scrawl
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137dde7cf8
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Include cleanup
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2016-03-10 12:59:17 +01:00 |
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ae-g-i-s
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c9791c5c1a
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Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233)
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2016-03-08 21:30:28 +01:00 |
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ae-g-i-s
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2f1c6c740c
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Revert "Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)"
This reverts commit 000597236e .
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2016-03-08 20:41:39 +01:00 |
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ae-g-i-s
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9585a12fb1
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Merge remote-tracking branch 'upstream/master' into enable-unbounded-disposition-check
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2016-03-08 20:40:47 +01:00 |
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Marc Zinnschlag
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b2181fae20
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safer handling of command macros
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2016-03-08 10:48:44 +01:00 |
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scrawl
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3e6cf17665
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Warn about cellrefs with an empty refId (Bug #3238)
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2016-03-07 22:44:03 +01:00 |
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scrawl
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d0aba0d9ee
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Catch exceptions thrown during reference loading (Bug #3238)
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2016-03-07 21:28:50 +01:00 |
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ae-g-i-s
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000597236e
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Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)
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2016-03-06 18:29:32 +01:00 |
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scrawl
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0fc65db6bb
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Remove parts before setting the new object root
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2016-03-06 11:34:15 +01:00 |
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scrawl
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0df975a4d7
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Properly detach nodes in CopyRigVisitor (Fixes #3234)
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2016-03-06 11:33:07 +01:00 |
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scrawl
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60a12b3dee
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Use MyGUI's castType function
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2016-03-05 20:00:51 +01:00 |
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scrawl
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763f647412
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Add ItemModel::allowedToInsertItems
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2016-03-05 19:53:24 +01:00 |
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scrawl
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373c1e7602
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Assign the PageDisplay on initialization
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2016-03-05 19:48:01 +01:00 |
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scrawl
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5ea7446eeb
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Change a dynamic_cast to static_cast
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2016-03-05 19:41:45 +01:00 |
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scrawl
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c085e503c6
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Pass the btCollisionObject as const
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2016-03-05 16:09:56 +01:00 |
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scrawl
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004f0d37d5
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Fix the projectile launch position for spells cast from objects (Fixes #3235)
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2016-03-05 15:56:54 +01:00 |
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scrawl
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910e41e3c4
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Allow an Object to be specified as ignore parameter for castRay
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2016-03-05 15:56:19 +01:00 |
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Marc Zinnschlag
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b5005f7812
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keep sub mode over mode changes
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2016-03-05 11:41:42 +01:00 |
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Marc Zinnschlag
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a63453846b
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properly clear drag mode at the end of a drag
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2016-03-05 11:14:08 +01:00 |
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Marc Zinnschlag
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51a4e3fa7d
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properly abort drags from outside the worldspace widget (code was leaving unclean dragging flags behind)
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2016-03-05 10:56:54 +01:00 |
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Marc Zinnschlag
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70745487f3
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cancel instance move on editing lock becoming active
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2016-03-05 10:44:46 +01:00 |
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Marc Zinnschlag
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b1fb64bf68
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added missing drag mode resets
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2016-03-04 16:25:30 +01:00 |
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Marc Zinnschlag
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dd564daba0
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do not start move drags while the document is locked for editing
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2016-03-04 16:24:02 +01:00 |
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Marc Zinnschlag
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1726393963
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cancel instance move on edit mode change
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2016-03-04 15:31:50 +01:00 |
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Marc Zinnschlag
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25effc4222
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cancel instance move on sub mode change
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2016-03-04 15:30:28 +01:00 |
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Marc Zinnschlag
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1240e0c716
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cancel instance move on drag abort
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2016-03-04 15:19:26 +01:00 |
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scrawl
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76b47c6d5d
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PlaceAt: don't correct spawn points for non-actors
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2016-03-04 12:25:22 +01:00 |
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scrawl
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16dca126dd
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PlaceAt: don't use actor's X/Y rotation
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2016-03-04 12:22:13 +01:00 |
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Marc Zinnschlag
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d57021b23c
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some code simplification
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2016-03-04 12:02:45 +01:00 |
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Marc Zinnschlag
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c2a8be9048
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confine move marker drags to a single axis
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2016-03-04 12:00:05 +01:00 |
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Marc Zinnschlag
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4cd24715cb
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Merge remote-tracking branch 'pi03k/bug_2570'
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2016-03-04 09:41:21 +01:00 |
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Marc Zinnschlag
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563f44b823
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Merge remote-tracking branch 'origin/master'
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2016-03-03 12:13:11 +01:00 |
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pi03k
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128508882a
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Changed some zeros to NULLs in view.cpp
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2016-03-03 11:46:56 +01:00 |
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pi03k
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3bfab9c2c9
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extracted creation of scroll area to separate method
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2016-03-03 11:46:56 +01:00 |
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pi03k
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9539925f3e
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Fixed typo in updateSubViewIndices. Changed 0 to NULL for pointers.
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2016-03-03 11:46:56 +01:00 |
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pi03k
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bf9aa2e131
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Extracted resizing of window's width to separate method
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2016-03-03 11:46:56 +01:00 |
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Marc Zinnschlag
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9c1b4c671d
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Merge remote-tracking branch 'aesylwinn/cell_borders'
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2016-03-03 11:04:51 +01:00 |
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Aesylwinn
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9d985d883b
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added grid icon
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2016-03-02 20:45:04 -05:00 |
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Aesylwinn
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fa1bd72bc0
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fix usage of deprecated function
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2016-03-02 15:48:05 -05:00 |
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Aesylwinn
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7fb6807e65
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cell border markers
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2016-03-02 15:02:06 -05:00 |
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scrawl
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3d6323f13a
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Force-enable hasWater() for exterior cells (Fixes #3222)
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2016-03-02 17:02:30 +01:00 |
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scrawl
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67c8faec75
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Infinite loop fix
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2016-03-02 13:20:23 +01:00 |
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scrawl
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08f06c6c2d
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Fix a crash that could occur with actors that define 'bip01 spine1' but do not define 'bip01 spine2' (Fixes #3223).
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2016-03-01 16:58:39 +01:00 |
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Marc Zinnschlag
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a19ac72215
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render marker
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2016-03-01 15:48:34 +01:00 |
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Marc Zinnschlag
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6f619ea85f
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Merge branch 'master' into move
Conflicts:
apps/opencs/view/render/object.cpp
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2016-03-01 12:17:53 +01:00 |
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Marc Zinnschlag
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c1f4448547
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Merge remote-tracking branch 'origin/master' into createfix
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2016-03-01 11:35:28 +01:00 |
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scrawl
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2821f46a18
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Corpse clearing fix
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2016-03-01 11:31:08 +01:00 |
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Marc Zinnschlag
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e4f341d4ba
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Merge remote-tracking branch 'origin/master' into createfix
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2016-03-01 11:21:25 +01:00 |
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Marc Zinnschlag
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7d8bd56e11
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create new records with basic data in the same step without updates inbetween (Fixes #3207)
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2016-03-01 11:21:06 +01:00 |
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scrawl
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87871d7d54
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Don't add RotateController to an uncontrolled node
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2016-02-29 20:23:19 +01:00 |
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scrawl
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36bb255bc0
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Use safePlaceObject in spawnRandomCreature
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2016-02-29 17:30:38 +01:00 |
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scrawl
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7485abe5c3
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Use safePlaceObject for summoned creature spawning
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2016-02-29 17:27:07 +01:00 |
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scrawl
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be62ae758a
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Fall back to sides first
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2016-02-29 17:26:52 +01:00 |
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scrawl
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6df71f6250
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Factor out safePlaceObject function
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2016-02-29 17:19:22 +01:00 |
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scrawl
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11f00e3aa9
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Rename safePlaceObject to placeObject
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2016-02-29 17:05:18 +01:00 |
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scrawl
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be2f20f564
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PlaceAt: attempt to select a safe spawn location (Fixes #2515, Fixes #1384, Fixes #2925)
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2016-02-29 16:54:00 +01:00 |
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scrawl
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04d51d5871
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Always update the ingredient icons (Fixes #3220)
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2016-02-29 13:25:09 +01:00 |
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scrawl
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27577ce765
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Add ESM::Land::DEFAULT_HEIGHT
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2016-02-28 16:49:18 +01:00 |
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scrawl
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fc3de3302e
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Create a collision shape for the default terrain
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2016-02-28 16:47:41 +01:00 |
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scrawl
|
84e9d346ef
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Remove duplicate include
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2016-02-28 16:47:33 +01:00 |
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Marc Zinnschlag
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ebaeabc962
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Merge remote-tracking branch 'scrawl/respawn'
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2016-02-28 10:19:14 +01:00 |
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scrawl
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3a2dccad4b
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Implement 'Show' script instruction
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2016-02-27 13:40:53 +01:00 |
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scrawl
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f2f601b958
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Implement corpse clearing (Fixes #2363)
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2016-02-27 13:20:50 +01:00 |
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scrawl
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c3ef387208
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Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467)
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2016-02-27 12:53:07 +01:00 |
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Marc Zinnschlag
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290da132b1
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Merge remote-tracking branch 'scrawl/activate'
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2016-02-26 16:03:50 +01:00 |
|
Rob Cutmore
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d60786b5da
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Do not show cell markers for interior cells
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2016-02-26 07:42:05 -05:00 |
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scrawl
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a97eae864d
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Fix the ObstacleCheck time step (Fixes #3211)
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2016-02-26 13:15:41 +01:00 |
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scrawl
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f99cd15f00
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Vanilla-compatible activate / onActivate (Fixes #1629)
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
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2016-02-26 13:08:35 +01:00 |
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Marc Zinnschlag
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01497ac8db
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Merge remote-tracking branch 'origin/master'
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2016-02-24 13:37:34 +01:00 |
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Marc Zinnschlag
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9f14247562
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Merge remote-tracking branch 'aesylwinn/topic-info-editor-improvements'
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2016-02-24 13:37:16 +01:00 |
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Aesylwinn
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1ae402476d
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Journal verifier
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2016-02-22 17:01:15 -05:00 |
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Aesylwinn
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f4ed389496
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InfoCondition autocompletion
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2016-02-22 15:48:25 -05:00 |
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scrawl
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d05603c7fe
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Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212)
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2016-02-22 19:42:54 +01:00 |
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scrawl
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5cdee454ef
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Fix degree/radians mixup (Fixes #3213)
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2016-02-22 19:13:56 +01:00 |
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scrawl
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90a99991d1
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Use empty() instead of !size()
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2016-02-22 19:06:12 +01:00 |
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scrawl
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8bd16e4d5a
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Don't compute the world matrix multiple times
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2016-02-22 18:58:19 +01:00 |
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scrawl
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a6621626aa
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Don't use multiple parent node paths in CSVRender::Object
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2016-02-22 15:22:37 +01:00 |
|
scrawl
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1c24cba46a
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Don't use multiple parental node paths.
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2016-02-22 15:13:31 +01:00 |
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scrawl
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c5d3e6c993
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Disable preloading of levelled lists
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2016-02-22 14:31:02 +01:00 |
|
Marc Zinnschlag
|
22e717161a
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split object base node into two node (one for position, one for everything else)
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2016-02-21 15:19:31 +01:00 |
|
scrawl
|
8f81df2bd3
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Cleanup
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2016-02-20 20:34:56 +01:00 |
|
scrawl
|
0db7163363
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Add specular mapping for terrain
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2016-02-20 19:55:08 +01:00 |
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scrawl
|
f01e8a6950
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Add specular mapping for objects
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2016-02-20 19:55:08 +01:00 |
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scrawl
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5cf2441b10
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ShaderVisitor: support automatic recognition of normal maps based on file pattern
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
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2016-02-20 18:00:43 +01:00 |
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Aesylwinn
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20942e6658
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Fixes to testing if condition is always or never true
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2016-02-19 14:10:47 -05:00 |
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scrawl
|
6a0ac824bd
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Fix terrain error in OpenCS
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2016-02-19 15:00:58 +01:00 |
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Aesylwinn
|
5315866f61
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Corrections to condition ranges and several other minor fixes
|
2016-02-19 03:03:10 -05:00 |
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Aesylwinn
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9d392487a9
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Fix names to be unique and condition values to be set to 0
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2016-02-19 02:59:19 -05:00 |
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scrawl
|
17c4dfdb62
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Use the lowest unused texture unit for the enchanted item glow texture
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2016-02-18 23:10:58 +01:00 |
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scrawl
|
5e12a1b4ef
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Add enchanted item glow to the shader
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2016-02-18 23:05:44 +01:00 |
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scrawl
|
268594dcf1
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Recreate shader in NpcAnimation::setAlpha
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2016-02-18 22:48:53 +01:00 |
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scrawl
|
1232607385
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Remove pointless widget names in settings layout file
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2016-02-18 19:41:06 +01:00 |
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scrawl
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a73512afb7
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Add shader settings to settings.cfg
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2016-02-18 19:38:34 +01:00 |
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scrawl
|
3969675afa
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Remove unused settings
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2016-02-18 19:38:34 +01:00 |
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scrawl
|
553408949a
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Fix character preview
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2016-02-18 19:37:57 +01:00 |
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scrawl
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bd279c63f7
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Fix fog on water
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2016-02-18 19:37:57 +01:00 |
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scrawl
|
9376811213
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Vertex lighting shader
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2016-02-18 19:37:57 +01:00 |
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scrawl
|
044e0a829a
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Add fog
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2016-02-18 19:37:57 +01:00 |
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scrawl
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41e1fd407d
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Disable shaders for the sky
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2016-02-18 19:37:56 +01:00 |
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scrawl
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a9ad1b09e2
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Introduce ShaderManager & ShaderVisitor
Actual shaders still to be written.
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2016-02-18 19:37:56 +01:00 |
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