Commit Graph

15107 Commits (openmw-37)
 

Author SHA1 Message Date
Marc Zinnschlag 3844c94975 bit masking fix 9 years ago
Marc Zinnschlag 72bb33c2c4 filter mouse interaction by interaction mask 9 years ago
Marc Zinnschlag 71247a0186 inserted TagBase between ObjectTag and osg::Referenced 9 years ago
Marc Zinnschlag 748b13b45b renamed ObjectHolder into ObjectTag 9 years ago
Marc Zinnschlag 435e52306a adjusted a workaround for names starting with digits that interfered with some numerical expressions written without spaces 9 years ago
Marc Zinnschlag ae54f34f25 removed a redundant else and made unary + work also in the console 9 years ago
Marc Zinnschlag 2158bfe285 Merge remote-tracking branch 'zelurker/scripts_unary_plus' 9 years ago
Marc Zinnschlag 9279ae4ba0 Merge remote-tracking branch 'zelurker/removed_items' 9 years ago
Marc Zinnschlag bebd442b49 Merge remote-tracking branch 'scrawl/godmode' 9 years ago
Emmanuel Anne 6ec8f9123e Merge branch 'master' of https://github.com/OpenMW/openmw into removed_items 9 years ago
scrawl 899e35591c Escape MyGUI markup codes in console output 9 years ago
scrawl 387624e158 Add a threshold to AiFollow distance
Idle animations can move the actor around slightly, which sometimes causes AiFollow to constantly toggle between "arrived" and "following" state even when the player isn't moving. Could be observed by summoning a bonelord.
9 years ago
scrawl b9c6a6862a Don't reset god mode, scripts enabled and sky enabled flags when loading a save game
These flags aren't stored in the save file, so it makes no sense to reset them to their default each time a save game is loaded. Instead, reset on "new game".
9 years ago
scrawl 8e69c80bf6 Add framenumber checks in various cull callbacks, so we don't update more than once per frame when multiple cameras are used 9 years ago
scrawl 169d76b49b Fix scrollbar step in count dialog 9 years ago
Emmanuel Anne 2fff6b06cc removed items by mods do not break cell loading
like fortify intelligence potions removed by sris_alchemy which break the
loading of the firewatch mages guild
9 years ago
Emmanuel Anne dace7ab706 scripts: recognize '+' also as a unary operator
it fixes the armor sorter in "Blades safe house.esp"
9 years ago
Marc Zinnschlag d46eeb04cd removed a left-over debugging statement 9 years ago
Marc Zinnschlag 5c34a02058 store mouse bindings in WorldspaceWidget 9 years ago
Marc Zinnschlag d597bef2cd refined selection related user settings 9 years ago
Marc Zinnschlag 62047b1868 Merge remote-tracking branch 'origin/master' into sceneinput 9 years ago
Marc Zinnschlag 3ada08af90 store lock state and pass it on to edit mode 9 years ago
Alexander "Ace" Olofsson caa119f13c Fix instantiation on non-Visual Studio 9 years ago
Marc Zinnschlag b2cb5f0374 pass on user settings updates to potentially interested parties within a scene subview 9 years ago
Alexander "Ace" Olofsson 7d4125d97f Fixes for building with unity build 9 years ago
scrawl 12b8fcf0bf OpenCS: Fix camera position retrieval in WorldspaceWidget 9 years ago
Marc Zinnschlag 7bef97bf33 fixed local variable caching issue in automatic error checking (Fixes #2927) 9 years ago
Marc Zinnschlag 8a37d3ad8c Merge remote-tracking branch 'scrawl/sky' 9 years ago
scrawl 385f4f729c Implement SunDiscSunsetColor, fade the sun during sunrise & sunset 9 years ago
scrawl f7e5a40143 Fix typo 9 years ago
scrawl 1a1f1fae87 Minor cleanup 9 years ago
scrawl d812434fee Add a subtle fading effect to the sun flash texture 9 years ago
scrawl 854fd9fe05 Remove dead code 9 years ago
scrawl 9bb6c3f288 Improve accuracy of sun occlusion query (use circular shape) 9 years ago
scrawl 96b31d3bba Scale the sun flash texture depending on occlusion query 9 years ago
scrawl a2a4532e71 Add the full-screen sun glare effect 9 years ago
scrawl ac5d0bf405 Render the sun flash (not adjusted based on occlusion yet) 9 years ago
scrawl 89d9323c2b Document RenderBin numbers in a common header to keep them organised 9 years ago
scrawl d191a52847 Create occlusion query nodes for the sun flash 9 years ago
scrawl 6bafa564d4 Move sun texture setting out of the Updater class so we can reuse the Updater for fading the flash texture 9 years ago
Marc Zinnschlag 39b7340580 added mouse button settings for 3D scene (not in use yet) 9 years ago
Marc Zinnschlag 41191ea367 Merge remote-tracking branch 'dteviot/FixStuckDraft' 9 years ago
scrawl 8de3ce90a7 Add comments for weather IDs 9 years ago
Marc Zinnschlag 1566f3568d Merge remote-tracking branch 'origin/master' 9 years ago
dteviot 60d0ad9283 When stuck, try moving backwards as well as to side. 9 years ago
dteviot 5369d20682 Moved pathfinding logic from AiCombat to Pathfinding. 9 years ago
scrawl a37dee09e2 Fix invisibility effect disappearing after a view mode switch 9 years ago
scrawl 18d0cae801 OpenCS: Select objects with the right mouse button 9 years ago
scrawl 41ea76fd83 OpenCS: Add selection outline effect to CSVRender::Object 9 years ago
scrawl dac3b33efb OpenCS: Pass events from the QGLWidget to the RenderWidget 9 years ago