (path);
ItemWidget* icon = mRepairView->createWidget<ItemWidget> (
"MW_ItemIconSmall", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
icon->setItem(*iter);
icon->setUserString("ToolTipType", "ItemPtr");
icon->setUserData(*iter);
icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onRepairItem);

@ -8,6 +8,8 @@
namespace MWGui
{
class ItemWidget;
class Repair : public WindowBase
{
public:
@ -25,7 +27,7 @@ protected:
MyGUI::Widget* mToolBox;
MyGUI::ImageBox* mToolIcon;
ItemWidget* mToolIcon;
MyGUI::TextBox* mUsesLabel;
MyGUI::TextBox* mQualityLabel;

@ -64,6 +64,7 @@
#include "fontloader.hpp"
#include "videowidget.hpp"
#include "backgroundimage.hpp"
#include "itemwidget.hpp"
namespace MWGui
{
@ -166,6 +167,7 @@ namespace MWGui
MyGUI::FactoryManager::getInstance().registerFactory<BackgroundImage>("Widget");
BookPage::registerMyGUIComponents ();
ItemView::registerComponents();
ItemWidget::registerComponents();
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Controllers::ControllerRepeatClick>("Controller");

@ -23,21 +23,13 @@
<Widget type="Widget" skin="" position="10 66 260 50">
<Widget type="Widget" skin="MW_Box" position="0 0 50 50">
<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" name="Apparatus1"/>
</Widget>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="0 0 50 50" name="Apparatus1"/>
<Widget type="Widget" skin="MW_Box" position="60 0 50 50">
<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" name="Apparatus2"/>
</Widget>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="60 0 50 50" name="Apparatus2"/>
<Widget type="Widget" skin="MW_Box" position="120 0 50 50">
<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" name="Apparatus3"/>
</Widget>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="120 0 50 50" name="Apparatus3"/>
<Widget type="Widget" skin="MW_Box" position="180 0 50 50">
<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" name="Apparatus4"/>
</Widget>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="180 0 50 50" name="Apparatus4"/>
</Widget>
@ -51,21 +43,13 @@
<Widget type="Widget" skin="" position="10 146 260 50">
<Widget type="Widget" skin="MW_Box" position="0 0 50 50">
<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" name="Ingredient1"/>
</Widget>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="0 0 50 50" name="Ingredient1"/>
<Widget type="Widget" skin="MW_Box" position="60 0 50 50">
<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" name="Ingredient2"/>
</Widget>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="60 0 50 50" name="Ingredient2"/>
<Widget type="Widget" skin="MW_Box" position="120 0 50 50">
<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" name="Ingredient3"/>
</Widget>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="120 0 50 50" name="Ingredient3"/>
<Widget type="Widget" skin="MW_Box" position="180 0 50 50">
<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" name="Ingredient4"/>
</Widget>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="180 0 50 50" name="Ingredient4"/>
</Widget>
@ -106,4 +90,4 @@
</Widget>
</Widget>
</MyGUI>
</MyGUI>

@ -73,4 +73,9 @@ as around the sections of the stats window, or around popup info windows -->
<Child type="Widget" skin="IB_BL" offset="0 514 2 2" align="Bottom Left"/>
<Child type="Widget" skin="IB_BR" offset="514 514 2 2" align="Bottom Right"/>
</Skin>
<Skin name="MW_Box_Overlay" size="516 516">
<Property key="NeedMouse" value="false"/>
<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>
</Skin>
</MyGUI>

@ -26,8 +26,7 @@
<Widget type="AutoSizedTextBox" skin="NormalText">
<Property key="Caption" value="#{sItem}"/>
</Widget>
<Widget type="Widget" skin="MW_Box" position="0 0 50 50">
<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" name="ItemBox"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="0 0 50 50" name="ItemBox">
</Widget>
<Widget type="Widget" position="0 0 8 0"/>
@ -35,8 +34,7 @@
<Widget type="AutoSizedTextBox" skin="NormalText">
<Property key="Caption" value="#{sSoulGem}"/>
</Widget>
<Widget type="Button" skin="MW_Box" position="0 0 50 50">
<Widget type="ImageBox" skin="ImageBox" position="9 9 32 32" name="SoulBox"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="0 0 50 50" name="SoulBox">
</Widget>
</Widget>

@ -59,7 +59,7 @@
<Widget type="Button" skin="" position="82 146 36 41" align="Left Bottom" name="WeapBox">
<Widget type="Widget" skin="HUD_Box" position="0 0 36 36">
<Property key="NeedMouse" value="false"/>
<Widget type="ImageBox" skin="ImageBox" position="2 2 32 32" align="Left Top" name="WeapImage">
<Widget type="ItemWidget" skin="MW_ItemIcon" position="-3 -3 42 42" align="Left Top" name="WeapImage">
<Property key="NeedMouse" value="false"/>
</Widget>
</Widget>
@ -71,7 +71,7 @@
<!-- Selected spell box -->
<Widget type="Button" position="122 146 36 41" align="Left Bottom" name="SpellBox">
<Widget type="Widget" skin="HUD_Box" position="0 0 36 36">
<Widget type="ImageBox" skin="ImageBox" position="2 2 32 32" align="Left Top" name="SpellImage"/>
<Widget type="ItemWidget" skin="MW_ItemIcon" position="-3 -3 42 42" align="Left Top" name="SpellImage"/>
<Property key="NeedMouse" value="false"/>
</Widget>
<Widget type="ProgressBar" skin="MW_EnergyBar_Red" position="0 36 36 6" align="Left Bottom" name="SpellStatus">

@ -17,16 +17,16 @@
<Widget type="Widget" skin="" position="15 55 332 128" align="Left Bottom HCenter">
<Widget type="Button" skin="MW_Box" position="0 0 60 59" name="QuickKey1"/>
<Widget type="Button" skin="MW_Box" position="68 0 60 59" name="QuickKey2"/>
<Widget type="Button" skin="MW_Box" position="136 0 60 59" name="QuickKey3"/>
<Widget type="Button" skin="MW_Box" position="204 0 60 59" name="QuickKey4"/>
<Widget type="Button" skin="MW_Box" position="272 0 60 59" name="QuickKey5"/>
<Widget type="Button" skin="MW_Box" position="0 67 60 59" name="QuickKey6"/>
<Widget type="Button" skin="MW_Box" position="68 67 60 59" name="QuickKey7"/>
<Widget type="Button" skin="MW_Box" position="136 67 60 59" name="QuickKey8"/>
<Widget type="Button" skin="MW_Box" position="204 67 60 59" name="QuickKey9"/>
<Widget type="Button" skin="MW_Box" position="272 67 60 59" name="QuickKey10"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="0 0 60 59" name="QuickKey1"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="68 0 60 59" name="QuickKey2"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="136 0 60 59" name="QuickKey3"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="204 0 60 59" name="QuickKey4"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="272 0 60 59" name="QuickKey5"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="0 67 60 59" name="QuickKey6"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="68 67 60 59" name="QuickKey7"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="136 67 60 59" name="QuickKey8"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="204 67 60 59" name="QuickKey9"/>
<Widget type="ItemWidget" skin="MW_ItemIconBox" position="272 67 60 59" name="QuickKey10"/>
</Widget>

@ -4,7 +4,7 @@
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 329 253" name="_Main">
<Widget type="Widget" skin="" position="4 4 321 42" name="GemBox">
<Widget type="ImageBox" skin="ImageBox" position="5 6 32 32" name="GemIcon"/>
<Widget type="ItemWidget" skin="MW_ItemIconSmall" position="5 6 32 32" name="GemIcon"/>
<Widget type="TextBox" skin="SandText" position="55 13 250 18" name="ChargeLabel">
<Property key="Caption" value="#{sQuality}"/>

@ -4,7 +4,7 @@
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 329 253" name="_Main">
<Widget type="Widget" skin="" position="4 4 321 42" name="ToolBox">
<Widget type="ImageBox" skin="ImageBox" position="5 6 32 32" name="ToolIcon"/>
<Widget type="ItemWidget" skin="MW_ItemIconSmall" position="5 6 32 32" name="ToolIcon"/>
<Widget type="AutoSizedTextBox" skin="SandText" position="55 13 300 18" name="UsesLabel">
<Property key="Caption" value="#{sUses}"/>

@ -319,4 +319,30 @@
</Widget>
</Resource>
<Resource type="ResourceLayout" name="MW_ItemIcon" version="3.2.0">
<Widget type="Widget" skin="" position="0 0 42 42" name="Root">
<Widget type="ImageBox" skin="ImageBox" position="0 0 42 42" align="Stretch" name="Frame">
<Widget type="ImageBox" skin="ImageBox" position="5 5 32 32" align="Stretch" name="Item"/>
</Widget>
</Widget>
</Resource>
<Resource type="ResourceLayout" name="MW_ItemIconSmall" version="3.2.0">
<Widget type="Widget" skin="" position="0 0 32 32" name="Root">
<Widget type="ImageBox" skin="ImageBox" position="0 0 32 32" align="Stretch" name="Frame">
<Widget type="ImageBox" skin="ImageBox" position="0 0 32 32" align="Stretch" name="Item"/>
</Widget>
</Widget>
</Resource>
<Resource type="ResourceLayout" name="MW_ItemIconBox" version="3.2.0">
<Widget type="Widget" skin="" position="0 0 50 50" name="Root">
<Widget type="ImageBox" skin="ImageBox" position="4 4 42 42" align="Center" name="Frame">
<Widget type="ImageBox" skin="ImageBox" position="5 5 32 32" align="Center" name="Item"/>
</Widget>
<Widget type="Widget" skin="MW_Box_Overlay" position="0 0 50 50" align="Stretch"/>
</Widget>
</Resource>
</MyGUI>

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