Commit graph

15359 commits

Author SHA1 Message Date
David Cernat
4dbada69bf Merge pull request #332 from TES3MP/master while resolving conflicts 2017-11-10 08:50:28 +02:00
David Cernat
f2a6957e16 Merge pull request #331 from OpenMW/master while resolving conflicts 2017-11-10 08:43:50 +02:00
scrawl
9ecdcc187f Clarify a warning message refers to inventory objects 2017-11-08 00:26:09 +00:00
scrawl
95b3c1181a Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects (Fixes #4190) 2017-11-08 00:24:52 +00:00
scrawl
e42bd71081 Add missing WaitDialog::clear() (Fixes #4196) 2017-11-08 00:24:04 +00:00
Koncord
ca7f3f7450 [Client] Disable focus on <tab> for chat window 2017-11-07 11:44:08 +08:00
Koncord
64b531aa3c [Server] Remove redundant argument 2017-11-07 06:37:09 +08:00
Koncord
f377164db9 [Client] Fix build 2017-11-07 05:35:23 +08:00
Koncord
d15c674584 [General] Move getFilenameTimestamp() to Utils 2017-11-07 05:33:10 +08:00
scrawl
801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
Check the real distance to target in AIPursue (issue #4184)
2017-11-05 23:24:59 +00:00
Miloslav Číž
f98a821482 fix possible bug in aipursue 2017-11-05 23:46:15 +01:00
scrawl
87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
Wait a few seconds before getting up (fixes #3884)
2017-11-05 20:27:54 +00:00
scrawl
45993d3da2
Merge pull request #1529 from drummyfish/animfix
Stop character landing animation when turning (issue #4177)
2017-11-05 20:24:24 +00:00
Miloslav Číž
430d01a39a additional animation refactor 2017-11-05 20:19:47 +01:00
rexelion
de7a7d842b mTimeUntilWake is initialised in the constructor 2017-11-05 18:30:34 +00:00
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
Trigger OnActivate when item is picked up through the inventory (Issue #3726)
2017-11-05 15:35:39 +00:00
rexelion
48ec680f23 use game time instead of real time 2017-11-04 19:37:20 +00:00
Miloslav Číž
f34223fce9 check the real distance to target in aipursue 2017-11-04 20:02:21 +01:00
rexelion
ab66034ed1 use uniform_int_distribution instead of rand() 2017-11-04 02:15:56 +00:00
rexelion
ee2f3db9a8 fixed randomness 2017-11-04 01:31:15 +00:00
rexelion
8c2cc0f42f break invisibility first 2017-11-04 00:44:16 +00:00
rexelion
bcbfa5fe1e prevent activation, leave the rest to the script 2017-11-04 00:38:33 +00:00
rexelion
de83ad0116 use real time; wait random number of seconds 2017-11-04 00:24:09 +00:00
Koncord
0da44f69ad [Server] Isolate getModFolder() & getDataFolder() 2017-11-03 06:36:35 +08:00
Koncord
062d6a1824 [Server] Add sandboxed import() function 2017-11-03 06:36:35 +08:00
rexelion
5b8610b34b knocked out characters wait some time before getting up 2017-11-01 23:44:50 +00:00
David Cernat
29cb51cdce [Server] Enable SOL_SAFE_USERTYPE for both Debug and RelWithDebInfo 2017-11-01 18:09:25 +02:00
Koncord
bd7082f57e [Server] Use custom Lua error handler not only on Windows
For some reason sol's default error handler does not wroking properly
2017-11-01 21:48:42 +08:00
David Cernat
71c921faa7 [Server] Rename property cell into description, initialize Cells type 2017-11-01 13:22:41 +02:00
rexelion
a9e5e19482 OnActivate is triggered when the item is picked up 2017-10-31 22:33:26 +00:00
David Cernat
5653d07c7b [Server] Fix build on Windows 2017-10-31 22:00:03 +02:00
Koncord
948090676a [Server] Impove Lua Error handler for Windows 2017-11-01 01:17:11 +08:00
Miloslav Číž
ff1265c0e7 refactor jump animation 2017-10-31 14:22:24 +01:00
David Cernat
61db22f5ae
Merge pull request #329 from TES3MP/master
Add master commits up to 31 Oct 2017
2017-10-31 06:31:49 +02:00
David Cernat
a31d43965f
Merge pull request #328 from OpenMW/master
Add OpenMW commits up to 31 Oct 2017
2017-10-31 06:22:57 +02:00
rexelion
e8743f3f79 check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords 2017-10-30 21:16:25 +00:00
Miloslav Číž
3c65bdaf14 weapon cycle fix 2017-10-30 18:05:45 +01:00
Miloslav Číž
7bc512974f use mcurrentjump instead of custom attrib 2017-10-30 15:26:38 +01:00
rexelion
4e6f53d6f1 item added to the player and OnActivate is triggered when the inventory is closed 2017-10-29 11:45:17 +00:00
rexelion
1ee5dcff77 added a function to determine if a script contains OnActivate 2017-10-28 20:56:08 +01:00
Miloslav Číž
5c8f491441 move animation disabling code to a better place 2017-10-28 18:46:52 +02:00
Miloslav Číž
f9c396e0ea stop landing animation when turning 2017-10-28 15:48:07 +02:00
David Cernat
b7e5e77166 [Server] Fix getCaseInsensitiveFilename, simplify Players.size() 2017-10-28 03:58:53 +03:00
David Cernat
378d30834b [Server] Add special error handler for Sol back in, but only for Windows 2017-10-28 01:44:02 +03:00
Koncord
14d47213ef [Server] Add Players.size() to Lua API 2017-10-28 02:34:45 +08:00
Miloslav Číž
03401bb5df remove redundant condition 2017-10-27 20:19:20 +02:00
Koncord
3495fd43f4 [Client] Add network statistics (CTRL+F2) 2017-10-28 00:39:46 +08:00
Koncord
e7a5919477 [Server] Fix path to native libs 2017-10-27 20:58:02 +08:00
Koncord
1aa630e4a9 [Server] Add StackWalker for Windows 2017-10-27 05:27:07 +08:00
Koncord
e8915f8ec5 [Client] Fix build 2017-10-27 01:33:01 +08:00