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@ -7,7 +7,6 @@
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#include <components/fallback/validate.hpp>
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#include <components/fallback/validate.hpp>
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#include <components/misc/debugging.hpp>
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#include <components/misc/debugging.hpp>
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#include <SDL_messagebox.h>
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#include "engine.hpp"
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#include "engine.hpp"
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#include <boost/filesystem/fstream.hpp>
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#include <boost/filesystem/fstream.hpp>
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@ -242,86 +241,33 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
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return true;
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return true;
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}
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}
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#ifdef ANDROID
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int runApplication(int argc, char *argv[])
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extern "C" int SDL_main(int argc, char**argv)
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#else
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int main(int argc, char**argv)
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#endif
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{
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#if defined(__APPLE__)
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setenv("OSG_GL_TEXTURE_STORAGE", "OFF", 0);
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#endif
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// Some objects used to redirect cout and cerr
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// Scope must be here, so this still works inside the catch block for logging exceptions
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std::streambuf* cout_rdbuf = std::cout.rdbuf ();
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std::streambuf* cerr_rdbuf = std::cerr.rdbuf ();
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#if !(defined(_WIN32) && defined(_DEBUG))
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boost::iostreams::stream_buffer<Misc::Tee> coutsb;
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boost::iostreams::stream_buffer<Misc::Tee> cerrsb;
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#endif
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std::ostream oldcout(cout_rdbuf);
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std::ostream oldcerr(cerr_rdbuf);
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boost::filesystem::ofstream logfile;
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std::unique_ptr<OMW::Engine> engine;
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int ret = 0;
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try
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{
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{
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Files::ConfigurationManager cfgMgr;
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#if defined(_WIN32) && defined(_DEBUG)
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// Redirect cout and cerr to VS debug output when running in debug mode
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boost::iostreams::stream_buffer<Misc::DebugOutput> sb;
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sb.open(Misc::DebugOutput());
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std::cout.rdbuf (&sb);
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std::cerr.rdbuf (&sb);
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#else
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// Redirect cout and cerr to openmw.log
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logfile.open (boost::filesystem::path(cfgMgr.getLogPath() / "/openmw.log"));
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coutsb.open (Misc::Tee(logfile, oldcout));
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cerrsb.open (Misc::Tee(logfile, oldcerr));
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std::cout.rdbuf (&coutsb);
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std::cerr.rdbuf (&cerrsb);
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#endif
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crashCatcherInstall(argc, argv, (cfgMgr.getLogPath() / "crash.log").string());
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#ifdef __APPLE__
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#ifdef __APPLE__
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boost::filesystem::path binary_path = boost::filesystem::system_complete(boost::filesystem::path(argv[0]));
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boost::filesystem::path binary_path = boost::filesystem::system_complete(boost::filesystem::path(argv[0]));
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boost::filesystem::current_path(binary_path.parent_path());
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boost::filesystem::current_path(binary_path.parent_path());
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setenv("OSG_GL_TEXTURE_STORAGE", "OFF", 0);
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#endif
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#endif
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Files::ConfigurationManager cfgMgr;
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std::unique_ptr<OMW::Engine> engine;
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engine.reset(new OMW::Engine(cfgMgr));
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engine.reset(new OMW::Engine(cfgMgr));
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if (parseOptions(argc, argv, *engine, cfgMgr))
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if (parseOptions(argc, argv, *engine, cfgMgr))
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{
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{
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engine->go();
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engine->go();
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}
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}
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}
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catch (std::exception &e)
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{
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#if (defined(__APPLE__) || defined(__linux) || defined(__unix) || defined(__posix))
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if (!isatty(fileno(stdin)))
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#endif
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SDL_ShowSimpleMessageBox(0, "OpenMW: Fatal error", e.what(), NULL);
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std::cerr << "\nERROR: " << e.what() << std::endl;
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ret = 1;
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return 0;
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}
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}
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// Restore cout and cerr
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#ifdef ANDROID
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std::cout.rdbuf(cout_rdbuf);
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extern "C" int SDL_main(int argc, char**argv)
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std::cerr.rdbuf(cerr_rdbuf);
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#else
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int main(int argc, char**argv)
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return ret;
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#endif
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{
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return wrapApplication(&runApplication, argc, argv, "/openmw.log");
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}
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}
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// Platform specific for Windows when there is no console built into the executable.
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// Platform specific for Windows when there is no console built into the executable.
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