Commit graph

93 commits

Author SHA1 Message Date
David Cernat
413893aa51 [General] Implement PlayerAnimPlay packet 2017-10-27 09:10:29 +03:00
David Cernat
50d5fffb7f [General] Add and implement PlayerQuickKeys packet 2017-10-25 07:21:00 +03:00
David Cernat
0e2038f045 [General] Record and get player positions before their last cell change 2017-08-04 21:45:52 +03:00
Unknown
bfbfbeac43 Added networking and saving for custom spells 2017-07-31 03:45:47 +10:00
David Cernat
8b79cdd4f4 [Server] Document script functions, part 3
Also reorder functions in Cells and CharClass so they are consistent with the rest.
2017-07-25 18:07:09 +03:00
David Cernat
43a3daf0aa [General] Add & implement PlayerShapeshift packet for werewolf states 2017-07-15 09:02:19 +03:00
David Cernat
ad9fa0631a [General] Rename jailText to jailEndText and add jailProgressText in PlayerJail 2017-07-13 20:13:28 +03:00
David Cernat
e36c0afc59 [General] Send faction reputation via PlayerFaction packets 2017-07-13 13:36:00 +03:00
David Cernat
083b46394d [General] Add ignoreJailSkillIncreases to PlayerJail packets 2017-07-12 18:24:37 +03:00
David Cernat
5962570c48 [General] Add jailText to PlayerJail packets 2017-07-12 16:39:31 +03:00
David Cernat
3280f0c5ee [General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions

Remove connection between PlayerResurrect and jailing
2017-07-11 13:34:09 +03:00
David Cernat
3529f9b090 [General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand 2017-07-10 12:33:53 +03:00
David Cernat
4e74910fdb [General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
2017-07-08 12:27:48 +03:00
David Cernat
2c05b7f747 [Server] Rename InitiateEvent() into InitializeEvent() for consistency 2017-07-07 08:12:48 +03:00
David Cernat
1d504a665f [General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets 2017-07-05 07:06:33 +03:00
David Cernat
60574ae667 [General] Implement jail time as a death penalty 2017-07-03 15:45:21 +03:00
David Cernat
71313c5aa6 [General] Implement PlayerMap packet, part 1 2017-07-03 09:28:27 +03:00
David Cernat
1f682749d6 [General] Add optional notes to PasswordDialogs 2017-07-02 13:07:36 +03:00
Koncord
fcccd7b665 [General] Remove creatureStats.mDead from packets 2017-06-27 15:03:41 +08:00
David Cernat
813a3c89c4 [General] Implement PlayerBook packet to track skill books read 2017-06-27 08:27:14 +03:00
David Cernat
b3b73c5cd2 [General] Implement resurrection at nearest shrine or temple 2017-06-27 01:01:45 +03:00
David Cernat
78f29302ef [General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
2017-06-23 08:12:32 +03:00
David Cernat
ebf7740969 [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 2017-06-20 05:28:45 +03:00
Koncord
6192543381 [General] Move bracket to the right position 2017-06-15 13:06:07 +08:00
David Cernat
70d9374a6a [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
David Cernat
5b23da8e1c [General] Rename unused PlayerRegionChange packet into PlayerKillCount 2017-06-10 12:01:37 +03:00
David Cernat
ee5c9b65c5 [General] When changing region, send new region name in PlayerCellChange 2017-06-10 11:43:40 +03:00
David Cernat
34378fbb4f [General] Make coding style consistent 2017-06-08 23:34:56 +03:00
Koncord
556bf18535 [General] Minor improvements for player packets
Add compression, remove useless loop iterations
2017-06-03 02:23:34 +08:00
Koncord
ad873e16b8 [Client] Limiting updates to ~64 per second 2017-06-02 21:20:35 +08:00
Koncord
7e5e877fda [General] Pack player->direction.pos to 1 byte 2017-06-02 20:16:23 +08:00
Koncord
dded330cc4 [General] Get rid Z axis in direction.pos 2017-06-02 18:33:59 +08:00
Koncord
ae9e5750ac [General] Aggressive compression of rotations 2017-06-02 17:20:34 +08:00
Koncord
3905e0dae9 [General] Get rid direction.rot again 2017-06-02 15:44:51 +08:00
David Cernat
068a45be87 [General] Synchronize player & NPC rotation animations 2017-05-30 12:08:58 +03:00
David Cernat
27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
Koncord
f6fba70a4e [General] Use compression for Position packets 2017-05-28 14:57:30 +08:00
Koncord
24d4e1c222 [General] Remove useless PacketSendMyID 2017-05-26 02:40:49 +08:00
David Cernat
7ec431ce3d [General] Make packet style more consistent 2017-05-24 22:09:35 +03:00
David Cernat
11369f6513 [General] Implement sending and reading of PlayerTopic packets 2017-05-24 21:43:34 +03:00
David Cernat
08de349133 [General] Add placeholders for PlayerTopic & ObjectTrap packets 2017-05-24 19:01:28 +03:00
Koncord
956b573323 [General] Use different ordering channels for packets 2017-05-19 20:02:16 +08:00
David Cernat
e6983993c2 [General] Implement sending and reading of PlayerFaction packets 2017-05-18 19:27:20 +03:00
David Cernat
0189dbf916 [General] Make JournalItem consistent with other packet structs 2017-05-18 10:32:23 +03:00
David Cernat
ad388c7e12 [General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
2017-05-16 19:25:31 +03:00
David Cernat
4d81455020 [General] Rework and simplify death reasons so they work with NPCs 2017-05-05 22:16:31 +03:00
Koncord
9c7c0f9989 [General] Send creatureModel & useCreatureName via PacketPlayerBaseInfo 2017-05-01 21:14:30 +08:00
David Cernat
6a21ec1fdc [General] Rename PlayerPos into PlayerPosition 2017-04-25 22:11:33 +03:00
David Cernat
7b07d6651f [General] Add and use PlayerBounty packet and matching script functions 2017-04-25 21:24:39 +03:00
David Cernat
cc2250815d [General] Add packet data for attacks on and by Actors 2017-04-18 10:03:58 +03:00