@ -75,7 +75,7 @@ Options:
Set the build platform, can also be set with environment variable PLATFORM.
-u
Configure for unity builds.
-v <2013/2015>
-v <2013/2015/2017 >
Choose the Visual Studio version to use.
-V
Run verbosely
@ -213,20 +213,28 @@ if [ -z $VS_VERSION ]; then
fi
case $VS_VERSION in
15| 15.0| 2017 )
GENERATOR = "Visual Studio 15 2017"
TOOLSET = "vc140"
MSVC_VER = "14"
MSVC_YEAR = "2015"
MSVC_DISPLAY_YEAR = "2017"
; ;
14| 14.0| 2015 )
GENERATOR = "Visual Studio 14 2015"
XP_TOOLSET = "v140_xp"
TOOLSET = "v140"
TOOLSET = "vc140"
MSVC_VER = "14"
MSVC_YEAR = "2015"
MSVC_DISPLAY_YEAR = "2015"
; ;
12| 12.0| 2013 )
GENERATOR = "Visual Studio 12 2013"
XP_TOOLSET = "v120_xp"
TOOLSET = "v120"
TOOLSET = "vc120"
MSVC_VER = "12"
MSVC_YEAR = "2013"
MSVC_DISPLAY_YEAR = "2013"
; ;
esac
@ -278,7 +286,7 @@ fi
echo
echo "==================================="
echo " Starting prebuild on MSVC ${ MSVC_ YEAR} WIN ${ BITS } "
echo " Starting prebuild on MSVC ${ MSVC_ DISPLAY_ YEAR} WIN ${ BITS } "
echo "==================================="
echo
@ -350,7 +358,7 @@ fi
cd .. #/..
# Set up dependencies
BUILD_DIR = " MSVC ${ MSVC_ YEAR} _ ${ BITS } "
BUILD_DIR = " MSVC ${ MSVC_ DISPLAY_ YEAR} _ ${ BITS } "
if [ -z $KEEP ] ; then
echo
echo "(Re)Creating build directory."
@ -395,6 +403,7 @@ fi
add_cmake_opts -DBOOST_ROOT= " $BOOST_SDK " \
-DBOOST_LIBRARYDIR= " ${ BOOST_SDK } /lib ${ BITS } -msvc- ${ MSVC_VER } .0 "
add_cmake_opts -DBoost_COMPILER= " - ${ TOOLSET } "
echo Done.
else
@ -406,6 +415,7 @@ fi
fi
add_cmake_opts -DBOOST_ROOT= " $BOOST_SDK " \
-DBOOST_LIBRARYDIR= " ${ BOOST_SDK } /lib ${ BITS } -msvc- ${ MSVC_VER } .0 "
add_cmake_opts -DBoost_COMPILER= " - ${ TOOLSET } "
echo Done.
fi