Chris Robinson
|
f976eb5bd8
|
Improve mouselook scaling
|
2013-03-31 17:32:39 -07:00 |
|
Chris Robinson
|
d0703efd69
|
Another place to check the class' isActor method
|
2013-03-31 17:32:39 -07:00 |
|
Chris Robinson
|
04aeb3dd07
|
Rename Mechanics' Activators to Objects
|
2013-03-31 17:32:38 -07:00 |
|
Chris Robinson
|
10d04c928c
|
Use the object's class to check if it's an actor
|
2013-03-31 17:32:38 -07:00 |
|
Glorf
|
d29a42dcbe
|
Fixed enchanting mechanics
|
2013-03-31 23:18:23 +02:00 |
|
scrawl
|
8fd961bbac
|
Fix ReferenceInterface not resetting the Ptr after it was deleted, causing onReferenceUnavailable to be called every frame. Fix inputmanager hiding the cursor when it shouldn't.
|
2013-03-31 15:50:48 +02:00 |
|
scrawl
|
1a2daa3bc1
|
Merge branch 'master' of git://github.com/zinnschlag/openmw into companion
|
2013-03-31 14:50:03 +02:00 |
|
scrawl
|
bc6e1fd981
|
Add missing files
|
2013-03-31 14:36:03 +02:00 |
|
scrawl
|
b0199c703c
|
Companion UI
|
2013-03-31 13:13:46 +02:00 |
|
Chris Robinson
|
4836ba16f7
|
Implement turning states
|
2013-03-31 03:50:20 -07:00 |
|
Chris Robinson
|
7611caa6eb
|
Merge remote-tracking branch 'zini/master' into rotation
|
2013-03-31 03:00:11 -07:00 |
|
Chris Robinson
|
13c098266c
|
Pass player rotation through the movement settings
|
2013-03-31 02:57:22 -07:00 |
|
scrawl
|
69099c11a2
|
Merge branch 'enchanting' into companion
|
2013-03-31 11:52:55 +02:00 |
|
Chris Robinson
|
18e8ff7198
|
Actually rotate the object when updating physics
|
2013-03-31 02:24:44 -07:00 |
|
Chris Robinson
|
b6f2b39a2f
|
Clear the movement and rotation vector when getting them
|
2013-03-31 01:56:38 -07:00 |
|
lazydev
|
38d19d33d8
|
fix for #634
|
2013-03-31 10:45:42 +02:00 |
|
Chris Robinson
|
7b02ec411b
|
Apply the rotation when updating the character controller
|
2013-03-31 01:29:24 -07:00 |
|
Marc Zinnschlag
|
e71181810f
|
Merge remote-tracking branch 'scrawl/master'
|
2013-03-31 10:18:13 +02:00 |
|
scrawl
|
13be61812a
|
Made the "Unknown class key" exception slightly more helpful
|
2013-03-31 10:16:02 +02:00 |
|
Marc Zinnschlag
|
48d6fe8014
|
Merge remote-tracking branch 'kcat/rotation'
|
2013-03-31 10:14:57 +02:00 |
|
Chris Robinson
|
466c0086b8
|
Use a full Movement to hand off to the world physics update
|
2013-03-31 00:13:56 -07:00 |
|
Chris Robinson
|
0ce188b7cc
|
Store the position and rotation in MWMechanics::Movement
|
2013-03-30 19:00:46 -07:00 |
|
Chris Robinson
|
af65ecd841
|
Pass the movement vector in as a parameter to CharacterController::update
|
2013-03-30 18:37:40 -07:00 |
|
Chris Robinson
|
63af72c315
|
Avoid converting to and from quaternions
|
2013-03-30 17:31:16 -07:00 |
|
Chris Robinson
|
c8606d2f63
|
Implement IsWerewolf script function
|
2013-03-30 13:22:33 -07:00 |
|
scrawl
|
e27e53f607
|
Fix not playable body parts appearing in the race selection menu.
|
2013-03-30 20:04:05 +01:00 |
|
lazydev
|
ee5d0277e8
|
fix for #634
|
2013-03-30 22:18:34 +04:00 |
|
Glorf
|
7dbc779c3a
|
Self-enchanting mechanics
|
2013-03-30 19:08:42 +01:00 |
|
scrawl
|
0f0cc0e3e3
|
Fix a few gold conditions that I missed, trade window was affected
|
2013-03-30 18:29:21 +01:00 |
|
scrawl
|
a723ad8f29
|
Don't allow toggling inventory or journal when a modal window is opened
|
2013-03-30 16:32:24 +01:00 |
|
scrawl
|
0079f62180
|
Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references.
|
2013-03-30 16:27:06 +01:00 |
|
scrawl
|
51204f098e
|
Added soulgem dialog; made interactive message boxes not close the previous UI
|
2013-03-30 15:51:07 +01:00 |
|
scrawl
|
e7af718b55
|
Remove unnecessary WindowManager::messageBox arguments
|
2013-03-30 12:56:37 +01:00 |
|
scrawl
|
04673b2f14
|
Don't enchant if the enchantment value is too high for the item
|
2013-03-30 12:54:20 +01:00 |
|
scrawl
|
5e7e9fd26a
|
Properly calculate light activation range
|
2013-03-29 20:21:37 +01:00 |
|
Marc Zinnschlag
|
573368849b
|
Merge remote-tracking branch 'glorf/enchanting'
Conflicts:
apps/openmw/CMakeLists.txt
|
2013-03-29 16:48:21 +01:00 |
|
Glorf
|
86275e5bd4
|
Some enchanting fixes
|
2013-03-29 12:00:09 +01:00 |
|
Marc Zinnschlag
|
e7684c4677
|
some random cleanup
|
2013-03-29 09:04:02 +01:00 |
|
Chris Robinson
|
c5f0556451
|
Handle light linear/quadratic settings
|
2013-03-28 20:57:33 -07:00 |
|
Glorf
|
cc8f7f238e
|
Enchanted item base ptr fix
|
2013-03-29 00:55:29 +01:00 |
|
Glorf
|
eb88463b94
|
Some enchanting fixes
|
2013-03-28 23:39:20 +01:00 |
|
Glorf
|
6643fe789c
|
Enchanting system
|
2013-03-28 17:41:00 +01:00 |
|
scrawl
|
564256c4e1
|
Fix the spell icon panel being visible when it shouldn't.
|
2013-03-27 18:04:15 +01:00 |
|
scrawl
|
406488d086
|
Soulgem value should be multiplied by the trapped soul
|
2013-03-27 17:39:49 +01:00 |
|
scrawl
|
6f1575d42a
|
CELL record corrections
|
2013-03-27 17:27:43 +01:00 |
|
scrawl
|
6a2b87e14a
|
Fix dialogue response coloring for creatures
|
2013-03-25 17:37:59 +01:00 |
|
scrawl
|
4be0c6b708
|
Fix topics not being selectable for creatures
|
2013-03-25 17:32:01 +01:00 |
|
Marc Zinnschlag
|
6c76e97bbc
|
fixed day count in rest dialogue
|
2013-03-25 11:53:02 +01:00 |
|
scrawl
|
a2ca679beb
|
Added PC repair feature
|
2013-03-23 08:16:46 +01:00 |
|
scrawl
|
78f3f19f62
|
Thrown weapons, arrows and bolts shouldn't have item health
|
2013-03-22 14:28:50 +01:00 |
|
scrawl
|
20774f8f81
|
Added merchant repair feature
|
2013-03-22 14:13:10 +01:00 |
|
scrawl
|
8e2f9f5186
|
Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips
|
2013-03-22 12:24:09 +01:00 |
|
Marc Zinnschlag
|
feaf2b43fb
|
disabled and deleted objects where not correctly ignored during adding objects to a cell when it became active
|
2013-03-22 09:44:59 +01:00 |
|
scrawl
|
918cdcffc2
|
Split up components/esm/loadlocks
|
2013-03-22 05:50:54 +01:00 |
|
Marc Zinnschlag
|
cd84b68e4b
|
silencing some warnings
|
2013-03-20 20:55:48 +01:00 |
|
Marc Zinnschlag
|
775f9e8402
|
Merge remote-tracking branch 'potatoesmaster/dialogue' into next
|
2013-03-20 20:53:14 +01:00 |
|
Emanuel Guevel
|
6783ff6748
|
Workaround to have dialogues until actor detection is implemented for NPCs
|
2013-03-20 20:10:55 +01:00 |
|
Emanuel Guevel
|
8de93db488
|
Coding style consistence
|
2013-03-20 20:10:55 +01:00 |
|
Emanuel Guevel
|
f25b56ac88
|
Add dialogue function: NotLocal
|
2013-03-20 20:10:54 +01:00 |
|
Emanuel Guevel
|
ad3478c8f2
|
Fix inverted dialogue functions (NotClass etc.)
The comparison present is useless for these functions.
|
2013-03-20 20:10:54 +01:00 |
|
scrawl
|
4cbb202306
|
Several tooltip fixes
|
2013-03-20 03:31:01 +01:00 |
|
scrawl
|
b9c3a4816d
|
Fix dialogue topics still being accessible in the history pane when they shouldn't be
|
2013-03-20 03:30:15 +01:00 |
|
scrawl
|
2509b34ace
|
Enabled bloodmoon weather
|
2013-03-20 02:48:10 +01:00 |
|
scrawl
|
6c1ff8caca
|
Merge branch 'master' into next
Conflicts:
apps/openmw/mwworld/weather.cpp
components/fileorderlist/model/datafilesmodel.cpp
|
2013-03-20 02:29:03 +01:00 |
|
scrawl
|
21cc7483e4
|
Fix broken weather transitions
|
2013-03-20 01:20:56 +01:00 |
|
Glorf
|
3bd545ed8e
|
In-console nonexistent class fix
|
2013-03-19 21:55:37 +01:00 |
|
Glorf
|
dd11ae04ee
|
Console code cleaned
|
2013-03-19 17:25:41 +01:00 |
|
Glorf
|
f5bf7254a8
|
Minor console selection improvements
|
2013-03-18 23:46:17 +01:00 |
|
Glorf
|
a07c910d0b
|
Feature #535: Console object selection improvements
|
2013-03-18 21:33:12 +01:00 |
|
Marc Zinnschlag
|
e4ed5b836e
|
added ondeath script function
|
2013-03-18 11:04:47 +01:00 |
|
Marc Zinnschlag
|
fd2c07a6f4
|
delete death events on adding an actor to the scene
|
2013-03-18 10:54:47 +01:00 |
|
Marc Zinnschlag
|
61cb0f98a6
|
keep track of death events
|
2013-03-18 10:47:09 +01:00 |
|
Marc Zinnschlag
|
08f6d04960
|
constness fixes
|
2013-03-18 08:29:40 +01:00 |
|
Marc Zinnschlag
|
19c3b5516d
|
Merge remote-tracking branch 'glorf/fallbacks-next' into next
|
2013-03-18 08:14:25 +01:00 |
|
scrawl
|
95e1cdc07d
|
Move getArmorRating to MWWorld::Class.
|
2013-03-17 22:29:12 +01:00 |
|
scrawl
|
c66675b599
|
Fix the 'Take all' button taking equipped items when stealing
|
2013-03-17 22:28:28 +01:00 |
|
Glorf
|
5922637c58
|
Unblocked Solstheim weather that should work now.
|
2013-03-17 20:12:26 +01:00 |
|
Glorf
|
f3fd3a7691
|
Much more moons fallbacks
|
2013-03-17 19:36:14 +01:00 |
|
Glorf
|
1369090a80
|
More moons fallbacks, minor weather fixes
|
2013-03-17 14:50:02 +01:00 |
|
Glorf
|
6165cd2c6b
|
Moons fallbacks partially implemented
|
2013-03-17 14:22:30 +01:00 |
|
Glorf
|
ea7f386e7d
|
Access to Fallback via getFallback
|
2013-03-17 13:50:15 +01:00 |
|
greye
|
52ed451ae7
|
fix eraseStatic() assumptions
|
2013-03-17 08:36:15 +04:00 |
|
scrawl
|
c07b3ea61d
|
Text defines for npc race, class, and faction should use the translated name
|
2013-03-17 04:20:30 +01:00 |
|
scrawl
|
dd57eabc3e
|
Better use an enum for magic effect IDs
|
2013-03-16 23:28:26 +01:00 |
|
scrawl
|
1666bc7740
|
Armor rating
|
2013-03-16 22:53:33 +01:00 |
|
scrawl
|
e8b08326dc
|
Corrected Id, Race, Class, Faction and Cell select functions to do the exact opposite as before. That is how they are displayed in the CS, anyway.
|
2013-03-16 20:52:05 +01:00 |
|
scrawl
|
cebcbe11f8
|
Implemented service refusal
|
2013-03-16 20:32:21 +01:00 |
|
scrawl
|
c0b0227e8a
|
enchanting
|
2013-03-16 19:00:14 +01:00 |
|
scrawl
|
485b6c855a
|
Fix NPC race height not being applied
|
2013-03-15 16:44:35 +01:00 |
|
Marc Zinnschlag
|
66a2df68db
|
some cleanup
|
2013-03-15 10:26:04 +01:00 |
|
Glorf
|
727a598cbe
|
Last tabulator died
|
2013-03-15 10:32:03 +01:00 |
|
Glorf
|
542c1bcc53
|
Some other tabulators deleted
|
2013-03-15 10:28:39 +01:00 |
|
Glorf
|
e1c6c3fe02
|
Tabulators deleted
|
2013-03-15 10:22:02 +01:00 |
|
Glorf
|
521bebd2f4
|
Fallback system rewritten, added light fallbacks
|
2013-03-15 10:17:30 +01:00 |
|
Marc Zinnschlag
|
4de2a741ed
|
Merge remote-tracking branch 'scrawl/master'
|
2013-03-15 09:58:24 +01:00 |
|
scrawl
|
3e9cd0e2e3
|
Fix the back button on generate class result dialog advancing creation stage
|
2013-03-14 22:33:51 +01:00 |
|
Marc Zinnschlag
|
ef72894b81
|
Merge remote-tracking branch 'scrawl/alwaysrun' into next
|
2013-03-14 22:11:12 +01:00 |
|
scrawl
|
7ab236337b
|
Dialogue responses should be random only for persuasion results
|
2013-03-14 21:33:00 +01:00 |
|
scrawl
|
b36295cbb3
|
Removed a leftover
|
2013-03-14 21:10:22 +01:00 |
|
scrawl
|
5b943a965f
|
Handle always run in the inputmanager, instead of using forced stance.
|
2013-03-14 21:08:19 +01:00 |
|