Switch defaultfilters to be handled by a binary-friendly version of the resource macro

new-script-api
AnyOldName3 7 years ago
parent 33ceddc58b
commit 9571cd8754

@ -329,8 +329,9 @@ endif ()
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw-cs.cfg configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw-cs.cfg
"${OpenMW_BINARY_DIR}" "openmw-cs.cfg") "${OpenMW_BINARY_DIR}" "openmw-cs.cfg")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/opencs/defaultfilters # Needs the copy version because the configure version assumes the end of the file has been reached when a null character is reached and there are no CMake expressions to evaluate.
"${OpenMW_BINARY_DIR}" "resources/defaultfilters" COPYONLY) copy_resource_file(${OpenMW_SOURCE_DIR}/files/opencs/defaultfilters
"${OpenMW_BINARY_DIR}" "resources/defaultfilters")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/gamecontrollerdb.txt configure_resource_file(${OpenMW_SOURCE_DIR}/files/gamecontrollerdb.txt
"${OpenMW_BINARY_DIR}" "gamecontrollerdb.txt") "${OpenMW_BINARY_DIR}" "gamecontrollerdb.txt")

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