|
|
@ -900,7 +900,7 @@ namespace MWMechanics
|
|
|
|
stats.setTimeToStartDrowning(fHoldBreathTime);
|
|
|
|
stats.setTimeToStartDrowning(fHoldBreathTime);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Actors::updateEquippedLight (const MWWorld::Ptr& ptr, float duration)
|
|
|
|
void Actors::updateEquippedLight (const MWWorld::Ptr& ptr, float duration, bool mayEquip)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
bool isPlayer = (ptr == getPlayer());
|
|
|
|
bool isPlayer = (ptr == getPlayer());
|
|
|
|
|
|
|
|
|
|
|
@ -922,7 +922,7 @@ namespace MWMechanics
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (MWBase::Environment::get().getWorld()->isDark())
|
|
|
|
if (mayEquip)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if (torch != inventoryStore.end())
|
|
|
|
if (torch != inventoryStore.end())
|
|
|
|
{
|
|
|
|
{
|
|
|
@ -1199,6 +1199,9 @@ namespace MWMechanics
|
|
|
|
if (mTimerDisposeSummonsCorpses >= 0.2f) mTimerDisposeSummonsCorpses = 0;
|
|
|
|
if (mTimerDisposeSummonsCorpses >= 0.2f) mTimerDisposeSummonsCorpses = 0;
|
|
|
|
if (timerUpdateEquippedLight >= updateEquippedLightInterval) timerUpdateEquippedLight = 0;
|
|
|
|
if (timerUpdateEquippedLight >= updateEquippedLightInterval) timerUpdateEquippedLight = 0;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// show torches only when there are darkness and no precipitations
|
|
|
|
|
|
|
|
bool showTorches = MWBase::Environment::get().getWorld()->useTorches();
|
|
|
|
|
|
|
|
|
|
|
|
MWWorld::Ptr player = getPlayer();
|
|
|
|
MWWorld::Ptr player = getPlayer();
|
|
|
|
|
|
|
|
|
|
|
|
/// \todo move update logic to Actor class where appropriate
|
|
|
|
/// \todo move update logic to Actor class where appropriate
|
|
|
@ -1297,7 +1300,7 @@ namespace MWMechanics
|
|
|
|
updateNpc(iter->first, duration);
|
|
|
|
updateNpc(iter->first, duration);
|
|
|
|
|
|
|
|
|
|
|
|
if (timerUpdateEquippedLight == 0)
|
|
|
|
if (timerUpdateEquippedLight == 0)
|
|
|
|
updateEquippedLight(iter->first, updateEquippedLightInterval);
|
|
|
|
updateEquippedLight(iter->first, updateEquippedLightInterval, showTorches);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|