David Cernat
|
05cfc918f5
|
Temporarily use a whitelist for scripts instead of a blacklist
|
2016-10-30 21:00:54 +02:00 |
|
David Cernat
|
3c4b74cd14
|
Fix frame listener errors for player markers
|
2016-10-30 16:39:59 +02:00 |
|
David Cernat
|
9c12aa2141
|
Fix formatting
|
2016-10-30 12:58:58 +02:00 |
|
David Cernat
|
41504bd02a
|
Use more accurate position for ID_OBJECT_PLACE
|
2016-10-30 00:51:23 +03:00 |
|
David Cernat
|
a4647de048
|
Break away from OpenMW by giving RefNum indexes to new created objects
|
2016-10-30 00:21:55 +03:00 |
|
David Cernat
|
937bf97883
|
Send gold values correctly with ID_OBJECT_PLACE
|
2016-10-29 00:34:46 +03:00 |
|
David Cernat
|
180aa3f2f3
|
Send item count ID_WORLD_OBJECT_PLACE
|
2016-10-28 22:35:01 +03:00 |
|
David Cernat
|
1f982e4dc7
|
Find objects from world packets using both ID and reference number
|
2016-10-28 21:31:41 +03:00 |
|
David Cernat
|
d93e66207e
|
Update player markers only when getting a position packet
|
2016-10-27 19:09:05 +03:00 |
|
David Cernat
|
46397a7dac
|
Add and implement ID_OBJECT_ANIM_PLAY
|
2016-10-27 16:09:02 +03:00 |
|
David Cernat
|
fff6833950
|
Send ID_SCRIPT_MEMBER_SHORT from MWScript::InterpreterContext
|
2016-10-27 02:18:27 +03:00 |
|
David Cernat
|
c205e793cb
|
Add and implement ID_SCRIPT_MEMBER_SHORT
|
2016-10-27 00:41:14 +03:00 |
|
David Cernat
|
c91e240664
|
Simplify the type of map that player objects are stored in
|
2016-10-26 21:36:58 +03:00 |
|
David Cernat
|
65363b0dd1
|
Avoid sending packets for 9 more ingame scripts
|
2016-10-26 21:33:13 +03:00 |
|
David Cernat
|
a9f6ea4d8d
|
Use the name "guid" for RakNet IDs so as to not confuse with int IDs
|
2016-10-26 15:55:34 +03:00 |
|
David Cernat
|
47854d631b
|
Avoid sending packets for 2 more ingame scripts
|
2016-10-26 15:24:53 +03:00 |
|
David Cernat
|
c99c3b1486
|
Avoid sending packets for 3 additional spammy ingame scripts
|
2016-10-26 12:43:26 +03:00 |
|
David Cernat
|
97468980af
|
Add and implement 3 new WorldPackets for ingame script variable values
|
2016-10-26 12:25:50 +03:00 |
|
David Cernat
|
75f6d82f08
|
Add a way of filtering out ingame scripts for upcoming script packets
|
2016-10-25 22:44:15 +03:00 |
|
David Cernat
|
385b5f39e3
|
Add and implement ID_OBJECT_ROTATE
|
2016-10-25 14:28:39 +03:00 |
|
David Cernat
|
54ed9a7ab4
|
Implement ID_OBJECT_MOVE and send it from ingame scripts
|
2016-10-25 14:07:00 +03:00 |
|
David Cernat
|
c25ebc34b3
|
Shorten WorldPacket IDs by removing WORLD from them
|
2016-10-25 12:15:27 +03:00 |
|
David Cernat
|
bdb53e1cb4
|
Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World
|
2016-10-25 10:40:55 +03:00 |
|
David Cernat
|
7264f13b8e
|
Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts
|
2016-10-25 00:52:42 +03:00 |
|
David Cernat
|
b2688777c1
|
Create marker once a player has been initialized properly and fix debug
|
2016-10-24 21:08:47 +03:00 |
|
David Cernat
|
b6111d16cc
|
Add and implement ID_WORLD_VIDEO_PLAY
|
2016-10-24 17:52:19 +03:00 |
|
David Cernat
|
c54af2b02b
|
Make DedicatedPlayer's setMarkerState method actually enable markers
|
2016-10-24 16:26:51 +03:00 |
|
David Cernat
|
1e4d625c99
|
Make player markers show up in exterior cells
|
2016-10-24 15:29:10 +03:00 |
|
David Cernat
|
04eb051df6
|
Make markers get removed when their players quit, rename marker methods
|
2016-10-24 15:10:32 +03:00 |
|
David Cernat
|
3fd93896f2
|
Add and implement ID_WORLD_OBJECT_LOCK
|
2016-10-24 13:20:04 +03:00 |
|
David Cernat
|
08ea5163c4
|
Add and implement ID_WORLD_OBJECT_UNLOCK
|
2016-10-24 11:26:31 +03:00 |
|
David Cernat
|
e7567020bb
|
Fix debug for ID_WORLD_OBJECT_DELETE in client's Networking
|
2016-10-23 19:10:21 +03:00 |
|
David Cernat
|
d85a1ee1a9
|
Fix errors remaining from merge with tes3mp-packetexpansion
|
2016-10-23 18:32:03 +03:00 |
|
David Cernat
|
c639337842
|
Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/NetworkMessages.hpp
# components/openmw-mp/PacketsController.cpp
|
2016-10-23 17:57:38 +03:00 |
|
David Cernat
|
0a44bea91d
|
Send cell coordinates in tes3mp using mData instead of mCellId.mIndex
|
2016-10-23 16:55:30 +03:00 |
|
David Cernat
|
cbc132612a
|
Use mRefNum.mIndex instead of just mRefNum and add extra debug
|
2016-10-23 16:33:53 +03:00 |
|
David Cernat
|
17f66e4e90
|
Implement ID_WORLD_OBJECT_PLACE
|
2016-10-23 13:30:32 +03:00 |
|
Koncord
|
df3886168f
|
Word wrapping in chat
|
2016-10-23 14:33:43 +08:00 |
|
Koncord
|
c27351c19e
|
Implement inventory functions
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
|
2016-10-23 02:57:49 +08:00 |
|
David Cernat
|
6e43baf73e
|
Send Cell instead of CellId because of problems with the latter
|
2016-10-22 20:09:13 +03:00 |
|
David Cernat
|
103b1e3f72
|
Send CellId in ID_WORLD_OBJECT_DELETE
|
2016-10-22 18:44:13 +03:00 |
|
David Cernat
|
2e57e25675
|
Only delete object from ID_WORLD_OBJECT_DELETE if it actually exists
|
2016-10-22 18:19:57 +03:00 |
|
David Cernat
|
3c49157ed7
|
Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
|
2016-10-22 18:05:32 +03:00 |
|
David Cernat
|
b3d6dad0c5
|
Send ID_WORLD_OBJECT_REMOVAL from actiontake.cpp and not worldimp.cpp
|
2016-10-22 17:10:57 +03:00 |
|
David Cernat
|
cc98a25dcf
|
Add searchByRefNum method to OpenMW's CellStore
|
2016-10-22 16:47:11 +03:00 |
|
David Cernat
|
92463c4a03
|
Fix Windows server crash caused by printing event->CellRef()->mRefID
|
2016-10-22 14:13:16 +03:00 |
|
David Cernat
|
8080cceac6
|
Add some placeholder code so Stanislav can test it
|
2016-10-22 12:45:19 +03:00 |
|
Stanislav Zhukov
|
81dfd21d9a
|
Merge pull request #76 from TES3MP/tes3mp-minimap
Show dedicated players on minimap
|
2016-10-22 17:21:02 +08:00 |
|
Koncord
|
b704519078
|
Show dedicated players on minimap
|
2016-10-22 17:06:26 +08:00 |
|
David Cernat
|
565e7e4b9f
|
Create and implement placeholder for ID_WORLD_OBJECT_CREATION
|
2016-10-21 21:57:05 +03:00 |
|