Lukasz Gromanowski
34513cf16b
Added support for code coverage checking and unittests.
...
Added support for code coverage checking with gcov and
unittests with Google C++ unittest and GMock frameworks.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
13 years ago
Marc Zinnschlag
e9b80c34fe
Merge remote-tracking branch 'greye/rc0-17'
13 years ago
greye
e6c3e0744e
tvm update and fix
13 years ago
Nikolay Kasyanov
609a45258b
updated changelog with newly created bug for laggy input on OS X
13 years ago
greye
5b2b378f25
tvm script instruction
13 years ago
Marc Zinnschlag
d1656b2f5d
Merge remote-tracking branch 'greye/player_control'
...
Conflicts:
apps/openmw/mwrender/player.cpp
13 years ago
Marc Zinnschlag
3036b63175
Merge remote-tracking branch 'scrawl/master'
13 years ago
Marc Zinnschlag
98219323b7
Merge remote-tracking branch 'mmd/vsdebugfixes'
13 years ago
greye
3f3972eb3b
no vanity in gui mode (thanks scrawl)
13 years ago
greye
d2b451eb7d
entering vanity mode
13 years ago
greye
b6954a4e8d
use the same height on non-1st person modes
13 years ago
scrawl
8817a9634c
don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone)
13 years ago
Michael Mc Donnell
7952d38e6c
Use debug dlls when debugging in vs2010 (try 2)
...
Using the Debug build in vs2010 is not working because the debug dlls are
not loaded when debugging. The reason they are not loaded is that
CMAKE_BUILD_TYPE is not defined when doing multiple builds. This in turns
causes OGRE_PLUGIN_DEBUG_SUFFIX not to be set. This patch makes sure that
OGRE_PLUGIN_DEBUG_SUFFIX is always set but only used when debugging.
It also defines DEBUG to make it easier turn things on and off when
debugging.
There are still other bugs that have broken Debug mode in vs2010 but those
will be addressed in other patches.
13 years ago
Marc Zinnschlag
296b61f476
updated changelog
13 years ago
Marc Zinnschlag
3112bfb54f
incremented version number
13 years ago
Marc Zinnschlag
1da56e2832
removed some unused variables
13 years ago
greye
7303d595dd
resolving conflicts
13 years ago
greye
4f10138a04
using real player sight angles on ray cast
13 years ago
greye
0e6e141fd4
camera control related script instructions
13 years ago
greye
60fb1e8df6
fix sky in preview mode movement
13 years ago
greye
6961830efb
using real player eye direction when moving
13 years ago
greye
e8fc942bef
reverse Z-axis rotation to make doors happy
13 years ago
greye
40c7a850bf
fix pmove BB shape origin
13 years ago
greye
a453a7f035
camera adjustment, fix view mode on start
13 years ago
scrawl
34f796c38e
removed the far clip distance hack which is not needed anymore
13 years ago
scrawl
b97b3d7b71
fix sky position when reflection is enabled, fix delay in sky reflection
13 years ago
greye
575244bd35
fix SkaManager issue
13 years ago
greye
783e81afc3
fix 1st/preview/1st change; 1st invisible model
13 years ago
greye
392e6efcb5
initial player rendering
13 years ago
greye
6f87c0c36d
preview mode, advanced vanity support
13 years ago
greye
fe1a9ac3c5
poor camera with some fixes
13 years ago
greye
db94018865
far better camera movement
13 years ago
greye
a7aeda9a3b
initial vanity mode support
13 years ago
greye
c46eeaa100
initial 3d-person camera support
13 years ago
Marc Zinnschlag
2a11a28e81
Revert "Use debug dlls when debugging in vs2010"
...
This reverts commit ebe131b326
.
13 years ago
Marc Zinnschlag
7610a330ef
Merge remote-tracking branch 'edmondo/master'
13 years ago
Edmondo Tommasina
d576985019
credits.txt: fix name
13 years ago
Marc Zinnschlag
573cc169a1
Merge remote-tracking branch 'mmd/vsdebugfixes'
13 years ago
Michael Mc Donnell
ebe131b326
Use debug dlls when debugging in vs2010
...
Using the Debug build in vs2010 is not working because the debug dlls are
not loaded when debugging. The reason they are not loaded is that
CMAKE_BUILD_TYPE is not defined when doing multiple builds. This in turns
causes OGRE_PLUGIN_DEBUG_SUFFIX not to be set. This patch makes sure that
OGRE_PLUGIN_DEBUG_SUFFIX is always set but only used when debugging.
There are still other bugs that have broken Debug mode in vs2010 but those
will be addressed in other patches.
13 years ago
Marc Zinnschlag
f9693ab33a
Merge remote-tracking branch 'scrawl/shadersystem'
13 years ago
Marc Zinnschlag
c015283679
Merge remote-tracking branch 'pvdk/fontfix'
13 years ago
Marc Zinnschlag
0a82185cf7
Merge remote-tracking branch 'pvdk/credits'
13 years ago
scrawl
4ae0a5c02e
fix silhouettes around objects above the water
13 years ago
Pieter van der Kloet
9501e133f5
Updated the EB Garamond font to a higher-resolution version
13 years ago
Pieter van der Kloet
b1bd2aab74
Added font creators and a formulae researcher to credits.txt
13 years ago
Michael Mc Donnell
b373d0ec7b
Correct struct to class in forward declarations
...
Fixes http://bugs.openmw.org/issues/362
13 years ago
scrawl
97c45455fd
fix WindowManager destruction
13 years ago
Marc Zinnschlag
c4bf6214db
Merge remote branch 'scrawl/master'
13 years ago
Marc Zinnschlag
88e70cb5bd
Merge branch 'decouple'
13 years ago
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
13 years ago