Fixing "Show Enchant Chance" checkbox setting melee info instead

0.6.3
Thunderforge 7 years ago
parent 9b8c56761b
commit a67373d116

@ -20,7 +20,7 @@ bool Launcher::AdvancedPage::loadSettings()
loadSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game"); loadSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
loadSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game"); loadSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
loadSettingBool(showEffectDurationCheckBox, "show effect duration", "Game"); loadSettingBool(showEffectDurationCheckBox, "show effect duration", "Game");
loadSettingBool(showMeleeInfoCheckBox, "show enchant chance", "Game"); loadSettingBool(showEnchantChanceCheckBox, "show enchant chance", "Game");
loadSettingBool(showMeleeInfoCheckBox, "show melee info", "Game"); loadSettingBool(showMeleeInfoCheckBox, "show melee info", "Game");
loadSettingBool(showProjectileDamageCheckBox, "show projectile damage", "Game"); loadSettingBool(showProjectileDamageCheckBox, "show projectile damage", "Game");
@ -56,7 +56,7 @@ void Launcher::AdvancedPage::saveSettings()
saveSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game"); saveSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
saveSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game"); saveSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
saveSettingBool(showEffectDurationCheckBox, "show effect duration", "Game"); saveSettingBool(showEffectDurationCheckBox, "show effect duration", "Game");
saveSettingBool(showMeleeInfoCheckBox, "show enchant chance", "Game"); saveSettingBool(showEnchantChanceCheckBox, "show enchant chance", "Game");
saveSettingBool(showMeleeInfoCheckBox, "show melee info", "Game"); saveSettingBool(showMeleeInfoCheckBox, "show melee info", "Game");
saveSettingBool(showProjectileDamageCheckBox, "show projectile damage", "Game"); saveSettingBool(showProjectileDamageCheckBox, "show projectile damage", "Game");

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