David Cernat
5fd9079b26
[Client] Stop drag and drop when setting player inventory
7 years ago
David Cernat
cac2c6c1e8
Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts
7 years ago
David Cernat
993081ba1e
[General] Add enchantmentCharge to worldObjects and items
7 years ago
David Cernat
fef6bddc68
[Client] Fix typo related to drag and dropping
7 years ago
David Cernat
535fba0cb3
[Client] Finish drag and drops when arrested or teleported by server
7 years ago
David Cernat
e97c9f72a2
[General] Rework getting/clearing of skill modifiers as with attributes
7 years ago
David Cernat
047ad40b96
[Client] Clear FortifyAttribute effects when server sets modifier to 0
7 years ago
David Cernat
ef6dc61797
[Client] Send PlayerAttribute packets when attribute modifiers change
7 years ago
David Cernat
c9c363ebef
[General] Allow GameSettings to set bed & wilderness resting separately
7 years ago
David Cernat
3508a16836
[General] Use GameSettings packet to set ability to rest and wait
7 years ago
David Cernat
2ca4017371
[Client] Force position updates for players in animations
7 years ago
David Cernat
be25decee2
[General] Implement PlayerSpeech packet
7 years ago
David Cernat
413893aa51
[General] Implement PlayerAnimPlay packet
7 years ago
David Cernat
50d5fffb7f
[General] Add and implement PlayerQuickKeys packet
7 years ago
David Cernat
711c4d83da
[Client] Fix build after recent OpenMW changes to GUI
7 years ago
David Cernat
b94c0a9991
[Client] Don't send Attribute & Skill packets as werewolf, part 2
7 years ago
David Cernat
8c9d6a0160
[Client] Ensure that LocalPlayer's isWerewolf starts out false
7 years ago
David Cernat
ccb15cc09e
[Client] When players die, make guards willing to arrest them again
7 years ago
David Cernat
ac3254d85f
[General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
...
This will prevent the server from overwriting a player's human form stats with their werewolf form stats.
Additionally, share PlayerShapeshift packets last when exchanging data with another player.
7 years ago
David Cernat
93d1aa2e4a
[Client] Comment out the broken sending of custom spells until 0.7.0
7 years ago
David Cernat
98a7769b91
Merge branch 'master' into 0.6.0
7 years ago
David Cernat
cf4021a7b5
[Client] Only add valid quests to journal
7 years ago
David Cernat
134dd06d48
[Client] Only add valid inventory & equipment items to LocalPlayer
...
Also add related debug information.
7 years ago
David Cernat
c3d1eada89
[Client] Only add spells to players that are ensured to exist
7 years ago
David Cernat
2597f018d2
Merge pull request #272 from TES3MP/0.6.0
...
Add hotfix commits for 0.6.0 up to 23 Aug 2017
7 years ago
David Cernat
8f543fb34e
[Client] Use less exploitable way of disabling console
...
Previously, large framerate drops allowed players to open and use the console for short periods of time.
7 years ago
David Cernat
77ce05b7d6
[Client] Fix spell casting probability synchronization
8 years ago
David Cernat
0e2038f045
[General] Record and get player positions before their last cell change
8 years ago
David Cernat
fbec0d9443
[Client] Remove inertia from players who are teleported via a packet
8 years ago
Unknown
bfbfbeac43
Added networking and saving for custom spells
8 years ago
David Cernat
796118c266
[Client] Send StatsDynamic packets more often
8 years ago
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
8 years ago
David Cernat
ad9fa0631a
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
8 years ago
David Cernat
e36c0afc59
[General] Send faction reputation via PlayerFaction packets
8 years ago
David Cernat
083b46394d
[General] Add ignoreJailSkillIncreases to PlayerJail packets
8 years ago
David Cernat
5962570c48
[General] Add jailText to PlayerJail packets
8 years ago
David Cernat
4e74910fdb
[General] Disable automatic sync for PlayerJournal and PlayerFaction
...
Simplify PlayerFaction packets by removing BOTH action
8 years ago
David Cernat
1d504a665f
[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
8 years ago
Koncord
9bb586de77
[Client] Simplify setMapExplored()
8 years ago
David Cernat
60574ae667
[General] Implement jail time as a death penalty
8 years ago
David Cernat
71313c5aa6
[General] Implement PlayerMap packet, part 1
8 years ago
Koncord
9519c467eb
[Client] Simplify updateEquipment for LocalPlayer & LocalActor
8 years ago
Koncord
0ed0d2417b
[Client] Make foreach style consistent with other
8 years ago
Koncord
689050e1d0
[Client] Long expression to lambda
8 years ago
Koncord
58a6a8c3bc
[Client] Update LocalPlayer to C++11
8 years ago
Koncord
6222c20e82
[Client] Convert MechanicsHelper to namespace
8 years ago
David Cernat
813a3c89c4
[General] Implement PlayerBook packet to track skill books read
8 years ago
David Cernat
78f29302ef
[General] Fix PlayerJournal logic by sending only refIds for its actors
...
Additionally, make the refIds for actors usable in script functions.
8 years ago
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
8 years ago
David Cernat
70d9374a6a
[General] Implement PlayerKillCount packets
8 years ago