Commit Graph

608 Commits (14ef2fa791f7c761ebfcf7512b4c171bbd41ff1b)

Author SHA1 Message Date
David Cernat 09548d05f7 [Client] Ignore cell changes that move actors to where they already are 7 years ago
David Cernat 4a9a628a0f [Client] When getting an actor, make sure their cell is initialized 7 years ago
David Cernat 0cc86c04d1 [Client] Print plugin discrepancies, not just plugin lists side by side 7 years ago
David Cernat a639d3494a [Client] Fix use of DedicatedPlayers as targets for ConsoleCommand 7 years ago
David Cernat 502df7d9c1 [Client] Clean up GUIChat slightly 7 years ago
David Cernat db0e0d376e [Client] Use new code to set the console's Ptrs from server scripts
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
7 years ago
David Cernat 5fd9079b26 [Client] Stop drag and drop when setting player inventory 7 years ago
David Cernat 40e70ebf9c [Client] Fix key focus for chat window 7 years ago
David Cernat bed96e5a3d [Client] Remove check of GM_RestBed GUI mode that no longer exists 7 years ago
David Cernat cac2c6c1e8 Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts 7 years ago
David Cernat 993081ba1e [General] Add enchantmentCharge to worldObjects and items 7 years ago
David Cernat fef6bddc68 [Client] Fix typo related to drag and dropping 7 years ago
David Cernat 535fba0cb3 [Client] Finish drag and drops when arrested or teleported by server 7 years ago
David Cernat e97c9f72a2 [General] Rework getting/clearing of skill modifiers as with attributes 7 years ago
David Cernat 047ad40b96 [Client] Clear FortifyAttribute effects when server sets modifier to 0 7 years ago
David Cernat ef6dc61797 [Client] Send PlayerAttribute packets when attribute modifiers change 7 years ago
David Cernat c9c363ebef [General] Allow GameSettings to set bed & wilderness resting separately 7 years ago
David Cernat 3508a16836 [General] Use GameSettings packet to set ability to rest and wait 7 years ago
David Cernat 6668b9ab42 [General] Implement ConsoleCommand packet 7 years ago
David Cernat 2ca4017371 [Client] Force position updates for players in animations 7 years ago
David Cernat be25decee2 [General] Implement PlayerSpeech packet 7 years ago
David Cernat 605b06c303 [General] Find actor speech captions instead of sending them in packets 7 years ago
David Cernat 413893aa51 [General] Implement PlayerAnimPlay packet 7 years ago
David Cernat 50d5fffb7f [General] Add and implement PlayerQuickKeys packet 7 years ago
David Cernat c35101cc36 [Client] Don't use message box call boolean for regular message boxes 7 years ago
David Cernat 4f112ba3d7 [Client] Use regular message boxes where expected to do so
This helps us move towards using the same terminology as OpenMW for GUI elements, leading to less confusion.
7 years ago
David Cernat 08f34e5356 [Client] Fix recent problems with password window 7 years ago
David Cernat 711c4d83da [Client] Fix build after recent OpenMW changes to GUI 7 years ago
David Cernat b94c0a9991 [Client] Don't send Attribute & Skill packets as werewolf, part 2 7 years ago
David Cernat 8c9d6a0160 [Client] Ensure that LocalPlayer's isWerewolf starts out false 7 years ago
David Cernat ccb15cc09e [Client] When players die, make guards willing to arrest them again 7 years ago
David Cernat ac3254d85f [General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
This will prevent the server from overwriting a player's human form stats with their werewolf form stats.

Additionally, share PlayerShapeshift packets last when exchanging data with another player.
7 years ago
David Cernat 93d1aa2e4a [Client] Comment out the broken sending of custom spells until 0.7.0 7 years ago
David Cernat 98a7769b91 Merge branch 'master' into 0.6.0 7 years ago
Koncord 54f5104345 [General] Escape format for strings 7 years ago
David Cernat cca4991e74 [Utils] Use consistent names for utility functions added by tes3mp 7 years ago
David Cernat cf4021a7b5 [Client] Only add valid quests to journal 7 years ago
David Cernat 134dd06d48 [Client] Only add valid inventory & equipment items to LocalPlayer
Also add related debug information.
7 years ago
David Cernat c3d1eada89 [Client] Only add spells to players that are ensured to exist 7 years ago
David Cernat 2597f018d2 Merge pull request #272 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 23 Aug 2017
7 years ago
David Cernat 8f543fb34e [Client] Use less exploitable way of disabling console
Previously, large framerate drops allowed players to open and use the console for short periods of time.
7 years ago
David Cernat 77ce05b7d6 [Client] Fix spell casting probability synchronization 8 years ago
David Cernat 0e2038f045 [General] Record and get player positions before their last cell change 8 years ago
David Cernat fbec0d9443 [Client] Remove inertia from players who are teleported via a packet 8 years ago
Unknown bfbfbeac43 Added networking and saving for custom spells 8 years ago
David Cernat 4db64e1721 [Client] Synchronize spellcasting for non-bipedal creatures 8 years ago
David Cernat 9d05063af4 [General] Add server script functions for banning & unbanning IPs
Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
8 years ago
David Cernat 796118c266 [Client] Send StatsDynamic packets more often 8 years ago
David Cernat 43a3daf0aa [General] Add & implement PlayerShapeshift packet for werewolf states 8 years ago
David Cernat ad9fa0631a [General] Rename jailText to jailEndText and add jailProgressText in PlayerJail 8 years ago