scrawl
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bc04989448
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Remove unused uniforms
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2016-06-17 00:20:53 +02:00 |
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scrawl
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8e23c37668
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Flip the parallax offset Y component based on tangent parity (Bug #3440)
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2016-06-16 18:07:10 +02:00 |
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scrawl
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6a1fd05074
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Fix the coordinate frame for eyeDir, minor cleanup (Bug #3440)
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2016-06-16 17:32:27 +02:00 |
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scrawl
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b59b2c6d6d
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Move to parallax.glsl
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2016-03-22 21:46:15 +01:00 |
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scrawl
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157c11398d
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Add terrain parallax mapping
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2016-03-22 21:46:15 +01:00 |
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scrawl
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0db7163363
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Add specular mapping for terrain
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2016-02-20 19:55:08 +01:00 |
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scrawl
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6000e48bba
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Add terrain shaders and normal map support
Textures with _n filename suffix are automatically recognized as terrain normal maps.
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2016-02-19 01:37:30 +01:00 |
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