forked from mirror/openmw-tes3mp
[General] Rename GameTime packet into WorldTime
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parent
296c69d788
commit
da66face25
11 changed files with 43 additions and 43 deletions
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@ -23,8 +23,8 @@ void WorldstateFunctions::SetHour(unsigned short pid, double hour) noexcept
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writeWorldstate.month = -1;
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writeWorldstate.month = -1;
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writeWorldstate.day = -1;
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writeWorldstate.day = -1;
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_GAME_TIME)->setWorldstate(&writeWorldstate);
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_WORLD_TIME)->setWorldstate(&writeWorldstate);
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_GAME_TIME)->Send(false);
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_WORLD_TIME)->Send(false);
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}
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}
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void WorldstateFunctions::SetMonth(unsigned short pid, int month) noexcept
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void WorldstateFunctions::SetMonth(unsigned short pid, int month) noexcept
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@ -38,8 +38,8 @@ void WorldstateFunctions::SetMonth(unsigned short pid, int month) noexcept
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writeWorldstate.month = month;
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writeWorldstate.month = month;
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writeWorldstate.day = -1;
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writeWorldstate.day = -1;
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_GAME_TIME)->setWorldstate(&writeWorldstate);
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_WORLD_TIME)->setWorldstate(&writeWorldstate);
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_GAME_TIME)->Send(false);
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_WORLD_TIME)->Send(false);
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}
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}
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@ -54,6 +54,6 @@ void WorldstateFunctions::SetDay(unsigned short pid, int day) noexcept
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writeWorldstate.month = -1;
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writeWorldstate.month = -1;
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writeWorldstate.day = day;
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writeWorldstate.day = day;
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_GAME_TIME)->setWorldstate(&writeWorldstate);
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_WORLD_TIME)->setWorldstate(&writeWorldstate);
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_GAME_TIME)->Send(false);
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mwmp::Networking::get().getWorldstatePacketController()->GetPacket(ID_WORLD_TIME)->Send(false);
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}
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}
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@ -13,7 +13,7 @@ class WorldstateFunctions
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public:
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public:
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/**
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/**
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* \brief Set the game hour for a player and send a GameTime packet to that player.
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* \brief Set the game hour for a player and send a WorldTime packet to that player.
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*
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*
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* \param pid The player ID.
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* \param pid The player ID.
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* \param hour The hour.
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* \param hour The hour.
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@ -22,7 +22,7 @@ public:
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static void SetHour(unsigned short pid, double hour) noexcept;
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static void SetHour(unsigned short pid, double hour) noexcept;
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/**
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/**
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* \brief Set the game month for a player and send a GameTime packet to that player.
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* \brief Set the game month for a player and send a WorldTime packet to that player.
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*
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*
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* \param pid The player ID.
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* \param pid The player ID.
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* \param month The month.
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* \param month The month.
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@ -31,7 +31,7 @@ public:
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static void SetMonth(unsigned short pid, int month) noexcept;
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static void SetMonth(unsigned short pid, int month) noexcept;
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/**
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/**
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* \brief Set the game day for a player and send a GameTime packet to that player.
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* \brief Set the game day for a player and send a WorldTime packet to that player.
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*
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*
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* \param pid The player ID.
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* \param pid The player ID.
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* \param day The day.
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* \param day The day.
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@ -133,7 +133,7 @@ add_openmw_dir (mwmp/processors/object BaseObjectProcessor ProcessorConsoleComma
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ProcessorScriptMemberFloat ProcessorScriptGlobalShort ProcessorScriptGlobalFloat
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ProcessorScriptMemberFloat ProcessorScriptGlobalShort ProcessorScriptGlobalFloat
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)
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)
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add_openmw_dir (mwmp/processors/worldstate ProcessorGameTime
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add_openmw_dir (mwmp/processors/worldstate ProcessorWorldTime
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)
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)
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# Main executable
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# Main executable
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@ -91,7 +91,7 @@
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#include "actor/ProcessorActorTest.hpp"
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#include "actor/ProcessorActorTest.hpp"
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#include "WorldstateProcessor.hpp"
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#include "WorldstateProcessor.hpp"
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#include "worldstate/ProcessorGameTime.hpp"
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#include "worldstate/ProcessorWorldTime.hpp"
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using namespace mwmp;
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using namespace mwmp;
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@ -184,5 +184,5 @@ void ProcessorInitializer()
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ActorProcessor::AddProcessor(new ProcessorActorStatsDynamic());
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ActorProcessor::AddProcessor(new ProcessorActorStatsDynamic());
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ActorProcessor::AddProcessor(new ProcessorActorTest());
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ActorProcessor::AddProcessor(new ProcessorActorTest());
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WorldstateProcessor::AddProcessor(new ProcessorGameTime());
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WorldstateProcessor::AddProcessor(new ProcessorWorldTime());
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}
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}
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@ -1,5 +1,5 @@
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#ifndef OPENMW_PROCESSORGAMETIME_HPP
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#ifndef OPENMW_PROCESSORWORLDTIME_HPP
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#define OPENMW_PROCESSORGAMETIME_HPP
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#define OPENMW_PROCESSORWORLDTIME_HPP
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#include <apps/openmw/mwbase/world.hpp>
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#include <apps/openmw/mwbase/world.hpp>
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@ -8,12 +8,12 @@
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namespace mwmp
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namespace mwmp
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{
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{
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class ProcessorGameTime : public WorldstateProcessor
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class ProcessorWorldTime : public WorldstateProcessor
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{
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{
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public:
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public:
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ProcessorGameTime()
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ProcessorWorldTime()
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{
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{
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BPP_INIT(ID_GAME_TIME)
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BPP_INIT(ID_WORLD_TIME)
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}
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}
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virtual void Do(WorldstatePacket &packet, BaseWorldstate &worldstate)
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virtual void Do(WorldstatePacket &packet, BaseWorldstate &worldstate)
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@ -34,4 +34,4 @@ namespace mwmp
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#endif //OPENMW_PROCESSORGAMETIME_HPP
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#endif //OPENMW_PROCESSORWORLDTIME_HPP
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@ -198,7 +198,7 @@ add_component_dir (openmw-mp/Packets/Object
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add_component_dir (openmw-mp/Packets/Worldstate
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add_component_dir (openmw-mp/Packets/Worldstate
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WorldstatePacket
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WorldstatePacket
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PacketGameTime
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PacketWorldTime
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)
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)
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add_component_dir (fallback
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add_component_dir (fallback
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@ -1,4 +1,4 @@
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#include "../Packets/Worldstate/PacketGameTime.hpp"
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#include "../Packets/Worldstate/PacketWorldTime.hpp"
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#include "WorldstatePacketController.hpp"
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#include "WorldstatePacketController.hpp"
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@ -12,7 +12,7 @@ inline void AddPacket(mwmp::WorldstatePacketController::packets_t *packets, RakN
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mwmp::WorldstatePacketController::WorldstatePacketController(RakNet::RakPeerInterface *peer)
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mwmp::WorldstatePacketController::WorldstatePacketController(RakNet::RakPeerInterface *peer)
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{
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{
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AddPacket<PacketGameTime>(&packets, peer);
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AddPacket<PacketWorldTime>(&packets, peer);
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}
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}
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@ -18,7 +18,7 @@ enum GameMessages
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ID_LOADED,
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ID_LOADED,
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ID_GUI_MESSAGEBOX,
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ID_GUI_MESSAGEBOX,
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ID_GAME_TIME,
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ID_WORLD_TIME,
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ID_GAME_WEATHER,
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ID_GAME_WEATHER,
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ID_PLAYER_BASEINFO,
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ID_PLAYER_BASEINFO,
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@ -1,17 +0,0 @@
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#ifndef OPENMW_PACKETGAMETIME_HPP
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#define OPENMW_PACKETGAMETIME_HPP
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#include <components/openmw-mp/Packets/Worldstate/WorldstatePacket.hpp>
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namespace mwmp
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{
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class PacketGameTime : public WorldstatePacket
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{
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public:
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PacketGameTime(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, bool send);
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};
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}
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#endif //OPENMW_PACKETGAMETIME_HPP
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@ -1,15 +1,15 @@
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#include "PacketGameTime.hpp"
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#include "PacketWorldTime.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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using namespace mwmp;
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using namespace mwmp;
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PacketGameTime::PacketGameTime(RakNet::RakPeerInterface *peer) : WorldstatePacket(peer)
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PacketWorldTime::PacketWorldTime(RakNet::RakPeerInterface *peer) : WorldstatePacket(peer)
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{
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{
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packetID = ID_GAME_TIME;
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packetID = ID_WORLD_TIME;
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orderChannel = CHANNEL_SYSTEM;
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orderChannel = CHANNEL_SYSTEM;
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}
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}
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void PacketGameTime::Packet(RakNet::BitStream *bs, bool send)
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void PacketWorldTime::Packet(RakNet::BitStream *bs, bool send)
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{
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{
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WorldstatePacket::Packet(bs, send);
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WorldstatePacket::Packet(bs, send);
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17
components/openmw-mp/Packets/Worldstate/PacketWorldTime.hpp
Normal file
17
components/openmw-mp/Packets/Worldstate/PacketWorldTime.hpp
Normal file
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@ -0,0 +1,17 @@
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#ifndef OPENMW_PACKETWORLDTIME_HPP
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#define OPENMW_PACKETWORLDTIME_HPP
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#include <components/openmw-mp/Packets/Worldstate/WorldstatePacket.hpp>
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namespace mwmp
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{
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class PacketWorldTime : public WorldstatePacket
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{
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public:
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PacketWorldTime(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, bool send);
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};
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}
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#endif //OPENMW_PACKETWORLDTIME_HPP
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