David Cernat
09548d05f7
[Client] Ignore cell changes that move actors to where they already are
7 years ago
David Cernat
4a9a628a0f
[Client] When getting an actor, make sure their cell is initialized
7 years ago
David Cernat
0cc86c04d1
[Client] Print plugin discrepancies, not just plugin lists side by side
7 years ago
David Cernat
a639d3494a
[Client] Fix use of DedicatedPlayers as targets for ConsoleCommand
7 years ago
David Cernat
502df7d9c1
[Client] Clean up GUIChat slightly
7 years ago
David Cernat
db0e0d376e
[Client] Use new code to set the console's Ptrs from server scripts
...
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
7 years ago
David Cernat
5fd9079b26
[Client] Stop drag and drop when setting player inventory
7 years ago
David Cernat
40e70ebf9c
[Client] Fix key focus for chat window
7 years ago
David Cernat
bed96e5a3d
[Client] Remove check of GM_RestBed GUI mode that no longer exists
7 years ago
David Cernat
cac2c6c1e8
Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts
7 years ago
David Cernat
993081ba1e
[General] Add enchantmentCharge to worldObjects and items
7 years ago
David Cernat
fef6bddc68
[Client] Fix typo related to drag and dropping
7 years ago
David Cernat
535fba0cb3
[Client] Finish drag and drops when arrested or teleported by server
7 years ago
David Cernat
e97c9f72a2
[General] Rework getting/clearing of skill modifiers as with attributes
7 years ago
David Cernat
047ad40b96
[Client] Clear FortifyAttribute effects when server sets modifier to 0
7 years ago
David Cernat
ef6dc61797
[Client] Send PlayerAttribute packets when attribute modifiers change
7 years ago
David Cernat
c9c363ebef
[General] Allow GameSettings to set bed & wilderness resting separately
7 years ago
David Cernat
3508a16836
[General] Use GameSettings packet to set ability to rest and wait
7 years ago
David Cernat
6668b9ab42
[General] Implement ConsoleCommand packet
7 years ago
David Cernat
2ca4017371
[Client] Force position updates for players in animations
7 years ago
David Cernat
be25decee2
[General] Implement PlayerSpeech packet
7 years ago
David Cernat
605b06c303
[General] Find actor speech captions instead of sending them in packets
7 years ago
David Cernat
413893aa51
[General] Implement PlayerAnimPlay packet
7 years ago
David Cernat
50d5fffb7f
[General] Add and implement PlayerQuickKeys packet
7 years ago
David Cernat
c35101cc36
[Client] Don't use message box call boolean for regular message boxes
7 years ago
David Cernat
4f112ba3d7
[Client] Use regular message boxes where expected to do so
...
This helps us move towards using the same terminology as OpenMW for GUI elements, leading to less confusion.
7 years ago
David Cernat
08f34e5356
[Client] Fix recent problems with password window
7 years ago
David Cernat
711c4d83da
[Client] Fix build after recent OpenMW changes to GUI
7 years ago
David Cernat
b94c0a9991
[Client] Don't send Attribute & Skill packets as werewolf, part 2
7 years ago
David Cernat
8c9d6a0160
[Client] Ensure that LocalPlayer's isWerewolf starts out false
7 years ago
David Cernat
ccb15cc09e
[Client] When players die, make guards willing to arrest them again
7 years ago
David Cernat
ac3254d85f
[General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
...
This will prevent the server from overwriting a player's human form stats with their werewolf form stats.
Additionally, share PlayerShapeshift packets last when exchanging data with another player.
7 years ago
David Cernat
93d1aa2e4a
[Client] Comment out the broken sending of custom spells until 0.7.0
7 years ago
David Cernat
98a7769b91
Merge branch 'master' into 0.6.0
7 years ago
Koncord
54f5104345
[General] Escape format for strings
7 years ago
David Cernat
cca4991e74
[Utils] Use consistent names for utility functions added by tes3mp
7 years ago
David Cernat
cf4021a7b5
[Client] Only add valid quests to journal
7 years ago
David Cernat
134dd06d48
[Client] Only add valid inventory & equipment items to LocalPlayer
...
Also add related debug information.
7 years ago
David Cernat
c3d1eada89
[Client] Only add spells to players that are ensured to exist
7 years ago
David Cernat
2597f018d2
Merge pull request #272 from TES3MP/0.6.0
...
Add hotfix commits for 0.6.0 up to 23 Aug 2017
7 years ago
David Cernat
8f543fb34e
[Client] Use less exploitable way of disabling console
...
Previously, large framerate drops allowed players to open and use the console for short periods of time.
7 years ago
David Cernat
77ce05b7d6
[Client] Fix spell casting probability synchronization
8 years ago
David Cernat
0e2038f045
[General] Record and get player positions before their last cell change
8 years ago
David Cernat
fbec0d9443
[Client] Remove inertia from players who are teleported via a packet
8 years ago
Unknown
bfbfbeac43
Added networking and saving for custom spells
8 years ago
David Cernat
4db64e1721
[Client] Synchronize spellcasting for non-bipedal creatures
8 years ago
David Cernat
9d05063af4
[General] Add server script functions for banning & unbanning IPs
...
Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
8 years ago
David Cernat
796118c266
[Client] Send StatsDynamic packets more often
8 years ago
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
8 years ago
David Cernat
ad9fa0631a
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
8 years ago