scrawl
697329f128
Fix crash for in_dagoth_bridge00.nif ( Fixes #1561 )
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This one is causing trouble by using an unnamed node, will need some more work.
2014-06-26 03:33:09 +02:00
scrawl
15b486e149
Don't trigger changed flag if a script with no locals is configured
2014-06-26 01:21:15 +02:00
scrawl
2d17d8f61a
Savegame: start in (0,0) cell if player's cell no longer exists
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This happens frequently when saves are loaded that were created in a different MW language.
2014-06-26 01:19:03 +02:00
scrawl
b25026299c
Why was Hrnchamd not in credits?
2014-06-25 20:33:18 +02:00
scrawl
5bd2f30a99
CellRef uninitialized fixes
2014-06-25 19:52:14 +02:00
scrawl
f6a568c995
Implement rain (Feature #41 )
2014-06-25 18:20:21 +02:00
scrawl
4a6dbe6f89
Use the actor's collision group/mask for traces
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Fixes dead bodies being lifted up when standing below them.
2014-06-25 18:15:56 +02:00
scrawl
09926a86cb
Fix comparing outdated listener position with up-to-date cell ( Fixes #1499 )
2014-06-25 18:10:26 +02:00
scrawl
2bcbc6ab7d
Potential crash fix, either way should have a better error message now
2014-06-25 14:52:12 +02:00
scrawl
ec64f1a53a
Reset accumulation root when its animation finishes
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Fixes a position flicker after standing up from knockdown.
2014-06-25 02:46:39 +02:00
scrawl
ee098de0a6
Don't ignore lighting values of particles not attached to a character
2014-06-25 01:14:21 +02:00
scrawl
b259c5def2
Make GetFactionReaction garbage argument optional
2014-06-25 01:12:57 +02:00
scrawl
3d9bdad8ba
Correct run speed for creatures (by Hrnchamd - Fixes #1136 )
2014-06-25 00:51:02 +02:00
scrawl
7f1d0fc2a2
Fix disposition for npcs in same faction, by Hrnchamd
2014-06-25 00:12:51 +02:00
scrawl
8a8ecce1e5
Fix some uninitialized data written to savegames
2014-06-25 00:11:25 +02:00
scrawl
e274314548
Ignore alpha modifier for particle materials
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This makes the tx_ash_flake.dds particles from ashcloud.nif appear.
2014-06-24 19:51:30 +02:00
scrawl
693a097b21
Implement idlestorm animation (Feature #41 )
2014-06-24 18:37:38 +02:00
scrawl
1c157b86f6
Fix dead bodies blocking hits (again)
2014-06-24 18:14:27 +02:00
scrawl
36135293e8
Fix moving object from an inactive to another inactive cell
2014-06-24 15:29:36 +02:00
scrawl
b52977e44c
Add dummy Face implementation for now (Bug #1541 )
2014-06-24 15:09:13 +02:00
scrawl
36132e054a
Implement ashstorm, blightstorm, snow and blizzard effects (Feature #41 )
2014-06-24 15:00:15 +02:00
scrawl
30be59c029
Implement auto-adjusting of particle emit rate
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This makes ashcloud.nif and blightcloud.nif work properly.
2014-06-24 03:07:10 +02:00
scrawl
1d46ac19ff
Fix being able to activate through terrain
2014-06-24 02:24:32 +02:00
scrawl
750d8b5589
Allow garbage integer argument for addSpell ( Fixes #1539 )
2014-06-23 22:02:22 +02:00
scrawl
320ab1b2c1
Don't say voice when using startcombat for a dead actor ( Fixes #1542 )
2014-06-23 22:00:17 +02:00
scrawl
0b34d8d2fd
Add support for animated collision shapes ( Fixes #1549 )
2014-06-23 20:43:24 +02:00
scrawl
64a4c2785e
Fix water walking
2014-06-22 22:30:30 +02:00
scrawl
8df0effcf5
Remove unused string
2014-06-22 22:30:30 +02:00
scrawl
d296c6e9b7
Handle fog density values of 0 (Bug #1549 )
2014-06-22 22:30:29 +02:00
scrawl
cbec0ffaee
Exception fix
2014-06-22 22:30:29 +02:00
scrawl
baf490a2b5
Change to btCylinderShape
2014-06-22 22:30:29 +02:00
scrawl
33ed11d8e6
Physics: Use capsule shapes for actors if possible ( Fixes #1437 )
2014-06-22 22:30:23 +02:00
scrawl
e23a7694f3
Don't throw exception when using ModDisposition on creatures ( Fixes #1548 )
2014-06-22 00:34:32 +02:00
scrawl
0bed6d9d56
Physics: Recognize BBoxCollision flag, but don't use it for raycasting ( Fixes #1349 )
2014-06-22 00:16:47 +02:00
scrawl
e002acdeae
Physics: Create actor shapes outside of BulletNifLoader
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This will allow to create a specialised shape instead, such as a capsule, which tends to work better for character controllers.
2014-06-21 23:37:16 +02:00
scrawl
98329a94b4
Add case sensitivity workaround for spine bones ( Fixes #1547 )
2014-06-21 19:54:12 +02:00
scrawl
a4ce9d6a7f
Always show the script name when a script fails to compile
2014-06-20 23:56:21 +02:00
scrawl
7bf7daa846
Fix exception (getline will trigger failbit on the last line)
2014-06-20 21:33:03 +02:00
scrawl
9a26cf22e6
Implement toggleMenus
2014-06-20 18:51:00 +02:00
scrawl
ad0a182b7e
Improve error message for unknown cells
2014-06-19 20:08:53 +02:00
scrawl
091f9a8fdc
Optimize global map render slightly
2014-06-19 19:14:59 +02:00
scrawl
8eab3abb15
Fix initial view offset for large world maps ( Fixes #1523 )
2014-06-19 19:03:12 +02:00
scrawl
218f916d6d
Savegame: Don't write stat modifiers that are zero
2014-06-19 17:17:26 +02:00
scrawl
11b05c352f
Fix exception when casting Bound Gloves spell
2014-06-19 16:00:27 +02:00
scrawl
c69a311ad8
Disable lighting for particles
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Fixes magic cast visuals being too dark depending on the environment.
2014-06-19 04:57:46 +02:00
scrawl
4648524df4
Improve getLOS (use eye level). Also, don't crash when used with non-actors.
2014-06-19 04:53:25 +02:00
scrawl
185ff279a3
Add missing sound effect for mages guild transport
2014-06-19 03:29:36 +02:00
scrawl
cc3c6ae7b8
Fix very slow movement on some creatures, e.g. rats (Bug #1136 )
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Neither fAthleticsRunBonus, fBaseRunMultiplier or the creature's athletics skill (i.e. Combat stat) have any effect on the run speed (tested by setting those to absurd values). The new formula is just a guess and doesn't seem to be completely accurate.
2014-06-19 02:36:10 +02:00
scrawl
6760f4c897
Make cached GMSTs in MWClass::Npc/Creature safer
2014-06-19 02:09:46 +02:00
scrawl
4234c70232
Savegame: Disable CustomData load optimization for npcs and creatures for now to preserve compatibility (still enabled for containers)
2014-06-19 02:00:40 +02:00