David Cernat
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01db219de4
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Merge pull request #333 from OpenMW/master
Add OpenMW commits up to 11 Nov 2017
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2017-11-11 03:46:21 +02:00 |
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scrawl
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f1aeb416ec
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Disable Activate key when textinput is active (Bug #4151)
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2017-11-10 22:54:53 +00:00 |
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scrawl
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b06512a60d
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Fix error message that referred to the wrong file (Bug #4159)
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2017-11-10 22:51:32 +00:00 |
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scrawl
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1afbf99f74
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Make movement keys not function in text input mode
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2017-11-10 22:51:31 +00:00 |
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David Cernat
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f2a6957e16
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Merge pull request #331 from OpenMW/master while resolving conflicts
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2017-11-10 08:43:50 +02:00 |
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scrawl
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9ecdcc187f
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Clarify a warning message refers to inventory objects
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2017-11-08 00:26:09 +00:00 |
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scrawl
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95b3c1181a
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Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects (Fixes #4190)
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2017-11-08 00:24:52 +00:00 |
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scrawl
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e42bd71081
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Add missing WaitDialog::clear() (Fixes #4196)
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2017-11-08 00:24:04 +00:00 |
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scrawl
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801f2d42d5
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Merge pull request #1537 from drummyfish/guardfix
Check the real distance to target in AIPursue (issue #4184)
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2017-11-05 23:24:59 +00:00 |
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Miloslav Číž
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f98a821482
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fix possible bug in aipursue
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2017-11-05 23:46:15 +01:00 |
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scrawl
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87c79d7102
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Merge pull request #1536 from rexelion/knockoutfix
Wait a few seconds before getting up (fixes #3884)
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2017-11-05 20:27:54 +00:00 |
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scrawl
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45993d3da2
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Merge pull request #1529 from drummyfish/animfix
Stop character landing animation when turning (issue #4177)
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2017-11-05 20:24:24 +00:00 |
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Miloslav Číž
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430d01a39a
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additional animation refactor
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2017-11-05 20:19:47 +01:00 |
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rexelion
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de7a7d842b
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mTimeUntilWake is initialised in the constructor
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2017-11-05 18:30:34 +00:00 |
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scrawl
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e6303c578c
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Merge pull request #1530 from rexelion/curseitemfix
Trigger OnActivate when item is picked up through the inventory (Issue #3726)
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2017-11-05 15:35:39 +00:00 |
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rexelion
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48ec680f23
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use game time instead of real time
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2017-11-04 19:37:20 +00:00 |
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Miloslav Číž
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f34223fce9
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check the real distance to target in aipursue
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2017-11-04 20:02:21 +01:00 |
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rexelion
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ab66034ed1
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use uniform_int_distribution instead of rand()
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2017-11-04 02:15:56 +00:00 |
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rexelion
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ee2f3db9a8
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fixed randomness
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2017-11-04 01:31:15 +00:00 |
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rexelion
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8c2cc0f42f
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break invisibility first
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2017-11-04 00:44:16 +00:00 |
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rexelion
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bcbfa5fe1e
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prevent activation, leave the rest to the script
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2017-11-04 00:38:33 +00:00 |
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rexelion
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de83ad0116
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use real time; wait random number of seconds
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2017-11-04 00:24:09 +00:00 |
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rexelion
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5b8610b34b
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knocked out characters wait some time before getting up
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2017-11-01 23:44:50 +00:00 |
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rexelion
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a9e5e19482
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OnActivate is triggered when the item is picked up
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2017-10-31 22:33:26 +00:00 |
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Miloslav Číž
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ff1265c0e7
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refactor jump animation
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2017-10-31 14:22:24 +01:00 |
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David Cernat
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a31d43965f
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Merge pull request #328 from OpenMW/master
Add OpenMW commits up to 31 Oct 2017
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2017-10-31 06:22:57 +02:00 |
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rexelion
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e8743f3f79
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check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
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2017-10-30 21:16:25 +00:00 |
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Miloslav Číž
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3c65bdaf14
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weapon cycle fix
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2017-10-30 18:05:45 +01:00 |
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Miloslav Číž
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7bc512974f
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use mcurrentjump instead of custom attrib
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2017-10-30 15:26:38 +01:00 |
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rexelion
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4e6f53d6f1
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item added to the player and OnActivate is triggered when the inventory is closed
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2017-10-29 11:45:17 +00:00 |
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rexelion
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1ee5dcff77
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added a function to determine if a script contains OnActivate
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2017-10-28 20:56:08 +01:00 |
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Miloslav Číž
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5c8f491441
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move animation disabling code to a better place
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2017-10-28 18:46:52 +02:00 |
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Miloslav Číž
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f9c396e0ea
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stop landing animation when turning
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2017-10-28 15:48:07 +02:00 |
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Miloslav Číž
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03401bb5df
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remove redundant condition
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2017-10-27 20:19:20 +02:00 |
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David Cernat
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37304655da
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Merge pull request #326 from OpenMW/master
Add OpenMW commits up to 25 Oct 2017
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2017-10-26 17:28:56 +03:00 |
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scrawl
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4a7be0ffda
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Don't reset journal index to a lower value (Fixes #4172)
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2017-10-24 20:02:35 +00:00 |
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David Cernat
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dd25c7db4e
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Merge pull request #324 from OpenMW/master
Add OpenMW commits up to 24 Oct 2017
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2017-10-24 19:36:14 +03:00 |
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David Cernat
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a94d4ce6f5
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Merge pull request #323 from TES3MP/0.6.1
Add hotfix commit for 0.6.1 from 23 Oct 2017
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2017-10-24 19:34:34 +03:00 |
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scrawl
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4437a72e47
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Merge pull request #1519 from drummyfish/rainfix
fix rain ripple regression (bug #4169)
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2017-10-24 15:31:16 +00:00 |
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Miloslav Číž
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3731e20228
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fix rain ripple regression
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2017-10-24 14:12:41 +02:00 |
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scrawl
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0c6ef17fb5
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Add explicit variant of 'OnActivate'
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2017-10-23 23:33:06 +00:00 |
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scrawl
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e564dd842e
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Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response (Fixes #4166)
Don't delete Link objects prematurely (Fixes #4171)
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2017-10-23 23:33:06 +00:00 |
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scrawl
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2a0b2c4e24
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Hide modal window before deleting it (Fixes #4168)
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2017-10-23 23:33:05 +00:00 |
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David Cernat
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3aedc2e5bc
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[Server] Don't automatically share PlayerTopic packets between players
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2017-10-23 19:39:35 +03:00 |
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David Cernat
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360cf2ead7
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Merge pull request #321 from OpenMW/master
Add OpenMW commits up to 22 Oct 2017
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2017-10-23 14:51:29 +03:00 |
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scrawl
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8b19a8b7f6
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Merge pull request #1513 from lukago/feature4082b
Feature #4082: use many ingredients/potions instantly
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2017-10-22 20:51:14 +00:00 |
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scrawl
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3d0094bd2e
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Fix behavior of 'journal' command when invoked with already seen entry
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2017-10-22 20:50:15 +00:00 |
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scrawl
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768da57da2
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Fix dialogue topics displayed in lower case
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2017-10-22 20:50:15 +00:00 |
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David Cernat
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3a9e5e3a7b
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Merge pull request #319 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwworld/worldimp.hpp
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2017-10-22 20:27:44 +03:00 |
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lukago
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b6cb3b445c
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use getIndex to handle other windows, nullsafe fixes
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2017-10-21 23:34:57 +02:00 |
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