Marc Zinnschlag
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2de862126a
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moved resources group creation from Engine to bsa component
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11 years ago |
scrawl
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072dc6d438
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Feature #50: Implement marksman mechanics.
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11 years ago |
scrawl
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12de0afb03
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Feature #50: Spawn projectiles
Fix a bug in copyObjectToCell.
Make actor rotations more consistent.
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11 years ago |
cc9cii
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f36bea03ab
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Bug #1189 fix by scrawl
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11 years ago |
Marc Zinnschlag
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f1353dc84f
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Merge branch 'scene'
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11 years ago |
Marc Zinnschlag
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516a3b9abd
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close interior cell view when cell is deleted
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11 years ago |
Marc Zinnschlag
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0254a209f6
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some general cleanup
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11 years ago |
Marc Zinnschlag
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f04348fb8e
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do not offer view action for cells flagged as deleted
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11 years ago |
Marc Zinnschlag
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4a119c8f46
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ambient lighting in interior cells
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11 years ago |
Marc Zinnschlag
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7e0f0c8402
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fixed SceneWidget destructor
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11 years ago |
Marc Zinnschlag
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397921e457
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specialising WorldspaceWdiget into paged and unpaged subclasses
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11 years ago |
Marc Zinnschlag
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7386d3eb0b
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moved navigation into the WorldspaceWidget
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11 years ago |
scrawl
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e08f6c9ce3
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Bug #416: Copy framebuffer to a texture instead of not clearing
Potentially faster than the previous workaround, and should work for triple buffering too.
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11 years ago |
scrawl
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d0f98103e4
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Terrain: re-added "distant land=off" path
Still a hack, but the overhead of building and traversing the quad tree appears negligible.
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11 years ago |
scrawl
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83b6fcf22e
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Bug #416: Workaround for page flipping problem
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11 years ago |
scrawl
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1d926816b5
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Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
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11 years ago |
scrawl
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4328e08162
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Terrain: get rid of unneeded members
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11 years ago |
scrawl
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6a002d19b3
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Terrain: destroy no longer used materials
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11 years ago |
scrawl
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97c3efb3ba
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Terrain: decoupled Chunk from QuadTreeNode.
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11 years ago |
scrawl
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2a4e99c069
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Set StaticGeometry origin
Fixes an exception for coordinates far away from (0,0,0).
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11 years ago |
scrawl
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edb5a54092
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Include some more required Ogre headers explicitely.
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11 years ago |
scrawl
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195071efc7
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Terrain: geometry is now loaded in background threads.
TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled).
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11 years ago |
scrawl
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b3fed853ae
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Terrain: take cell world size into account for LOD selection
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11 years ago |
scrawl
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065b6d3331
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Terrain: moved ESM::Land load to earlier in the startup procedure
Required for background loading as we cannot load ESM::Land data from background threads.
|
11 years ago |
scrawl
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6c863486e1
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Terrain: fix an embarrassing copy&paste mistake.
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11 years ago |
scrawl
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8730b61362
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Render maps after *all* cells have finished loading
Still not fixing Bug #772, but at least this will allow for background loading of terrain.
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11 years ago |
scrawl
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64c9932597
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Terrain: remove hard dependency on shiny - can now be compiled without it (fixed function)
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11 years ago |
scrawl
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c9e349f60f
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Terrain: support alternate coordinate systems. Get rid of LoadingListener for now
|
11 years ago |
Bret Curtis
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ab224f93c9
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remove our stdint.h version that uses boost and force usage of system stdint.h
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11 years ago |
cc9cii
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5539c75ef0
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Typo fix to avoid divide by zero.
|
11 years ago |
cc9cii
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ce8d327e8e
|
Debug MSVC build of openmw needs number of sections beyond 2^16
|
11 years ago |
Marc Zinnschlag
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a264e86e13
|
subclasses scene widget for worldspace scenes
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11 years ago |
Marc Zinnschlag
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f9d2fde783
|
Merge branch 'openmw-29'
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
|
11 years ago |
Marc Zinnschlag
|
6101916b7d
|
bumped version number
|
11 years ago |
Marc Zinnschlag
|
0ae9cc0106
|
removed unused function
|
11 years ago |
Marc Zinnschlag
|
26c2f28879
|
replaced global world->scene menu item with individual view context menu items in cell and reference tables
|
11 years ago |
Marc Zinnschlag
|
6e8b9c88b2
|
changed name of default worldspace (should reduce chance of a name conflict)
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11 years ago |
Marc Zinnschlag
|
55195f819a
|
changed edit requests from row index format to UniversalId/hint format
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11 years ago |
Marc Zinnschlag
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797f5527ee
|
added hint parameter for UniversalId viewing requests
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11 years ago |
Marc Zinnschlag
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cb3994281c
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changed UniversalId::Type_Scene from index to string ID argument (argument is the worldspace)
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11 years ago |
Marc Zinnschlag
|
ca30f2af3d
|
minor fix
|
11 years ago |
Marc Zinnschlag
|
536a0e0ab0
|
added orbit navigation mode
|
11 years ago |
Marc Zinnschlag
|
0e0d2331d6
|
updated changelog
|
11 years ago |
Marc Zinnschlag
|
a6e80205e1
|
Merge remote-tracking branch 'cc9cii/branch_0_29_fixes' into openmw-29
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11 years ago |
cc9cii
|
46867ec0cf
|
Fix file handles being left open on windows builds
|
11 years ago |
scrawl
|
a99aa15d14
|
Fix a copy&paste mistake leaving start rotation uninitialized
|
11 years ago |
Marc Zinnschlag
|
4d3abeedcb
|
keep camera upright in 1st person mode
|
11 years ago |
Marc Zinnschlag
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ae637d6abc
|
rolling
|
11 years ago |
Marc Zinnschlag
|
0926501717
|
Merge remote-tracking branch 'cc9cii/branch_0_29_fixes' into openmw-29
|
11 years ago |
Marc Zinnschlag
|
4eea2c7a86
|
added free navigation mode
|
11 years ago |