Commit graph

1784 commits

Author SHA1 Message Date
root
174b528082 fixe v 3 2014-08-06 00:54:53 +04:00
root
d8772156a7 fixe all code v 2 2014-08-06 00:46:21 +04:00
root
8a8b91dfe1 fixed all code for building on all platforms inlcudng ANDROID 2014-09-04 22:47:03 +04:00
root
7cd2d4809c android-build 2014-08-04 19:50:53 +04:00
Digmaster
a32ab842ae Added ForceJump/ForceMoveJump commands 2014-08-02 22:42:40 -07:00
Marc Zinnschlag
1e6d557089 Merge branch 'visibility' 2014-07-31 14:34:25 +02:00
Marc Zinnschlag
a25758c3b1 fixed visibility flags setting 2014-07-31 14:02:55 +02:00
scrawl
45af34d189 Merge branch 'master' of https://github.com/OpenMW/openmw 2014-07-29 19:35:44 +02:00
scrawl
543bb22e8f Implement collision script instructions (Fixes #1111) 2014-07-29 19:01:40 +02:00
scrawl
ccde462308 Fix typo (RefId -> RefNum) 2014-07-29 19:01:14 +02:00
scrawl
7dfb624ee2 Support loading text keys for objects without a skeleton
This means we can no longer map them to bone IDs, but they are unused anyway.

Required to load text keys from the default head models (such as Talk: Start/Stop and Blink: Start/Stop)
2014-07-29 00:23:00 +02:00
bogglez
c006393178 Fix http://bugs.openmw.org/issues/768
Changes application_name in configuration manager to OpenMW instead of
openmw, if on windows. This shouldn't break anything since Windows uses
case-insensitive filesystems. Strictly speaking the installation
directory must be OpenMW now though (not sure whether this is the case)
2014-07-28 21:52:34 +02:00
scrawl
4773d754c6 Remove redundant isHostile flag (Fixes #1652) 2014-07-28 16:41:12 +02:00
Marc Zinnschlag
7991dfb907 Merge remote-tracking branch 'scrawl/master' 2014-07-28 09:03:17 +02:00
Marc Zinnschlag
c9cd7fb6b7 Merge branch 'scripts' 2014-07-28 09:02:24 +02:00
Marc Zinnschlag
ad50b926f5 reducing some stray arguments again 2014-07-28 09:01:44 +02:00
Marc Zinnschlag
17bd094afd allow a few more stray arguments 2014-07-27 20:55:54 +02:00
Marc Zinnschlag
2abc4e42c8 end parsing of line after parsing a declaration 2014-07-27 20:49:57 +02:00
scrawl
1a04501951 Handle faction save/load properly when player has faction reputation in a faction he is not a member of (Fixes #1573) 2014-07-27 20:33:45 +02:00
Marc Zinnschlag
6a745c014f workaround for incorrect argument order for PositionCell instruction 2014-07-27 11:51:53 +02:00
Marc Zinnschlag
acb728195f improved documentation of ESM::Script member variables 2014-07-25 10:37:34 +02:00
Marc Zinnschlag
2e355df8b3 removed function ScriptManager::getLocalIndex (was redundant and was also depending on precompiled scripts) 2014-07-25 07:59:50 +02:00
scrawl
75abe8db31 Ignore FLTV from old savegames 2014-07-24 20:52:14 +02:00
scrawl
d4ff17f1c5 Remove unused FLTV and NAM0 from CellRef 2014-07-24 02:20:16 +02:00
scrawl
4e0c133fb3 Add comment to Cell NAM0 (it's a RefId counter) 2014-07-24 02:19:36 +02:00
scrawl
75366b2e37 Implement CellRef's faction rank (rank requirement to use item) 2014-07-24 02:17:38 +02:00
Marc Zinnschlag
19f4c46fe4 alllow (and ignore) explicit references for StopScript and ScriptRunning 2014-07-23 12:33:35 +02:00
Marc Zinnschlag
aa8c0bccb4 added new argument type: z (optional, any) 2014-07-23 09:44:29 +02:00
scrawl
2b57c7fa67 Use CellRef's global variable to disable owner (Fixes #1677) 2014-07-22 17:06:40 +02:00
Marc Zinnschlag
11a2c767cc some argument parsing cleanup 2014-07-21 12:50:29 +02:00
scrawl
1320ac6983 Ensure non-negative particle life time, add size assertion 2014-07-18 16:11:08 +02:00
Marc Zinnschlag
e33ee52b91 make stray names in the begin line a warning instead of an error 2014-07-18 12:29:20 +02:00
scrawl
192d5ca08f Allow overriding OGRE_PLUGIN_DIR in cmake command line 2014-07-17 22:31:57 +02:00
scrawl
4d39d77eaa Fix incompatible encoding names in ContentModel (bug uncovered by 41c17bccb6) 2014-07-17 20:40:40 +02:00
scrawl
2a510573b8 Remove unused implementation file 2014-07-17 16:16:14 +02:00
scrawl
41c17bccb6 Exit if an unknown encoding option is specified 2014-07-17 16:16:14 +02:00
scrawl
876af8f529 Fix not saved Attacked flag (Fixes #1657) 2014-07-17 16:16:13 +02:00
Marc Zinnschlag
8952154488 inherit target ID when starting a script from another script 2014-07-17 13:37:57 +02:00
Marc Zinnschlag
27c84d6cb7 the reference for a targeted script is now determined when needed instead of at the start of the script execution 2014-07-17 13:36:55 +02:00
Marc Zinnschlag
35b27ea8cb ignore stray string argument after GetDisabled 2014-07-17 11:29:04 +02:00
Marc Zinnschlag
e8322da663 added support for targeted scripts to script compiler 2014-07-17 08:36:34 +02:00
Marc Zinnschlag
75ab8de3d2 added opcode for running scripts with explicit references (targeted scripts) 2014-07-15 13:26:04 +02:00
Marc Zinnschlag
e9377ad5c4 include targeted script data in saved games 2014-07-15 13:05:38 +02:00
Marc Zinnschlag
563c2e5730 be a bit more relaxed about allowing - in names (Fixes #1593) 2014-07-15 10:39:11 +02:00
scrawl
41d73377b0 Use explicit C locale in Misc::StringUtils (Fixes #1216) 2014-07-12 18:53:22 +02:00
scrawl
1c41ce9b9d Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX) 2014-07-12 18:53:15 +02:00
scrawl
ad90d20ad8 Don't silently skip unknown NPC subrecords 2014-07-08 10:30:46 +02:00
Marc Zinnschlag
1ce60fa13b Merge branch 'tables' 2014-07-03 12:03:21 +02:00
Marc Zinnschlag
d96ed38d49 added body part table 2014-07-01 12:37:22 +02:00
Marc Zinnschlag
e97fd35ae6 added enchantments table 2014-06-30 20:40:34 +02:00