Marc Zinnschlag
|
a52b947efe
|
Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3'
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9 years ago |
dteviot
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77a1d947cc
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extracted MWMechanics::getPlayer()
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10 years ago |
scrawl
|
af3b0cd883
|
Improve some error messages
|
10 years ago |
scrawl
|
67bd6cd708
|
Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
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10 years ago |
Alexander "Ace" Olofsson
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b3b55a5842
|
Explicitly instantiate MWWorld::Store
|
10 years ago |
scrawl
|
20d03c7e39
|
Refuse loading save games of unknown format
|
10 years ago |
scrawl
|
a081d402c5
|
Use the format field instead of version field
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10 years ago |
scrawl
|
4eaaa5e855
|
Increment save file version and mark it as used, will be used in next commit
|
10 years ago |
scrawl
|
07937c741a
|
Improve exception handling when starting a new game from the main menu
|
10 years ago |
scrawl
|
2a85a22dba
|
Write savegame screenshot
|
10 years ago |
scrawl
|
c811ac6afe
|
Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
|
10 years ago |
scrawl
|
bea88c3643
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
10 years ago |
scrawl
|
0c6e2170db
|
Include cleanup
|
10 years ago |
scrawl
|
8b5effe3e0
|
Fix wrong magic number for JOUR in openmw savegames
|
10 years ago |
scrawl
|
714b19015c
|
Fix unknown record error message
|
10 years ago |
scrawl
|
82eaa9f1bc
|
Fix loading crash (don't apply viewmode before player is set up) (Fixes #2272)
|
10 years ago |
scrawl
|
c3f3f8b3d0
|
Use only Cell records for saving progress bar (Fixes #2259)
|
10 years ago |
scrawl
|
0ec018f7f1
|
More accurate savegame loading progress bar, uses position in the file (Bug #2259)
|
10 years ago |
scrawl
|
716e14a37a
|
Print missing savegame dependencies on the console
|
10 years ago |
scrawl
|
f9227beedd
|
Add warning when loading a savegame that depends on non-existing content files (Fixes #2261)
|
10 years ago |
scrawl
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579f5d232f
|
Move interactive messageBox to separate function
|
10 years ago |
Marc Zinnschlag
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f8a3ec3ee3
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Merge remote-tracking branch 'scrawl/cmdline-savegame'
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10 years ago |
Marc Zinnschlag
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38a413a483
|
Merge remote-tracking branch 'scrawl/master'
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10 years ago |
scrawl
|
4684014a83
|
Use .omwsave extension for save game files
|
10 years ago |
scrawl
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4e92f6ab48
|
Add commandline option to load a save game on startup
|
10 years ago |
scrawl
|
e19ab77d00
|
Store camera first person state in savegame (Fixes #2255)
|
10 years ago |
Alexander "Ace" Olofsson
|
462b41a3a8
|
Missing files, aka; Why you shouldn't stresscommit
|
10 years ago |
scrawl
|
31d28e727f
|
Implement leveled list script functions (Fixes #1546)
|
10 years ago |
scrawl
|
45b4304237
|
Store levitation/teleport enabled state in savegames (Fixes #1923)
|
10 years ago |
MiroslavR
|
4fdef94034
|
Use player's base name for profiles
|
10 years ago |
scrawl
|
6e2673daf3
|
Remove an unneeded include
|
10 years ago |
scrawl
|
4f92044d71
|
Allow user-created markers on local map (Fixes #1571)
|
11 years ago |
Marc Zinnschlag
|
af54bb9623
|
removed some redundancies; some more general cleanup
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11 years ago |
Marc Zinnschlag
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d0654f3ade
|
move starting of startup scripts from engine startup to new game start; also restart all startup scripts on saved game load
|
11 years ago |
scrawl
|
8a8ecce1e5
|
Fix some uninitialized data written to savegames
|
11 years ago |
scrawl
|
e458cf1df2
|
Savegame: Store death counter (Fixes #1477)
|
11 years ago |
cc9cii
|
37f0c253f6
|
For compiling with MSVC 2012
|
11 years ago |
scrawl
|
7721e54191
|
Use descriptive names for save files and character folders (Fixes #1449)
|
11 years ago |
scrawl
|
b470596206
|
Handle failed savegame file operations (Fixes #1413)
|
11 years ago |
scrawl
|
d2e98c4de1
|
Fix forced switch to third person on death not always working
For instance, when dying from fall damage
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11 years ago |
scrawl
|
996e49c534
|
Change CharacterManager to use list instead of vector
Solves a crash when deleting all savegames of a character due to mCurrent being invalidated
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11 years ago |
scrawl
|
8b33c087e0
|
Properly handle exceptions when saving the game
Add message boxes when an exception occurs while loading or saving the game
|
11 years ago |
Marc Zinnschlag
|
244eb11651
|
Merge remote-tracking branch 'greye/widechar'
|
11 years ago |
scrawl
|
abd6b6ab33
|
Fix not returning to main menu on failed loads when using quickload
|
11 years ago |
scrawl
|
6bd0bbb8df
|
Do not load (0,0) on new game
|
11 years ago |
greye
|
9c6224c74d
|
fix saving to Unicode path destination
|
11 years ago |
scrawl
|
e266aff561
|
Savegame: store projectiles
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11 years ago |
scrawl
|
61187c2fef
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Savegame: store actorIds
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11 years ago |
scrawl
|
3cdbcf3c28
|
Merge branch 'actorid' of https://github.com/OpenMW/openmw
Conflicts:
apps/openmw/mwmechanics/creaturestats.cpp
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11 years ago |
scrawl
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6cc691115b
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Savegame: store most of CreatureStats
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11 years ago |