[General] Fix typos and use consistent style for recent additions

sol2-server-rewrite
David Cernat 7 years ago
parent 051f65a4d5
commit ad61d88cb1

@ -123,7 +123,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
if (packet->data[0] == ID_LOADED)
{
player->setLoadState(Player::LOADED);
player->joinToChannel(0, "Default");
player->joinChannel(0, "Default");
bool result = luaState.getEventCtrl().Call<CoreEvent::ON_PLAYER_CONNECT, bool>(player);

@ -41,13 +41,13 @@ void Player::Init(LuaState &lua)
"getAvgPing", &Player::getAvgPing,
"message", &Player::message,
"joinToChannel", &Player::joinToChannel,
"joinChannel", &Player::joinChannel,
"cleanChannel", &Player::cleanChannel,
"renameChannel", &Player::renameChannel,
"closeChannel", &Player::closeChannel,
"leaveChannel", &Player::leaveChannel,
"setChannel", &Player::setChannel,
"isChannelOpened", &Player::isChannelOpened,
"isChannelOpen", &Player::isChannelOpen,
"pid", sol::readonly_property(&Player::id),
"guid", sol::readonly_property(&Player::getGUID),
@ -99,7 +99,7 @@ void Player::Init(LuaState &lua)
"createChannel", 0,
"joinChannel", 1,
"closeChannel", 2,
"leftChannel", 3);
"leaveChannel", 3);
}
Player::Player(RakNet::RakNetGUID guid) : BasePlayer(guid), NetActor(), changedMap(false), cClass(this),
@ -372,7 +372,7 @@ void Player::setCharGenStages(int currentStage, int endStage)
void Player::message(unsigned channelId, const std::string &message, bool toAll)
{
if (isChannelOpened(channelId))
if (isChannelOpen(channelId))
{
mwmp::Chat tmp;
tmp.action = mwmp::Chat::Action::print;
@ -407,7 +407,7 @@ void Player::message(unsigned channelId, const std::string &message, bool toAll)
}
}
bool Player::joinToChannel(unsigned channelId, const std::string &name)
bool Player::joinChannel(unsigned channelId, const std::string &name)
{
auto channel = mwmp::Networking::get().getChannel(channelId);
@ -419,7 +419,7 @@ bool Player::joinToChannel(unsigned channelId, const std::string &name)
if (auto member = weakMember.lock())
{
if (member->guid == guid)
return false; // player already member of the channel
return false; // the player is already a member of the channel
}
}
auto thisPl = Players::getPlayerByGUID(guid);
@ -438,7 +438,7 @@ bool Player::joinToChannel(unsigned channelId, const std::string &name)
void Player::renameChannel(unsigned channelId, const std::string &name)
{
if (isChannelOpened(channelId))
if (isChannelOpen(channelId))
{
chat.action = mwmp::Chat::Action::renamechannel;
chat.channel = channelId;
@ -462,14 +462,14 @@ void Player::leaveChannel(unsigned channelId)
packet->Send(false);
mwmp::Networking::get().getState().getEventCtrl().Call<CoreEvent::ON_CHANNEL_ACTION>(this, channelId, 2); // leaved channel
mwmp::Networking::get().getState().getEventCtrl().Call<CoreEvent::ON_CHANNEL_ACTION>(this, channelId, 2); // left the channel
}
void Player::closeChannel(unsigned channelId)
{
auto channel = mwmp::Networking::get().getChannel(channelId);
for(auto &weakMember : channel->members) // kick members from channel before deleting channel
for (auto &weakMember : channel->members) // kick the channel's members before deleting it
{
if (auto member = weakMember.lock())
member->leaveChannel(channelId);
@ -483,7 +483,7 @@ void Player::closeChannel(unsigned channelId)
void Player::setChannel(unsigned channelId)
{
if (isChannelOpened(channelId))
if (isChannelOpen(channelId))
{
chat.action = mwmp::Chat::Action::setchannel;
chat.channel = channelId;
@ -496,7 +496,7 @@ void Player::setChannel(unsigned channelId)
}
}
bool Player::isChannelOpened(unsigned channelId)
bool Player::isChannelOpen(unsigned channelId)
{
auto channel = mwmp::Networking::get().getChannel(channelId);

@ -78,12 +78,12 @@ public:
void cleanChannel(unsigned channelId);
void message(unsigned channelId, const std::string &message, bool toAll = false);
bool joinToChannel(unsigned channelId, const std::string &name);
bool joinChannel(unsigned channelId, const std::string &name);
void renameChannel(unsigned channelId, const std::string &name);
void closeChannel(unsigned channelId);
void leaveChannel(unsigned channelId);
void setChannel(unsigned channelId);
bool isChannelOpened(unsigned channelId);
bool isChannelOpen(unsigned channelId);
int getAvgPing();

@ -35,9 +35,9 @@ namespace mwmp
getWidget(mCommandLine, "edit_Command");
getWidget(mHistory, "list_History");
getWidget(mChannelPrevBtn, "btn_prev_ch");
mChannelPrevBtn->eventMouseButtonClick += MyGUI::newDelegate(this, &GUIChat::prevChannels);
mChannelPrevBtn->eventMouseButtonClick += MyGUI::newDelegate(this, &GUIChat::prevChannel);
getWidget(mChannelNextBtn, "btn_next_ch");
mChannelNextBtn->eventMouseButtonClick += MyGUI::newDelegate(this, &GUIChat::nextChannels);
mChannelNextBtn->eventMouseButtonClick += MyGUI::newDelegate(this, &GUIChat::nextChannel);
getWidget(mBoxChannels, "box_channels");
for (int i = 0; i < 3; ++i)
@ -67,7 +67,7 @@ namespace mwmp
currentChannel = 0;
addChannel(0, "Default");
setChannel(0);
redrawChnnels();
redrawChannels();
defaultColor = mChannelPrevBtn->getTextColour();
}
@ -369,7 +369,7 @@ namespace mwmp
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Adding channel id: %d %s", ch, name);
channels.push_back(ChannelData{ch, name.substr(0, 9), "", false});
}
redrawChnnels();
redrawChannels();
}
void GUIChat::renameChannel(unsigned ch, const std::string &newName)
@ -378,7 +378,7 @@ namespace mwmp
if (it != channels.end())
{
it->channelName = newName.substr(0, 9);
redrawChnnels();
redrawChannels();
}
}
@ -409,7 +409,7 @@ namespace mwmp
mHistory->setCaption(it->channelText);
currentChannel = it->channel;
redrawChnnels();
redrawChannels();
}
void GUIChat::closeChannel(unsigned ch)
@ -424,10 +424,10 @@ namespace mwmp
setChannel(0, false); // reset to default channel
channels.erase(it);
}
redrawChnnels();
redrawChannels();
}
void GUIChat::redrawChnnels()
void GUIChat::redrawChannels()
{
mChannelPrevBtn->setVisible(page != 0);
mChannelNextBtn->setVisible(channels.size() > 3 && page != lastPage());
@ -466,19 +466,19 @@ namespace mwmp
}
}
void GUIChat::nextChannels(MyGUI::Widget* _sender)
void GUIChat::nextChannel(MyGUI::Widget* _sender)
{
page++;
if (page > lastPage())
page = lastPage();
redrawChnnels();
redrawChannels();
}
void GUIChat::prevChannels(MyGUI::Widget* _sender)
void GUIChat::prevChannel(MyGUI::Widget* _sender)
{
if (page > 0)
page--;
redrawChnnels();
redrawChannels();
}
void GUIChat::onClickChannel(MyGUI::Widget *_sender)

@ -77,10 +77,10 @@ namespace mwmp
void renameChannel(unsigned ch, const std::string &channel);
void setChannel(unsigned ch, bool saveHistory = true);
void closeChannel(unsigned ch);
void redrawChnnels();
void redrawChannels();
unsigned lastPage();
void nextChannels(MyGUI::Widget* _sender);
void prevChannels(MyGUI::Widget* _sender);
void nextChannel(MyGUI::Widget* _sender);
void prevChannel(MyGUI::Widget* _sender);
void onClickChannel(MyGUI::Widget* _sender);
protected:

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