David Cernat
672bb707a7
Merge pull request #422 from TES3MP/0.6.3 while resolving conflicts
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# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw-mp/Networking.hpp
# apps/openmw-mp/Script/Functions/World.cpp
# apps/openmw-mp/processors/WorldProcessor.cpp
# apps/openmw-mp/processors/WorldProcessor.hpp
# apps/openmw-mp/processors/world/ProcessorContainer.hpp
# apps/openmw-mp/processors/world/ProcessorDoorState.hpp
# apps/openmw-mp/processors/world/ProcessorObjectDelete.hpp
# apps/openmw-mp/processors/world/ProcessorObjectLock.hpp
# apps/openmw-mp/processors/world/ProcessorObjectPlace.hpp
# apps/openmw-mp/processors/world/ProcessorObjectScale.hpp
# apps/openmw-mp/processors/world/ProcessorObjectSpawn.hpp
# apps/openmw-mp/processors/world/ProcessorObjectState.hpp
# apps/openmw-mp/processors/world/ProcessorObjectTrap.hpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/Controllers/ObjectPacketController.hpp
# components/openmw-mp/Controllers/WorldPacketController.cpp
# components/openmw-mp/Packets/Object/ObjectPacket.cpp
# components/openmw-mp/Packets/Object/ObjectPacket.hpp
# components/openmw-mp/Packets/Object/PacketConsoleCommand.hpp
# components/openmw-mp/Packets/Object/PacketContainer.hpp
# components/openmw-mp/Packets/Object/PacketDoorState.hpp
# components/openmw-mp/Packets/Object/PacketMusicPlay.hpp
# components/openmw-mp/Packets/Object/PacketObjectAnimPlay.hpp
# components/openmw-mp/Packets/Object/PacketObjectDelete.hpp
# components/openmw-mp/Packets/Object/PacketObjectLock.hpp
# components/openmw-mp/Packets/Object/PacketObjectMove.hpp
# components/openmw-mp/Packets/Object/PacketObjectPlace.hpp
# components/openmw-mp/Packets/Object/PacketObjectRotate.hpp
# components/openmw-mp/Packets/Object/PacketObjectScale.hpp
# components/openmw-mp/Packets/Object/PacketObjectSpawn.hpp
# components/openmw-mp/Packets/Object/PacketObjectState.hpp
# components/openmw-mp/Packets/Object/PacketObjectTrap.hpp
# components/openmw-mp/Packets/Object/PacketScriptGlobalShort.hpp
# components/openmw-mp/Packets/Object/PacketScriptLocalFloat.hpp
# components/openmw-mp/Packets/Object/PacketScriptLocalShort.hpp
# components/openmw-mp/Packets/Object/PacketScriptMemberShort.hpp
# components/openmw-mp/Packets/Object/PacketVideoPlay.hpp
7 years ago
David Cernat
6bf3a0be1e
[General] Rename WorldPackets into ObjectPackets for clarity
7 years ago
David Cernat
7c8dd7380f
Merge pull request #421 from TES3MP/0.6.3 while resolving conflicts
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Conflicts:
apps/openmw-mp/Script/Functions/Actors.cpp
apps/openmw-mp/Script/Functions/Actors.hpp
apps/openmw-mp/Script/Functions/Cells.cpp
7 years ago
David Cernat
5458e09c8a
Merge pull request #420 from OpenMW/master
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Add OpenMW commits up to 11 May 2018
7 years ago
David Cernat
77389538e8
[General] Implement ActorAI packet, part 1
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The server can now make actors become followers of players or other actors.
7 years ago
Marc Zinnschlag
b7cce1a665
Merged pull request #1702
7 years ago
David Cernat
57b791ea2a
[Client] Show selected object's refNum & mpNum in console window title
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This allows for much easier debugging of all objects and actors.
7 years ago
David Cernat
c5f33e451f
Merge pull request #418 from TES3MP/0.6.3 while resolving conflicts
7 years ago
David Cernat
12727b66ea
[Server] Use consistent variable names in map tile script functions
7 years ago
David Cernat
7f00005f04
[Client] Fix GCC build
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Based on 71040659ac39dc1236af654b5c3177d015e749e5
7 years ago
Alf Henrik Sauge
feeee50a88
Dropping a separate NPDTstruct12 object and instead use NPDTstruct52
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NPDTstruct12 is now only used when loading and saving. Turning auto calc
on and off now no longer switches between to different set of values
7 years ago
Marc Zinnschlag
3197ebd8e7
Merged pull request #1694
7 years ago
David Cernat
715012f087
[General] Implement sending of image data for map tiles in PlayerMap
7 years ago
Andrei Kortunov
2f89080b36
Load default markers definitions in editor
7 years ago
Marc Zinnschlag
53b6ef6f8c
minor code cleanup
7 years ago
Marc Zinnschlag
e661e3cf74
Merged pull request #1677
7 years ago
Alf Henrik Sauge
9b971caddc
CSVTools::ReportTable should now have case insensitive sorting
7 years ago
Andrei Kortunov
17222eb821
Get rid of unnecessary find
7 years ago
Bret Curtis
c44f87afd1
Merge pull request #1699 from Capostrophic/editorwarnings
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Editor verifier updates
7 years ago
Bret Curtis
0fc198be52
Merge pull request #1698 from Capostrophic/c++11
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A bunch of C++11-related updates
7 years ago
Capostrophic
2502d53816
Object record verifier updates
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Removed light 0 duration warning
Spelling fixes
7 years ago
Capostrophic
91b97a27ea
Remove empty class description warning
7 years ago
Capostrophic
e22409c266
Fix sound range warning message
7 years ago
Capostrophic
3d3bef94cd
Use range-based for loop
7 years ago
Andrei Kortunov
1dd36329a3
Load default markers definitions (bug #4410 )
7 years ago
Bret Curtis
c219c89603
Merge pull request #1696 from Capostrophic/feature-2694
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Rename "Model" column to "Model/Animation" (feature #2694 )
7 years ago
Capostrophic
9ac9f94638
Rename "Model" column to "Model/Animation" (feature #2694 )
7 years ago
David Cernat
980ddcb114
[Server] Add DoesFileExist() script function
7 years ago
Capostrophic
8be93b4a12
Initialize mandatoryIds vector C++11-way
7 years ago
Capostrophic
85b7aa4f09
Uncomment is_pod test in fixed string tests
7 years ago
Nelsson Huotari
e4e225f4e7
Add topic, journal and related -info icons.
7 years ago
David Cernat
4846497078
Merge pull request #415 from TES3MP/0.6.3 while resolving conflicts
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Conflicts:
apps/openmw-mp/Script/Functions/Positions.cpp
apps/openmw-mp/Script/Functions/Positions.hpp
apps/openmw-mp/Script/Functions/World.cpp
apps/openmw-mp/Script/Functions/World.hpp
apps/openmw-mp/Script/Script.hpp
apps/openmw-mp/Script/ScriptFunctions.cpp
components/openmw-mp/Base/BasePlayer.hpp
7 years ago
David Cernat
51fd937250
[Server] Remove hardcoded debug messages when using script callbacks
7 years ago
David Cernat
df0f9b0f5e
[Client] Require a certain Skill progress amount before sending packet
7 years ago
David Cernat
1b1e5e86d1
[Client] Avoid sending CellStates to server after initialization
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Although b4e8560698
made players instantly able to see each other on minimalist servers that did not change their cells from the default, it created problems with the default CoreScripts where players need to be logged in before receipt of a CellStates packet from them is taken into account, with the result being that a player was recorded as having loaded their initial cells on the server's C++ side but not on the Lua side.
It may simply be best to expect servers to set player cells.
7 years ago
David Cernat
099f85be0a
[General] Implement PlayerMomentum packet & associated script functions
7 years ago
David Cernat
273179fd5a
Merge pull request #414 from OpenMW/master
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Add OpenMW commits up to 29 Apr 2018
7 years ago
David Cernat
4b501a39f4
[General] Implement DoorDestination packet & associated script functions
7 years ago
David Cernat
d47b06fe7a
[Server] Prevent SetGameMode() and SetHostname() from crashing server
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Previously, turning off communication with the MasterServer from the server config and then attempting to use SetGameMode() or SetHostname() led to a server crash.
7 years ago
scrawl
b995584ad2
Merge pull request #1688
7 years ago
David Cernat
502751cae0
Merge pull request #413 from TES3MP/0.6.3 while resolving conflicts
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Conflicts:
apps/openmw-mp/processors/player/ProcessorPlayerCellChange.hpp
components/openmw-mp/Base/BasePlayer.hpp
components/openmw-mp/Packets/Player/PacketPlayerEquipment.hpp
components/openmw-mp/Packets/Player/PacketPlayerSkill.cpp
7 years ago
David Cernat
3b07dc4b42
[Client] Send equipment packets whenever an item charge or count changes
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Since the beginnings of TES3MP, equipment packets have only been sent whenever an item has been replaced by an item with a different refId, with changes in an item's charge or count not sending a packet (but being included in the next packet sent as a result of a refId change). The reason for this was ostensibly the fact that every single equipment packet always included the details for all 19 equipment items (as per Koncord's original design decision), which would have led to massive packet spam if such a packet was sent every time you shot an arrow or lost a little bit of your armor's condition.
With minimalist equipment packets, it is now viable to send equipment packets whenever any item changes in some way, by having the equipment packet contain only that one item.
7 years ago
David Cernat
399e049d87
[Client] Fix logic for minimal size packets in LocalPlayer
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Previously, the index changes were not cleared at the start of their corresponding update functions, which in turn meant that an Attribute/Skill/StatsDynamic/Equipment packet received by a player from the server made that player send back the same packet, as the index changes from it were retained.
Additionally, exchangeFullInfo was not set to false, thus sometimes leading to constant full exchanges of information.
7 years ago
David Cernat
66d5109509
[General] Fix information exchange for players sharing a cell
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Previously, two players entering the same cell only sent and received their latest changes for dynamic stats, attributes, skills and equipment when they started sharing that cell.
7 years ago
David Cernat
7db74509e0
Merge pull request #412 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwscript/transformationextensions.cpp
7 years ago
Capostrophic
6b47f72959
Set character preview scene ambient to 0, 0, 0
7 years ago
scrawl
bdf1070852
Merge pull request #1688
7 years ago
scrawl
f0507e6b46
Merge pull request #1686
7 years ago
Capostrophic
bfcdf660f2
Utilize inventory character preview lighting rotation fallback settings
7 years ago
Capostrophic
9073e4d4ba
Initialize playlist file list in playPlaylist ( fixes #4134 )
7 years ago