Commit graph

2724 commits

Author SHA1 Message Date
greye
3f3972eb3b no vanity in gui mode (thanks scrawl) 2012-08-17 23:44:28 +04:00
greye
d2b451eb7d entering vanity mode 2012-08-17 23:25:29 +04:00
greye
b6954a4e8d use the same height on non-1st person modes 2012-08-17 22:08:16 +04:00
scrawl
8817a9634c don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone) 2012-08-17 16:55:21 +02:00
Marc Zinnschlag
1da56e2832 removed some unused variables 2012-08-17 15:37:14 +02:00
greye
14f293882c still resolving 2012-08-17 16:42:42 +04:00
greye
83356d5505 resolving conflicts 2012-08-17 16:25:54 +04:00
greye
7303d595dd resolving conflicts 2012-08-17 15:36:51 +04:00
greye
4f10138a04 using real player sight angles on ray cast 2012-08-17 15:20:57 +04:00
greye
0e6e141fd4 camera control related script instructions 2012-08-17 15:20:57 +04:00
greye
60fb1e8df6 fix sky in preview mode movement 2012-08-17 15:19:44 +04:00
greye
6961830efb using real player eye direction when moving 2012-08-17 15:19:44 +04:00
greye
e8fc942bef reverse Z-axis rotation to make doors happy 2012-08-17 15:19:44 +04:00
greye
a453a7f035 camera adjustment, fix view mode on start 2012-08-17 15:19:44 +04:00
scrawl
34f796c38e removed the far clip distance hack which is not needed anymore 2012-08-17 15:19:44 +04:00
scrawl
b97b3d7b71 fix sky position when reflection is enabled, fix delay in sky reflection 2012-08-17 15:19:44 +04:00
greye
575244bd35 fix SkaManager issue 2012-08-17 15:19:44 +04:00
greye
783e81afc3 fix 1st/preview/1st change; 1st invisible model 2012-08-17 15:19:43 +04:00
greye
392e6efcb5 initial player rendering 2012-08-17 15:19:43 +04:00
greye
6f87c0c36d preview mode, advanced vanity support 2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5 poor camera with some fixes 2012-08-17 15:19:43 +04:00
greye
db94018865 far better camera movement 2012-08-17 15:19:43 +04:00
greye
a7aeda9a3b initial vanity mode support 2012-08-17 15:19:43 +04:00
greye
c46eeaa100 initial 3d-person camera support 2012-08-17 15:19:43 +04:00
Jason Hooks
63a40e9ba3 npc xy disabled 2012-08-16 15:41:42 -04:00
Marc Zinnschlag
e97d23e626 Issue #361: reset skill level in race selection stage 2012-08-16 15:42:37 +02:00
scrawl
132da92391 Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem 2012-08-16 13:20:53 +02:00
Jason Hooks
8762f4a47a boxrotation nif field; commented functions 2012-08-15 16:47:26 -04:00
Jason Hooks
7b8b4c366d Set angle now working for npcs and creatures 2012-08-14 20:29:48 -04:00
Jason Hooks
1f5bc229e0 Separate adjustRigidBody function 2012-08-14 18:04:58 -04:00
scrawl
f9efd543e4 use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1 2012-08-13 21:33:53 +02:00
Michael Mc Donnell
b373d0ec7b Correct struct to class in forward declarations
Fixes http://bugs.openmw.org/issues/362
2012-08-13 13:58:35 -04:00
scrawl
67577c6192 UI cursor & camera sensitivity sliders 2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32 "reset to defaults" button, invert y axis button 2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc hotkey window first version 2012-08-13 01:26:15 +02:00
scrawl
c4fe2e4e2a Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem 2012-08-12 23:01:25 +02:00
scrawl
976ad7a301 key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw 2012-08-12 22:59:58 +02:00
scrawl
90f1d9c2f2 OSX suggestion by corristo 2012-08-12 21:25:13 +02:00
scrawl
97c45455fd fix WindowManager destruction 2012-08-12 21:21:23 +02:00
scrawl
86d6f190bf Input system rewrite 2012-08-12 20:45:02 +02:00
Marc Zinnschlag
c4bf6214db Merge remote branch 'scrawl/master' 2012-08-12 18:11:36 +02:00
Marc Zinnschlag
88e70cb5bd Merge branch 'decouple' 2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
scrawl
b6f427bf5e fix OpenMW not exiting when the window is closed (alt f4 etc) 2012-08-12 17:20:46 +02:00
Marc Zinnschlag
35a64edf2a Issue #107: removed a template from the window manager 2012-08-12 16:07:04 +02:00
Marc Zinnschlag
484cce12a8 Issue #107: removed redundant getStore function from window manager 2012-08-12 14:36:46 +02:00
Marc Zinnschlag
f37d3cd3c9 Issue #107: added a few todo comments 2012-08-12 14:09:55 +02:00
Marc Zinnschlag
4ca3cb81d4 Issue #107: some include clean up 2012-08-12 14:07:48 +02:00
Marc Zinnschlag
e0ba7cf952 Issue #107: Fixing up the window manager interface 2012-08-12 13:46:14 +02:00
Marc Zinnschlag
020fde70b8 Issue #107: moving function implementations from hpp to cpp file 2012-08-12 11:10:17 +02:00
Marc Zinnschlag
dbac3d2e5f Issue #107: fixing WindowManager::removeDialog 2012-08-12 10:52:29 +02:00
Marc Zinnschlag
a3b27ae756 Issue #107: Moved ClassPoint from window manager to character creation 2012-08-12 10:50:03 +02:00
Jason Hooks
e7329d5f8b Creatures now have a properly positioned box shape 2012-08-12 00:36:49 -04:00
Marc Zinnschlag
0231533d05 Issue #107: InputManager is accessed only through the interface class from now on 2012-08-11 17:53:39 +02:00
Marc Zinnschlag
b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on 2012-08-11 17:30:55 +02:00
scrawl
dcf1e66456 fix main menu placement after resolution changes 2012-08-11 17:26:01 +02:00
greye
f7f8ac0a73 fix move/rotateObject code 2012-08-11 18:28:37 +04:00
scrawl
2ebf4721d1 small main menu fix 2012-08-11 15:15:09 +02:00
Marc Zinnschlag
380defa52f Merge remote branch 'greye/cross_cell-borders' 2012-08-11 15:08:17 +02:00
greye
47f7a5e988 fix double pos/rot adjustment 2012-08-11 17:01:55 +04:00
Marc Zinnschlag
bc16dc81b9 Merge remote branch 'greye/cross_cell-borders' 2012-08-11 14:44:39 +02:00
greye
355ca649c2 camera flip control rewritten 2012-08-11 14:54:33 +04:00
Marc Zinnschlag
766e782aae Merge remote branch 'greye/cross_cell-borders' 2012-08-11 12:05:10 +02:00
Marc Zinnschlag
f3edea77b2 MSCV compatibility fix 2012-08-11 12:03:22 +02:00
Marc Zinnschlag
b53b27533a fixes some include guards 2012-08-11 12:02:51 +02:00
Marc Zinnschlag
6eb9f15b6d fixed time stamp operator 2012-08-11 11:38:26 +02:00
greye
45306e4bc3 fixed rotation adjustment 2012-08-11 13:23:54 +04:00
greye
5018db3332 removed some redundant code, added some comments 2012-08-11 12:13:16 +04:00
scrawl
11fadf4a07 forgot something 2012-08-10 16:25:27 +02:00
scrawl
44ff31b50a removed world exit methods 2012-08-10 16:21:53 +02:00
scrawl
f72956b918 - added a simple main menu (with Return, Options and Exit buttons)
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
Jason Hooks
38c2c5d480 Creatures now use object physics 2012-08-09 18:09:11 -04:00
Jason Hooks
083e3537b4 post merge 2012-08-09 17:21:59 -04:00
greye
38b06aee6c resolving conflicts 2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2 Merge branch 'decouple' into player_control
Conflicts:
	apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
greye
b5bc7bc424 SoundManager dependency on camera pos/dir 2012-08-09 17:01:03 +04:00
Marc Zinnschlag
6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 2012-08-09 14:33:21 +02:00
Marc Zinnschlag
d00d40cc3f Issue #107: Journal is accessed only through the interface class from now on 2012-08-09 12:56:03 +02:00
Marc Zinnschlag
a84145a087 Issue #107: minor corrections 2012-08-09 12:05:47 +02:00
greye
181d45661f fix rotation angles 2012-08-09 13:43:52 +04:00
greye
6b996d8c34 fix disabled camera on start 2012-08-09 13:29:13 +04:00
greye
df60f4bf92 stub for soundmanager, adjust rotation mode 2012-08-09 13:27:32 +04:00
Marc Zinnschlag
923109b260 Issue #107: DialogueManager is accessed only through the interface class from now on 2012-08-09 10:35:53 +02:00
Marc Zinnschlag
e6ede480c7 Issue #107: fixed up some interfaces 2012-08-09 09:41:17 +02:00
greye
378fcc2460 fix DisablePlayerControl logic 2012-08-09 11:10:18 +04:00
greye
1511eb3549 implemented enable/disable player looking switch 2012-08-09 10:55:49 +04:00
greye
a2d87d5f5b added camera flip control, fixed input rotation axis 2012-08-09 10:24:18 +04:00
greye
ec9cf4d3c6 rotateObject() added, input system rewritten 2012-08-09 00:15:52 +04:00
Marc Zinnschlag
28ecfb4290 Issue #107: ScriptManager is accessed only through the interface class from now on 2012-08-08 15:18:55 +02:00
Marc Zinnschlag
9b567e4ba6 Issue #107: Removed a redundant function in world interface; added a comment 2012-08-08 14:54:35 +02:00
greye
b6f7f21bcf fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added 2012-08-08 14:51:33 +04:00
greye
79b7487c87 fix using deleted objects 2012-08-07 22:21:46 +04:00
greye
d32a61b928 fix object moving 2012-08-06 18:20:48 +04:00
greye
ee97a204f2 fix npc animation key update 2012-08-06 15:26:37 +04:00
Marc Zinnschlag
f5ee5a5414 Merge remote branch 'edmondo/master' 2012-08-05 00:03:16 +02:00
Marc Zinnschlag
1db7978361 silenced a warning 2012-08-04 22:03:14 +02:00
Marc Zinnschlag
0c5f886683 Merge remote branch 'greye/player_control' 2012-08-04 21:55:13 +02:00
Jason Hooks
cacf0bd10d Basic collision with npcs 2012-08-04 15:43:33 -04:00
greye
16ad97610d add support for some scripting player control switches 2012-08-04 11:54:42 +04:00
Marc Zinnschlag
994e33e3d2 fixed object rotation code 2012-08-04 09:34:49 +02:00