Andrei Kortunov
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27a5da59ba
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Fix MSVC warnings C4456
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6 years ago |
Miloslav Číž
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f2777f7242
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CS: Mover object-marker-alpha under Rendering
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7 years ago |
Kyle Cooley
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eb23367175
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Fix rendering depth/order issues
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7 years ago |
Kyle Cooley
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c8f79ea838
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Adjust rotation markers
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7 years ago |
Kyle Cooley
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1cd539bad2
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Fix render order for markers
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7 years ago |
Kyle Cooley
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de214db8d4
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Use configured transparency.
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7 years ago |
Kyle Cooley
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197ea95646
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Prevent arrows for move/scale markers from intersecting.
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7 years ago |
Kyle Cooley
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492b99b008
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Transparent object markers
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7 years ago |
Kyle Cooley
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5950b26912
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Update scene assets
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7 years ago |
Aesylwinn
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c0d53a2557
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Fix CellRefs being teleported from interior to exterior cells.
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8 years ago |
Aesylwinn
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388917df89
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Base editor rotate/scale commit.
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8 years ago |
Marc Zinnschlag
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d6b8033b46
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handle cell transitions when moving objects
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8 years ago |
Marc Zinnschlag
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fa9689c5e7
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delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on)
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8 years ago |
Marc Zinnschlag
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1240e0c716
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cancel instance move on drag abort
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8 years ago |
Marc Zinnschlag
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c2a8be9048
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confine move marker drags to a single axis
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8 years ago |
Marc Zinnschlag
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a19ac72215
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render marker
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8 years ago |
scrawl
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1c24cba46a
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Don't use multiple parental node paths.
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8 years ago |
Marc Zinnschlag
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22e717161a
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split object base node into two node (one for position, one for everything else)
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8 years ago |
Marc Zinnschlag
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dececf6c38
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instance moving via drag in 3D scenes
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8 years ago |
scrawl
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e28dc3e72f
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Preload instances in SceneManager
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8 years ago |
Marc Zinnschlag
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39e1b06101
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fixed deletion of objects that are selected (was leaving a node behind)
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8 years ago |
Marc Zinnschlag
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c1f0aa7260
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added delete selection item to selection mode button menu
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8 years ago |
scrawl
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458a305bff
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OpenCS: add lighting mask
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8 years ago |
scrawl
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7f967153ef
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OpenCS: create light sources
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8 years ago |
scrawl
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ad2145b463
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OpenCS: use a separate enum for the toggle buttons
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8 years ago |
Marc Zinnschlag
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8b01f1f6fb
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added instance tooltips
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9 years ago |
Marc Zinnschlag
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71247a0186
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inserted TagBase between ObjectTag and osg::Referenced
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9 years ago |
Marc Zinnschlag
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748b13b45b
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renamed ObjectHolder into ObjectTag
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9 years ago |
scrawl
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41ea76fd83
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OpenCS: Add selection outline effect to CSVRender::Object
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9 years ago |
scrawl
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58720e6a28
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Fix the OpenCS rendering crash on exit (Fixes #2735)
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9 years ago |
scrawl
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76799982a5
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Add missing include
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9 years ago |
scrawl
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da24e298ee
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Fix -Wreorder warnings
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9 years ago |
scrawl
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322fcdc2d3
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Transform world space particles when attaching to a node
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9 years ago |
scrawl
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99e1720980
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Add SceneManager and clone utility
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9 years ago |
scrawl
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1edccdbe55
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OpenCS: apply visibility flags to osg node
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9 years ago |
scrawl
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72400747f2
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OpenCS: preliminary port of cell rendering to OSG
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9 years ago |
scrawl
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aedafe651a
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OpenCS: delete physicssystem, will be replaced with OSG picking
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9 years ago |
scrawl
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46cbec9a4a
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Add skinning auto-detection in nifosg loader
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9 years ago |
scrawl
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36ad40827b
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Move parent node attachment out of nifloader
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9 years ago |
scrawl
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15f9c1ddcf
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NiBSPArrayController works
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9 years ago |
scrawl
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af27a10b0c
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OpenCS: preliminary port of PreviewWidget to OSG
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9 years ago |
scrawl
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49c2da27b3
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OpenCS compiles and runs again (no rendering)
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9 years ago |
Marc Zinnschlag
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c55e9b9c58
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one more potential 0-pointer fix
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9 years ago |
Marc Zinnschlag
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7b8e6f9dda
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addressed potential 0-pointer issue
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9 years ago |
cc9cii
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44b11163d1
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Do not delete physics objects if it was never created (e.g. preview window)
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10 years ago |
cc9cii
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2720e5ea9d
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Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application.
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10 years ago |
cc9cii
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bf5ba41223
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Fix deleting physics object when scene nodes were still referencing it. Remove unused code from MouseState. Items that do not change are fetched only once.
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10 years ago |
cc9cii
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85ef683319
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Fix deleting physics object when scene node is cleared.
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10 years ago |
cc9cii
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b328aa1fb9
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Multiple document support.
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10 years ago |
cc9cii
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1741043f20
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Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little.
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10 years ago |