Commit Graph

1490 Commits (2afe3f3e5735bb369826e2ad8542dc661f47ae24)

Author SHA1 Message Date
scrawl c64dc2c831 Terrain specular mapping: use a "_diffusespec" postfix to indicate specular information is present in the alpha channel. Use alpha directly instead of 1-alpha. 11 years ago
scrawl bfdca3b738 Fix needTangents not being set for cached/shared materials 11 years ago
scrawl aa855e9524 Include some required Ogre headers explicitely 11 years ago
scrawl 6f9113fe88 Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions 11 years ago
scrawl 7b33f6f2ac Detect crime of sleeping in other NPC's beds. ShowRestMenu needs to support an explicit/implicit reference for this. 11 years ago
scrawl 0285d18fc2 Respect items belonging to a faction 11 years ago
Sergey Shambir d5a0ff17fd MWScript: updated vmformat.txt, changed opcodes to fix sequence.
Opcodes for StartCombat, StopCombat, GetTarget now follow the last
previous opcode.
11 years ago
Sergey Shambir 5c7e39a92f Implemented script commands StartCombat, StopCombat, GetTarget.
Also renamed one field of AIWander class because it's not longer
unknown.
11 years ago
Marc Zinnschlag fefaec5804 Merge remote-tracking branch 'scrawl/savedgame' into savedgame 11 years ago
scrawl 4ad43fdf92 Closes #1088: Quick&dirty fix for NIF filters not working properly with some mods 11 years ago
Marc Zinnschlag 43dd3b8ef2 removed redundant deletion flag from CellRef 11 years ago
scrawl 62774fcc4a Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp
11 years ago
scrawl b3764c504a Implement GetPcJumping instruction 11 years ago
scrawl c004fb778f Get rid of underscore defines. They are reserved by the standard. 11 years ago
scrawl b8e9343764 Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 11 years ago
scrawl 14b70a3ce6 Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead) 11 years ago
scrawl 2a7d610f87 Implement GetSpellReadied instruction 11 years ago
scrawl 55c5d7cee4 Implement Resurrect instruction 11 years ago
scrawl b4230f716e Implement RemoveEffects instruction 11 years ago
scrawl 7d8ca91286 Implement RemoveSpellEffects instruction 11 years ago
scrawl 366801f3d5 Implement explodeSpell instruction (like Cast, with caster = target) 11 years ago
scrawl 93e1a2df73 Implement Cast script instruction (shrines work now) 11 years ago
scrawl 29acc3f722 Fix particles being too small. Looks like this should actually be size*2. 11 years ago
Marc Zinnschlag a6e6411686 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 783c501d70 Some checks to prevent bound item abuse 11 years ago
Marc Zinnschlag e1355be47c Merge remote-tracking branch 'lgro/valgrind_warnings' 11 years ago
Lukasz Gromanowski 1ce4663065 Updated compiler opcodes for COE, and setHello.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl 86b2211932 Don't warn about NiFlipController (already implemented) 11 years ago
scrawl 764ec9bc5f Closes #716: Use the particle controller's size instead of NiAutoNormalParticlesData particle radius. Same as NifSkope now. 11 years ago
scrawl 07a9b7623a Enable skeleton-based bounding boxes added in Ogre 1.10 11 years ago
scrawl 254eba350e Not handling interpolation type should be an error, since it will fail reading the next record if it hasn't read the previous one completely. 11 years ago
Lukasz Gromanowski 50b6e828cc Added asserts in Interpreter::installSegmentX methods.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl f3a7321a43 Closes #856: More aggressive supression of skeleton base: only create for keyframe controllers, not any controllers 11 years ago
Lukasz Gromanowski 60fb75b03a Fixed valgrind warning about uninitialized variable:
==16814== Conditional jump or move depends on uninitialised value(s)
==16814==    at 0xA945B8: Terrain::QuadTreeNode::update(Ogre::Vector3 const&, Loading::Listener*) (quadtreenode.cpp:269)
==16814==    by 0xA94A77: Terrain::QuadTreeNode::update(Ogre::Vector3 const&, Loading::Listener*) (quadtreenode.cpp:354)
==16814==    by 0xA77541: Terrain::World::update(Ogre::Vector3 const&) (world.cpp:159)
==16814==    by 0x6EBA17: MWRender::RenderingManager::requestMap(MWWorld::CellStore*) (renderingmanager.cpp:649)
==16814==    by 0x8A25C4: MWWorld::Scene::loadCell(MWWorld::CellStore*, Loading::Listener*) (scene.cpp:157)
==16814==    by 0x8A2CEA: MWWorld::Scene::changeCell(int, int, ESM::Position const&, bool) (scene.cpp:296)
==16814==    by 0x8A2DE0: MWWorld::Scene::changeToExteriorCell(ESM::Position const&) (scene.cpp:440)
==16814==    by 0x85AC17: MWWorld::World::changeToExteriorCell(ESM::Position const&) (worldimp.cpp:761)
==16814==    by 0x927E38: OMW::Engine::prepareEngine(Settings::Manager&) (engine.cpp:436)
==16814==    by 0x92843D: OMW::Engine::go() (engine.cpp:483)
==16814==    by 0x6C6B3F: main (main.cpp:279)
==16814==  Uninitialised value was created by a heap allocation
==16814==    at 0x4C27CC2: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==16814==    by 0xA93E60: Terrain::QuadTreeNode::createChild(Terrain::ChildDirection, float, Ogre::Vector2 const&) (quadtreenode.cpp:178)
==16814==    by 0xA7733E: Terrain::World::buildQuadTree(Terrain::QuadTreeNode*) (world.cpp:139)
==16814==    by 0xA76B18: Terrain::World::World(Loading::Listener*, Ogre::SceneManager*, Terrain::Storage*, int, bool, bool) (world.cpp:94)
==16814==    by 0x6EC6EB: MWRender::RenderingManager::enableTerrain(bool) (renderingmanager.cpp:1013)
==16814==    by 0x8A2A00: MWWorld::Scene::changeCell(int, int, ESM::Position const&, bool) (scene.cpp:206)
==16814==    by 0x8A2DE0: MWWorld::Scene::changeToExteriorCell(ESM::Position const&) (scene.cpp:440)
==16814==    by 0x85AC17: MWWorld::World::changeToExteriorCell(ESM::Position const&) (worldimp.cpp:761)
==16814==    by 0x927E38: OMW::Engine::prepareEngine(Settings::Manager&) (engine.cpp:436)
==16814==    by 0x92843D: OMW::Engine::go() (engine.cpp:483)
==16814==    by 0x6C6B3F: main (main.cpp:279)

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Marc Zinnschlag 56a80da70c Merge remote-tracking branch 'ace/win-fix' 11 years ago
Marc Zinnschlag 456b41f05b Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl c0dba2834b Closes #855: Don't try to look up bone if there's no skeleton 11 years ago
Alexander "Ace" Olofsson b50151cb38 Quick build fix for windows 11 years ago
Marc Zinnschlag f1be4656ec Merge remote-tracking branch 'lgro/issue1042_TES3_header_data_wrong_encoding' 11 years ago
Marc Zinnschlag 60a8a9e684 Merge remote-tracking branch 'scrawl/master' 11 years ago
Lukasz Gromanowski 9b73d23139 Fix warning about uninitialized variable inside stream.peak():
openmw/mwgui/bookpage.cpp:394:13: warning: ‘*((void*)& stream +24)’ may be used uninitialized in this function [-Wmaybe-uninitialized]

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl 6d47d710a0 Reimplement NiGeomMorpherController using Ogre's pose animation system 11 years ago
Marek Kochanowicz 03235bf0a2 NPC. Still WIP. 11 years ago
scrawl a9526622b1 Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does. 11 years ago
scrawl 9877db413c Connect particle systems to the particle node, not the emitter node 11 years ago
scrawl eab2c89346 Issue #983: Fix controllers to affect objects attached to the base node 11 years ago
scrawl 5931fdcbde Implement NiBillboardNode. Flags not handled yet. 11 years ago
scrawl 33389b9b63 XDG compliant paths 11 years ago
scrawl aef0fd1460 Rename some path methods 11 years ago
scrawl e68e2f82a2 Implement DarkTexture slot. Fix an issue with incorrect transparency override when base texture is empty. 11 years ago
scrawl 0050e6e67b Support materials with no base (diffuse) texture (should be white). Support alternate UV set for diffuse texture. 11 years ago
scrawl c5c3248376 Compile fixes for Ogre 1.10 11 years ago
scrawl 6d27ebabb6 Integrate AddGlow with material controllers 11 years ago
Marek Kochanowicz e4e7d50623 Added creatureCheck. I don't know meaning of all data fields here. 11 years ago
Lukasz Gromanowski 18a9878bdd Fixes #1042: TES3 header data wrong encoding
Changed loading of HEDR structure from all-in-once to field-by-field
so author and descryption could be converted to UTF-8.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl 5fd98d7c3a Add an assertion 11 years ago
scrawl 18c002a21d Fix an awful typo. 11 years ago
Marc Zinnschlag c22e38f825 removing 255 content file limitation 11 years ago
scrawl 19e5978a01 Merge branch 'master' of https://github.com/zinnschlag/openmw
Conflicts:
	apps/openmw/main.cpp
11 years ago
Marc Zinnschlag 1cf1d49bc4 fix to content file reading error reporting in case of missing dependency 11 years ago
Marc Zinnschlag bf4ffe94dc fixed a memory leak in the script record 11 years ago
Marc Zinnschlag 3590fa40bd store global script state in saved game files 11 years ago
scrawl 530d06ab54 Remove unused code 11 years ago
scrawl 0c3c3ed8e9 Fix wind gravity affector 11 years ago
Marc Zinnschlag 77a2179d1e Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 57a33c957e Add possibly missing include 11 years ago
scrawl 37a7ee8fcd Set alpha value of character animations according to Invisibility / Chameleon effects. 11 years ago
Lukasz Gromanowski 594cc693b2 Fixes #1006: Many NPCs have 0 skill
Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl 9fcb4fad5c Implement NiFlipController 11 years ago
scrawl 51a9f0111c Implement NiAlphaController and NiMaterialColorController 11 years ago
scrawl 1624e0fd8a Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine. 11 years ago
Marc Zinnschlag ef8c0fab73 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl c5e543b91b Implement NiGeomMorpherController 11 years ago
Marc Zinnschlag 030c733e2d Merge branch 'master' into savedgame
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	files/settings-default.cfg
11 years ago
Marc Zinnschlag 674931a851 remove terminating 0 from strings read from ESM records 11 years ago
Lukasz Gromanowski bfd79bfbe6 Various fixes for CppCheck warnings.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Marc Zinnschlag 07f692bdd2 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 062ea627b3 Add parallax mapping for objects 11 years ago
scrawl 69c0bb1723 Add normal, specular & parallax mapping for terrain 11 years ago
Alexander "Ace" Olofsson 47c60a7037 Fix C4716 (Must return a value) error on Windows MSVC 11 years ago
scrawl 3a82f8c193 Fix incorrect log file name for launcherOgre.log 11 years ago
Marc Zinnschlag e269c9e689 changed a few sub record names to make them more unique 11 years ago
Marc Zinnschlag 7d8e3ac651 fixed QuestState::load/save 11 years ago
Marc Zinnschlag 16e2d67b1f added overloaded start/endRecord functions to ESMWriter 11 years ago
Marc Zinnschlag eec9821cd8 added records for storing journals in saved game files 11 years ago
pvdk 1512ac11ad Fixed the content selector checkboxes appearing as partially checked 11 years ago
Marc Zinnschlag 750133c0dd one more fix to SavedGame record saving 11 years ago
scrawl e7ad503e30 Merge branch 'particles' into projectiles 11 years ago
Marc Zinnschlag e432ab5e8a fixed static problem in Land recrod save function 11 years ago
Marc Zinnschlag b40c0f2a07 one more fix to SavedGame record saving 11 years ago
scrawl 9f5ff033d7 Handle the "GetLOS" alias for GetLineOfSight 11 years ago
scrawl 58dce88c7d Handle the "tai" alias for ToggleAI 11 years ago
scrawl 6b81fd78f1 Particle improvements: Handle LocalSpace flag. Attach particle systems to the base node, since they need to be relative to that when LocalSpace is enabled. Get the bone in emitters/affectors so that resulting particle positions are the same. TODO: Fix Controllers to affect particle systems. 11 years ago
Marc Zinnschlag 1ecadccb28 fixed save function of SavedGame record 11 years ago
Marc Zinnschlag 67cd0887e6 added description field to saved game record; make use of description in GUI 11 years ago
Marc Zinnschlag fc1501a510 store character profile information in saved game file 11 years ago
Marc Zinnschlag d6e2701dd6 changed played time data type from float to double 11 years ago
scrawl 3452bd2e0b Add glow effect for enchanted items 11 years ago
Marc Zinnschlag 9487bd33c3 removed broken save function from ESMWriter 11 years ago
Marc Zinnschlag 4c61deca8d fixed save code for SavedGame record 11 years ago