Commit Graph

10765 Commits (469d2afffab85385aa0cb3b6beb4c2a20aa089ed)
 

Author SHA1 Message Date
scrawl 469d2afffa Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwgui/levelupdialog.cpp
11 years ago
scrawl d4ff17f1c5 Remove unused FLTV and NAM0 from CellRef 11 years ago
scrawl 4e0c133fb3 Add comment to Cell NAM0 (it's a RefId counter) 11 years ago
scrawl 7ae9bbb1a5 Implement iCrimeThresholdMultiplier 11 years ago
scrawl fc618cb3ea Use separate function for fatigue restoration during resting/waiting 11 years ago
scrawl 103325bfb8 Change HUD enemy health bar to use actorId 11 years ago
scrawl 07cfa2abd5 Set texture unit indices for GLSL ES 11 years ago
scrawl 75366b2e37 Implement CellRef's faction rank (rank requirement to use item) 11 years ago
scrawl ca45a63cf7 Close doors instantly when using Lock instruction 11 years ago
scrawl 2b57c7fa67 Use CellRef's global variable to disable owner (Fixes #1677) 11 years ago
Marc Zinnschlag 91afc2ebe7 Merge remote-tracking branch 'mikesc/bug1482' 11 years ago
Marc Zinnschlag 6b5f79a9ca Merge remote-tracking branch 'miroslavr/master' 11 years ago
Marc Zinnschlag ccf672630f Merge remote-tracking branch 'lgro/aicombat' 11 years ago
Michał Ściubidło e24173f94a Fix bug 1482:
- put powers on cooldown only when they are used succedsfully
11 years ago
scrawl 038a811f16 Rename travel window Ok button to Cancel (Fixes #1676) 11 years ago
Lukasz Gromanowski 171c61022d Added initialization of weapRange in AiCombat::execute().
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
MiroslavR 3b67e9b329 Rework level up dialog to behave more like vanilla 11 years ago
scrawl c0645d4978 Increase death count immediately on death (Bug #1588)
This is required for scripts using getDeadCount as reaction to onDeath that rely on the increased value.
11 years ago
scrawl d43c21a9fc Make NPCs react to being attacked by other actors (Fixes #1588) 11 years ago
scrawl 127add7623 Don't allow dialogue with werewolf NPCs 11 years ago
scrawl 10d4da7994 Fix date time in journal entries being off by one day (Fixes #1668) 11 years ago
scrawl 5629803a08 Implement correct armor mitigation mechanics 11 years ago
scrawl 804f1a5e59 Adjust combat mechanics
- Projectiles can not trigger critical hits
 - Critical hits are only possible if the target is not in combat (Fixes #1669)
 - Hand-to-hand deals damage to health during entire duration of knockdown animation (including standing up)
11 years ago
scrawl 90a96cd7d8 Fix bug where actors in combat with multiple other actors where not regarded as in combat with a specific actor 11 years ago
scrawl 1636fd66db Don't add creature base damage to weapon damage (UESP was wrong) 11 years ago
scrawl 6d794dac69 Add missing messagebox for spell lock and unlock success 11 years ago
scrawl 9897f14c3c Don't block when actor is paralyzed 11 years ago
scrawl 28a0899d2b Implement difficulty scaling (Fixes #1505) 11 years ago
scrawl 5bbf07976f Consider Shield spell effect for creature armor rating 11 years ago
scrawl 691ba02115 Reduce wepaon condition even if attack misses 11 years ago
MiroslavR 0f2305ae43 Clear selected spell when window manager is cleared 11 years ago
scrawl 63fd04882a Make sure crime gold discounts don't reduce price to zero 11 years ago
MiroslavR d5381e1bc4 Dynamically resize skill widgets to fit their contents (Fixes #1610) 11 years ago
scrawl 1320ac6983 Ensure non-negative particle life time, add size assertion 11 years ago
scrawl 192d5ca08f Allow overriding OGRE_PLUGIN_DIR in cmake command line 11 years ago
scrawl d4ffd30f98 Implement Rank filter with no faction given (Fixes #1660) 11 years ago
scrawl 4d39d77eaa Fix incompatible encoding names in ContentModel (bug uncovered by 41c17bccb6) 11 years ago
scrawl f9a39138cc Add missing endline 11 years ago
scrawl 2a510573b8 Remove unused implementation file 11 years ago
scrawl 41c17bccb6 Exit if an unknown encoding option is specified 11 years ago
scrawl 876af8f529 Fix not saved Attacked flag (Fixes #1657) 11 years ago
scrawl 08ce6ed7fb Attempt to restack item after repair or recharge (Fixes #1656) 11 years ago
scrawl 20a0040bdb Apply elemental shield magnitude to element resistance (Closes #1121) 11 years ago
scrawl 123157b216 Implement elemental shield damage to attacker (Feature #1121) 11 years ago
scrawl f43a10b7b9 Adjust disease contraction according to Hrnchamd's research 11 years ago
Marc Zinnschlag 1a1f5dfc4a added tooltips to dialgoue subview buttons 11 years ago
scrawl 5839691530 Check for container organic flag before checking weight (Fixes #1654) 11 years ago
scrawl 6cd739678a Fix dangling model pointer after reference cleanup (Fixes #1653) 11 years ago
Marc Zinnschlag 517b27e29a Merge branch 'toolbar' 11 years ago
Marc Zinnschlag 0430558c3c fixed focussed button in mode tool panel when panel is opened 11 years ago