scrawl
2bcbc6ab7d
Potential crash fix, either way should have a better error message now
11 years ago
scrawl
ec64f1a53a
Reset accumulation root when its animation finishes
...
Fixes a position flicker after standing up from knockdown.
11 years ago
scrawl
ee098de0a6
Don't ignore lighting values of particles not attached to a character
11 years ago
scrawl
b259c5def2
Make GetFactionReaction garbage argument optional
11 years ago
scrawl
3d9bdad8ba
Correct run speed for creatures (by Hrnchamd - Fixes #1136 )
11 years ago
scrawl
7f1d0fc2a2
Fix disposition for npcs in same faction, by Hrnchamd
11 years ago
scrawl
8a8ecce1e5
Fix some uninitialized data written to savegames
11 years ago
scrawl
e274314548
Ignore alpha modifier for particle materials
...
This makes the tx_ash_flake.dds particles from ashcloud.nif appear.
11 years ago
scrawl
693a097b21
Implement idlestorm animation (Feature #41 )
11 years ago
scrawl
1c157b86f6
Fix dead bodies blocking hits (again)
11 years ago
scrawl
36135293e8
Fix moving object from an inactive to another inactive cell
11 years ago
scrawl
b52977e44c
Add dummy Face implementation for now (Bug #1541 )
11 years ago
scrawl
36132e054a
Implement ashstorm, blightstorm, snow and blizzard effects (Feature #41 )
11 years ago
scrawl
30be59c029
Implement auto-adjusting of particle emit rate
...
This makes ashcloud.nif and blightcloud.nif work properly.
11 years ago
scrawl
1d46ac19ff
Fix being able to activate through terrain
11 years ago
scrawl
750d8b5589
Allow garbage integer argument for addSpell ( Fixes #1539 )
11 years ago
scrawl
320ab1b2c1
Don't say voice when using startcombat for a dead actor ( Fixes #1542 )
11 years ago
scrawl
0b34d8d2fd
Add support for animated collision shapes ( Fixes #1549 )
11 years ago
scrawl
64a4c2785e
Fix water walking
11 years ago
scrawl
8df0effcf5
Remove unused string
11 years ago
scrawl
d296c6e9b7
Handle fog density values of 0 (Bug #1549 )
11 years ago
scrawl
cbec0ffaee
Exception fix
11 years ago
scrawl
baf490a2b5
Change to btCylinderShape
11 years ago
scrawl
33ed11d8e6
Physics: Use capsule shapes for actors if possible ( Fixes #1437 )
11 years ago
scrawl
e23a7694f3
Don't throw exception when using ModDisposition on creatures ( Fixes #1548 )
11 years ago
scrawl
0bed6d9d56
Physics: Recognize BBoxCollision flag, but don't use it for raycasting ( Fixes #1349 )
11 years ago
scrawl
e002acdeae
Physics: Create actor shapes outside of BulletNifLoader
...
This will allow to create a specialised shape instead, such as a capsule, which tends to work better for character controllers.
11 years ago
scrawl
98329a94b4
Add case sensitivity workaround for spine bones ( Fixes #1547 )
11 years ago
scrawl
a4ce9d6a7f
Always show the script name when a script fails to compile
11 years ago
scrawl
7bf7daa846
Fix exception (getline will trigger failbit on the last line)
11 years ago
scrawl
9a26cf22e6
Implement toggleMenus
11 years ago
scrawl
ad0a182b7e
Improve error message for unknown cells
11 years ago
scrawl
091f9a8fdc
Optimize global map render slightly
11 years ago
scrawl
8eab3abb15
Fix initial view offset for large world maps ( Fixes #1523 )
11 years ago
scrawl
218f916d6d
Savegame: Don't write stat modifiers that are zero
11 years ago
scrawl
11b05c352f
Fix exception when casting Bound Gloves spell
11 years ago
scrawl
c69a311ad8
Disable lighting for particles
...
Fixes magic cast visuals being too dark depending on the environment.
11 years ago
scrawl
4648524df4
Improve getLOS (use eye level). Also, don't crash when used with non-actors.
11 years ago
scrawl
185ff279a3
Add missing sound effect for mages guild transport
11 years ago
scrawl
cc3c6ae7b8
Fix very slow movement on some creatures, e.g. rats (Bug #1136 )
...
Neither fAthleticsRunBonus, fBaseRunMultiplier or the creature's athletics skill (i.e. Combat stat) have any effect on the run speed (tested by setting those to absurd values). The new formula is just a guess and doesn't seem to be completely accurate.
11 years ago
scrawl
6760f4c897
Make cached GMSTs in MWClass::Npc/Creature safer
11 years ago
scrawl
4234c70232
Savegame: Disable CustomData load optimization for npcs and creatures for now to preserve compatibility (still enabled for containers)
11 years ago
scrawl
d878456d0f
Don't add an extra path separator
11 years ago
scrawl
c3e4160a0a
Don't crash in StatsWindow for invalid faction rank values
...
PcRaiseRank: don't allow to raise rank beyond max rank
11 years ago
scrawl
2193977eec
Savegame: Don't fill CustomData from ESM records if the savegame overwrites it anyway
...
This gets rid of some junk in ContainerStores (since clear() only sets count to 0 and doesn't really delete references), and significantly speeds up loading savegames (by about 80% in my test)
11 years ago
scrawl
4e71db7081
Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs.
11 years ago
scrawl
5645c9185b
Fix location of local data path
11 years ago
scrawl
8a4227ec38
Heal player while in jail
11 years ago
scrawl
9a6737073f
Fix broken swimdeath in first person
11 years ago
scrawl
224163e5a2
Fix console text becoming unreadable when selected ( Fixes #1530 )
11 years ago