greye
|
3f3972eb3b
|
no vanity in gui mode (thanks scrawl)
|
2012-08-17 23:44:28 +04:00 |
|
greye
|
d2b451eb7d
|
entering vanity mode
|
2012-08-17 23:25:29 +04:00 |
|
greye
|
b6954a4e8d
|
use the same height on non-1st person modes
|
2012-08-17 22:08:16 +04:00 |
|
scrawl
|
8817a9634c
|
don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone)
|
2012-08-17 16:55:21 +02:00 |
|
Marc Zinnschlag
|
1da56e2832
|
removed some unused variables
|
2012-08-17 15:37:14 +02:00 |
|
greye
|
14f293882c
|
still resolving
|
2012-08-17 16:42:42 +04:00 |
|
greye
|
83356d5505
|
resolving conflicts
|
2012-08-17 16:25:54 +04:00 |
|
greye
|
7303d595dd
|
resolving conflicts
|
2012-08-17 15:36:51 +04:00 |
|
greye
|
4f10138a04
|
using real player sight angles on ray cast
|
2012-08-17 15:20:57 +04:00 |
|
greye
|
0e6e141fd4
|
camera control related script instructions
|
2012-08-17 15:20:57 +04:00 |
|
greye
|
60fb1e8df6
|
fix sky in preview mode movement
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
6961830efb
|
using real player eye direction when moving
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
e8fc942bef
|
reverse Z-axis rotation to make doors happy
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
a453a7f035
|
camera adjustment, fix view mode on start
|
2012-08-17 15:19:44 +04:00 |
|
scrawl
|
34f796c38e
|
removed the far clip distance hack which is not needed anymore
|
2012-08-17 15:19:44 +04:00 |
|
scrawl
|
b97b3d7b71
|
fix sky position when reflection is enabled, fix delay in sky reflection
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
575244bd35
|
fix SkaManager issue
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
783e81afc3
|
fix 1st/preview/1st change; 1st invisible model
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
392e6efcb5
|
initial player rendering
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
6f87c0c36d
|
preview mode, advanced vanity support
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
fe1a9ac3c5
|
poor camera with some fixes
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
db94018865
|
far better camera movement
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
a7aeda9a3b
|
initial vanity mode support
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
c46eeaa100
|
initial 3d-person camera support
|
2012-08-17 15:19:43 +04:00 |
|
Jason Hooks
|
63a40e9ba3
|
npc xy disabled
|
2012-08-16 15:41:42 -04:00 |
|
Marc Zinnschlag
|
e97d23e626
|
Issue #361: reset skill level in race selection stage
|
2012-08-16 15:42:37 +02:00 |
|
scrawl
|
132da92391
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
|
2012-08-16 13:20:53 +02:00 |
|
Jason Hooks
|
8762f4a47a
|
boxrotation nif field; commented functions
|
2012-08-15 16:47:26 -04:00 |
|
Jason Hooks
|
7b8b4c366d
|
Set angle now working for npcs and creatures
|
2012-08-14 20:29:48 -04:00 |
|
Jason Hooks
|
1f5bc229e0
|
Separate adjustRigidBody function
|
2012-08-14 18:04:58 -04:00 |
|
scrawl
|
f9efd543e4
|
use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1
|
2012-08-13 21:33:53 +02:00 |
|
Michael Mc Donnell
|
b373d0ec7b
|
Correct struct to class in forward declarations
Fixes http://bugs.openmw.org/issues/362
|
2012-08-13 13:58:35 -04:00 |
|
scrawl
|
67577c6192
|
UI cursor & camera sensitivity sliders
|
2012-08-13 18:48:50 +02:00 |
|
scrawl
|
c7b8787c32
|
"reset to defaults" button, invert y axis button
|
2012-08-13 02:55:22 +02:00 |
|
scrawl
|
bc6e4feedc
|
hotkey window first version
|
2012-08-13 01:26:15 +02:00 |
|
scrawl
|
c4fe2e4e2a
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
|
2012-08-12 23:01:25 +02:00 |
|
scrawl
|
976ad7a301
|
key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
|
2012-08-12 22:59:58 +02:00 |
|
scrawl
|
90f1d9c2f2
|
OSX suggestion by corristo
|
2012-08-12 21:25:13 +02:00 |
|
scrawl
|
97c45455fd
|
fix WindowManager destruction
|
2012-08-12 21:21:23 +02:00 |
|
scrawl
|
86d6f190bf
|
Input system rewrite
|
2012-08-12 20:45:02 +02:00 |
|
Marc Zinnschlag
|
c4bf6214db
|
Merge remote branch 'scrawl/master'
|
2012-08-12 18:11:36 +02:00 |
|
Marc Zinnschlag
|
88e70cb5bd
|
Merge branch 'decouple'
|
2012-08-12 18:11:17 +02:00 |
|
Marc Zinnschlag
|
6534c2a55a
|
Issue #107: WindowManager is accessed only through the interface class from now on
|
2012-08-12 18:11:09 +02:00 |
|
scrawl
|
b6f427bf5e
|
fix OpenMW not exiting when the window is closed (alt f4 etc)
|
2012-08-12 17:20:46 +02:00 |
|
Marc Zinnschlag
|
35a64edf2a
|
Issue #107: removed a template from the window manager
|
2012-08-12 16:07:04 +02:00 |
|
Marc Zinnschlag
|
484cce12a8
|
Issue #107: removed redundant getStore function from window manager
|
2012-08-12 14:36:46 +02:00 |
|
Marc Zinnschlag
|
f37d3cd3c9
|
Issue #107: added a few todo comments
|
2012-08-12 14:09:55 +02:00 |
|
Marc Zinnschlag
|
4ca3cb81d4
|
Issue #107: some include clean up
|
2012-08-12 14:07:48 +02:00 |
|
Marc Zinnschlag
|
e0ba7cf952
|
Issue #107: Fixing up the window manager interface
|
2012-08-12 13:46:14 +02:00 |
|
Marc Zinnschlag
|
020fde70b8
|
Issue #107: moving function implementations from hpp to cpp file
|
2012-08-12 11:10:17 +02:00 |
|
Marc Zinnschlag
|
dbac3d2e5f
|
Issue #107: fixing WindowManager::removeDialog
|
2012-08-12 10:52:29 +02:00 |
|
Marc Zinnschlag
|
a3b27ae756
|
Issue #107: Moved ClassPoint from window manager to character creation
|
2012-08-12 10:50:03 +02:00 |
|
Jason Hooks
|
e7329d5f8b
|
Creatures now have a properly positioned box shape
|
2012-08-12 00:36:49 -04:00 |
|
Marc Zinnschlag
|
0231533d05
|
Issue #107: InputManager is accessed only through the interface class from now on
|
2012-08-11 17:53:39 +02:00 |
|
Marc Zinnschlag
|
b68f9d6a28
|
Issue #107: MechanicsManager is accessed only through the interface class from now on
|
2012-08-11 17:30:55 +02:00 |
|
scrawl
|
dcf1e66456
|
fix main menu placement after resolution changes
|
2012-08-11 17:26:01 +02:00 |
|
greye
|
f7f8ac0a73
|
fix move/rotateObject code
|
2012-08-11 18:28:37 +04:00 |
|
scrawl
|
2ebf4721d1
|
small main menu fix
|
2012-08-11 15:15:09 +02:00 |
|
Marc Zinnschlag
|
380defa52f
|
Merge remote branch 'greye/cross_cell-borders'
|
2012-08-11 15:08:17 +02:00 |
|
greye
|
47f7a5e988
|
fix double pos/rot adjustment
|
2012-08-11 17:01:55 +04:00 |
|
Marc Zinnschlag
|
bc16dc81b9
|
Merge remote branch 'greye/cross_cell-borders'
|
2012-08-11 14:44:39 +02:00 |
|
greye
|
355ca649c2
|
camera flip control rewritten
|
2012-08-11 14:54:33 +04:00 |
|
Marc Zinnschlag
|
766e782aae
|
Merge remote branch 'greye/cross_cell-borders'
|
2012-08-11 12:05:10 +02:00 |
|
Marc Zinnschlag
|
f3edea77b2
|
MSCV compatibility fix
|
2012-08-11 12:03:22 +02:00 |
|
Marc Zinnschlag
|
b53b27533a
|
fixes some include guards
|
2012-08-11 12:02:51 +02:00 |
|
Marc Zinnschlag
|
6eb9f15b6d
|
fixed time stamp operator
|
2012-08-11 11:38:26 +02:00 |
|
greye
|
45306e4bc3
|
fixed rotation adjustment
|
2012-08-11 13:23:54 +04:00 |
|
greye
|
5018db3332
|
removed some redundant code, added some comments
|
2012-08-11 12:13:16 +04:00 |
|
scrawl
|
11fadf4a07
|
forgot something
|
2012-08-10 16:25:27 +02:00 |
|
scrawl
|
44ff31b50a
|
removed world exit methods
|
2012-08-10 16:21:53 +02:00 |
|
scrawl
|
f72956b918
|
- added a simple main menu (with Return, Options and Exit buttons)
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
|
2012-08-10 15:15:48 +02:00 |
|
Jason Hooks
|
38c2c5d480
|
Creatures now use object physics
|
2012-08-09 18:09:11 -04:00 |
|
Jason Hooks
|
083e3537b4
|
post merge
|
2012-08-09 17:21:59 -04:00 |
|
greye
|
38b06aee6c
|
resolving conflicts
|
2012-08-09 21:49:00 +04:00 |
|
Marc Zinnschlag
|
aca08eb4c2
|
Merge branch 'decouple' into player_control
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
|
2012-08-09 16:12:10 +02:00 |
|
greye
|
b5bc7bc424
|
SoundManager dependency on camera pos/dir
|
2012-08-09 17:01:03 +04:00 |
|
Marc Zinnschlag
|
6bd48d12af
|
Issue #107: SoundManager is accessed only through the interface class from now on
|
2012-08-09 14:33:21 +02:00 |
|
Marc Zinnschlag
|
d00d40cc3f
|
Issue #107: Journal is accessed only through the interface class from now on
|
2012-08-09 12:56:03 +02:00 |
|
Marc Zinnschlag
|
a84145a087
|
Issue #107: minor corrections
|
2012-08-09 12:05:47 +02:00 |
|
greye
|
181d45661f
|
fix rotation angles
|
2012-08-09 13:43:52 +04:00 |
|
greye
|
6b996d8c34
|
fix disabled camera on start
|
2012-08-09 13:29:13 +04:00 |
|
greye
|
df60f4bf92
|
stub for soundmanager, adjust rotation mode
|
2012-08-09 13:27:32 +04:00 |
|
Marc Zinnschlag
|
923109b260
|
Issue #107: DialogueManager is accessed only through the interface class from now on
|
2012-08-09 10:35:53 +02:00 |
|
Marc Zinnschlag
|
e6ede480c7
|
Issue #107: fixed up some interfaces
|
2012-08-09 09:41:17 +02:00 |
|
greye
|
378fcc2460
|
fix DisablePlayerControl logic
|
2012-08-09 11:10:18 +04:00 |
|
greye
|
1511eb3549
|
implemented enable/disable player looking switch
|
2012-08-09 10:55:49 +04:00 |
|
greye
|
a2d87d5f5b
|
added camera flip control, fixed input rotation axis
|
2012-08-09 10:24:18 +04:00 |
|
greye
|
ec9cf4d3c6
|
rotateObject() added, input system rewritten
|
2012-08-09 00:15:52 +04:00 |
|
Marc Zinnschlag
|
28ecfb4290
|
Issue #107: ScriptManager is accessed only through the interface class from now on
|
2012-08-08 15:18:55 +02:00 |
|
Marc Zinnschlag
|
9b567e4ba6
|
Issue #107: Removed a redundant function in world interface; added a comment
|
2012-08-08 14:54:35 +02:00 |
|
greye
|
b6f7f21bcf
|
fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added
|
2012-08-08 14:51:33 +04:00 |
|
greye
|
79b7487c87
|
fix using deleted objects
|
2012-08-07 22:21:46 +04:00 |
|
greye
|
d32a61b928
|
fix object moving
|
2012-08-06 18:20:48 +04:00 |
|
greye
|
ee97a204f2
|
fix npc animation key update
|
2012-08-06 15:26:37 +04:00 |
|
Marc Zinnschlag
|
f5ee5a5414
|
Merge remote branch 'edmondo/master'
|
2012-08-05 00:03:16 +02:00 |
|
Marc Zinnschlag
|
1db7978361
|
silenced a warning
|
2012-08-04 22:03:14 +02:00 |
|
Marc Zinnschlag
|
0c5f886683
|
Merge remote branch 'greye/player_control'
|
2012-08-04 21:55:13 +02:00 |
|
Jason Hooks
|
cacf0bd10d
|
Basic collision with npcs
|
2012-08-04 15:43:33 -04:00 |
|
greye
|
16ad97610d
|
add support for some scripting player control switches
|
2012-08-04 11:54:42 +04:00 |
|
Marc Zinnschlag
|
994e33e3d2
|
fixed object rotation code
|
2012-08-04 09:34:49 +02:00 |
|