scrawl
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f017fd6860
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Reduce includes in animation.hpp
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2015-06-14 23:13:26 +02:00 |
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scrawl
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cad18969e3
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
apps/openmw/mwmechanics/aitravel.cpp
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2015-06-14 16:32:13 +02:00 |
|
scrawl
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d4c45efb2b
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Remove useless #undef's for windows now that we have NOMINMAX flag
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2015-06-12 04:39:44 +02:00 |
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dteviot
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cb8ca2f03a
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Moved logic for building a Sync'ed path from AiCombat to PathFinding.
Is now used by AiFollow, which should fix "running in circles" bug caused when recalc a path and closest way point is the one NPC has just passed.
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2015-06-11 18:31:35 +12:00 |
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dteviot
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6d7e6cd30c
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AiTravel logic merged into AiPackage.
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2015-06-11 18:28:31 +12:00 |
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scrawl
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4c09ecef72
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Normalize fixes
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2015-06-05 03:41:10 +02:00 |
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scrawl
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a0b0ae9bd1
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Remove an unused variable
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2015-06-04 21:51:24 +02:00 |
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scrawl
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78ac37b52a
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Remove BOOST_STATIC_ASSERT to fix clang warnings
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2015-06-04 20:11:40 +02:00 |
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scrawl
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4bb3cbf0fb
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Remove last remains of Ogre
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2015-06-03 23:04:35 +02:00 |
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scrawl
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b70383d127
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Remove last remains of Ogre math
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2015-06-03 21:37:21 +02:00 |
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scrawl
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2eec0caca0
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Remove dependency on Ogre::StringConverter
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2015-06-03 19:59:54 +02:00 |
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scrawl
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7bacb9418d
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Various math code ported to osg
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2015-06-03 19:41:19 +02:00 |
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scrawl
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974fda5bde
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
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2015-06-03 03:18:29 +02:00 |
|
scrawl
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58ebf57154
|
Apply a comment that got lost in the endless depths of my git stash
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2015-06-02 17:13:30 +02:00 |
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scrawl
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de8e5f0db1
|
Restore projectiles
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2015-06-01 21:41:13 +02:00 |
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scrawl
|
ccd95419e5
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Restore various raycasting
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2015-06-01 01:57:15 +02:00 |
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scrawl
|
71bafcb52b
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Restore head tracking
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2015-05-31 18:04:14 +02:00 |
|
Marc Zinnschlag
|
9f0ccdc37a
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Merge remote-tracking branch 'scrawl/master'
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2015-05-31 11:05:43 +02:00 |
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scrawl
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a066b24303
|
Restore WeaponAnimation
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2015-05-31 01:07:43 +02:00 |
|
scrawl
|
988a9cad58
|
getHitContact Head exception fix
|
2015-05-30 01:41:38 +02:00 |
|
scrawl
|
fd50be0fb8
|
Restore various gameplay
|
2015-05-30 01:00:24 +02:00 |
|
scrawl
|
af2f26d04d
|
Particle fixes
|
2015-05-29 20:45:27 +02:00 |
|
scrawl
|
f4ee805e3b
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Object animation fix
|
2015-05-28 15:44:58 +02:00 |
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scrawl
|
22f01b1232
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
|
2015-05-23 20:33:44 +02:00 |
|
scrawl
|
d1b6289cad
|
Don't teleport followers when using teleportation spells
|
2015-05-22 19:57:02 +02:00 |
|
Rohit Nirmal
|
396fba7fa9
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
2015-05-21 22:46:44 -05:00 |
|
scrawl
|
2235d2978b
|
Restore animation text key handling
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
ccab8cc9a1
|
Register Player in the PhysicsSystem
|
2015-05-12 17:40:42 +02:00 |
|
scrawl
|
47758c11cd
|
Readded collision objects and movement physics
|
2015-05-12 03:02:15 +02:00 |
|
scrawl
|
5abeab21ed
|
Various integer/floating point roll adjustments based on wiki
|
2015-05-11 16:55:09 +02:00 |
|
scrawl
|
9d86e5b028
|
GetSpellEffects returns true for active abilities (Fixes #2530)
|
2015-05-11 16:38:16 +02:00 |
|
scrawl
|
e1f4a7f647
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
|
2015-05-04 02:41:50 +02:00 |
|
Marc Zinnschlag
|
83a7eea2a9
|
Merge remote-tracking branch 'scrawl/master'
|
2015-05-03 09:54:32 +02:00 |
|
scrawl
|
9cf9c2876e
|
Pathgrid rendering
|
2015-05-02 22:45:39 +02:00 |
|
scrawl
|
bd8f0248f0
|
Player rendering
|
2015-05-01 18:21:50 +02:00 |
|
scrawl
|
83c6ba97c0
|
Disable skinning updates for actors beyond the AI processing distance
|
2015-04-30 00:10:24 +02:00 |
|
Rohit Nirmal
|
997347b01e
|
Silence -Wreorder warnings.
|
2015-04-28 18:48:02 -05:00 |
|
scrawl
|
0ff7b2ff11
|
MechanicsManager, frame update
|
2015-04-25 15:19:17 +02:00 |
|
scrawl
|
a3417a9c49
|
CharacterController compiles
|
2015-04-25 01:20:07 +02:00 |
|
scrawl
|
8c810e3620
|
Move rng to components
|
2015-04-22 17:58:55 +02:00 |
|
scrawl
|
e49b8fe690
|
Fix persuasion mechanics using player stats instead of NPC's (Fixes #2475)
|
2015-04-22 01:17:34 +02:00 |
|
scrawl
|
68f93294da
|
Port EffectManager
|
2015-04-19 17:55:56 +02:00 |
|
scrawl
|
1699759d12
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/view/render/cell.cpp
|
2015-04-19 02:29:16 +02:00 |
|
scrawl
|
c92592493e
|
OpenMW: create a window and render the starting cell(s)
|
2015-04-12 15:38:30 +02:00 |
|
scrawl
|
4e69e7cc0f
|
OpenMW compiles and runs w/o render window
|
2015-04-01 17:02:15 +02:00 |
|
dteviot
|
be6ee927b9
|
AiWander, use closest two points if distance is too small (Fixes #1317)
In AiWander, if wander distance is set too small to get two points, take the closest two points.
|
2015-03-28 20:05:54 +13:00 |
|
dteviot
|
63ab856024
|
Removed duplicated code.
|
2015-03-23 20:57:36 +13:00 |
|
dteviot
|
eb1090a1b6
|
Waypoint check only considers X & Y distance (Fixes #2423)
When pathfinder checks if actor has reached a waypoint, ignore actor's altitude.
|
2015-03-23 20:09:46 +13:00 |
|
scrawl
|
5cb61fa01c
|
Don't mark gold as stolen, adjust stolen tooltip (Fixes #2465)
|
2015-03-22 17:28:27 +01:00 |
|
Marc Zinnschlag
|
86d39cede9
|
Merge remote-tracking branch 'dteviot/Rng'
|
2015-03-15 22:04:26 +01:00 |
|