Remove redundant fast forward check

sceneinput
slothlife 9 years ago
parent 4fd00a75d5
commit d9a7986b3a

@ -675,7 +675,7 @@ void WeatherManager::advanceTime(double hours, bool incremental)
// In Morrowind, when the player sleeps/waits, serves jail time, travels, or trains, all weather transitions are
// immediately applied, regardless of whatever transition time might have been remaining.
mTimePassed += hours;
mFastForward = (!mFastForward && !incremental) ? true : mFastForward;
mFastForward = !incremental ? true : mFastForward;
}
unsigned int WeatherManager::getWeatherID() const

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