Commit Graph

63 Commits (6cb5ac6e63fb9bf6b27e827a227161f6dbc82f0a)

Author SHA1 Message Date
Andrei Kortunov 27a5da59ba Fix MSVC warnings C4456 6 years ago
Miloslav Číž f2777f7242 CS: Mover object-marker-alpha under Rendering 7 years ago
Kyle Cooley eb23367175 Fix rendering depth/order issues 7 years ago
Kyle Cooley c8f79ea838 Adjust rotation markers 7 years ago
Kyle Cooley 1cd539bad2 Fix render order for markers 7 years ago
Kyle Cooley de214db8d4 Use configured transparency. 7 years ago
Kyle Cooley 197ea95646 Prevent arrows for move/scale markers from intersecting. 7 years ago
Kyle Cooley 492b99b008 Transparent object markers 7 years ago
Kyle Cooley 5950b26912 Update scene assets 7 years ago
Aesylwinn c0d53a2557 Fix CellRefs being teleported from interior to exterior cells. 8 years ago
Aesylwinn 388917df89 Base editor rotate/scale commit. 8 years ago
Marc Zinnschlag d6b8033b46 handle cell transitions when moving objects 8 years ago
Marc Zinnschlag fa9689c5e7 delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on) 8 years ago
Marc Zinnschlag 1240e0c716 cancel instance move on drag abort 8 years ago
Marc Zinnschlag c2a8be9048 confine move marker drags to a single axis 8 years ago
Marc Zinnschlag a19ac72215 render marker 8 years ago
scrawl 1c24cba46a Don't use multiple parental node paths. 8 years ago
Marc Zinnschlag 22e717161a split object base node into two node (one for position, one for everything else) 8 years ago
Marc Zinnschlag dececf6c38 instance moving via drag in 3D scenes 8 years ago
scrawl e28dc3e72f Preload instances in SceneManager 8 years ago
Marc Zinnschlag 39e1b06101 fixed deletion of objects that are selected (was leaving a node behind) 8 years ago
Marc Zinnschlag c1f0aa7260 added delete selection item to selection mode button menu 8 years ago
scrawl 458a305bff OpenCS: add lighting mask 8 years ago
scrawl 7f967153ef OpenCS: create light sources 8 years ago
scrawl ad2145b463 OpenCS: use a separate enum for the toggle buttons 8 years ago
Marc Zinnschlag 8b01f1f6fb added instance tooltips 9 years ago
Marc Zinnschlag 71247a0186 inserted TagBase between ObjectTag and osg::Referenced 9 years ago
Marc Zinnschlag 748b13b45b renamed ObjectHolder into ObjectTag 9 years ago
scrawl 41ea76fd83 OpenCS: Add selection outline effect to CSVRender::Object 9 years ago
scrawl 58720e6a28 Fix the OpenCS rendering crash on exit (Fixes #2735) 9 years ago
scrawl 76799982a5 Add missing include 9 years ago
scrawl da24e298ee Fix -Wreorder warnings 9 years ago
scrawl 322fcdc2d3 Transform world space particles when attaching to a node 9 years ago
scrawl 99e1720980 Add SceneManager and clone utility 9 years ago
scrawl 1edccdbe55 OpenCS: apply visibility flags to osg node 9 years ago
scrawl 72400747f2 OpenCS: preliminary port of cell rendering to OSG 9 years ago
scrawl aedafe651a OpenCS: delete physicssystem, will be replaced with OSG picking 9 years ago
scrawl 46cbec9a4a Add skinning auto-detection in nifosg loader 9 years ago
scrawl 36ad40827b Move parent node attachment out of nifloader 9 years ago
scrawl 15f9c1ddcf NiBSPArrayController works 9 years ago
scrawl af27a10b0c OpenCS: preliminary port of PreviewWidget to OSG 9 years ago
scrawl 49c2da27b3 OpenCS compiles and runs again (no rendering) 9 years ago
Marc Zinnschlag c55e9b9c58 one more potential 0-pointer fix 9 years ago
Marc Zinnschlag 7b8e6f9dda addressed potential 0-pointer issue 9 years ago
cc9cii 44b11163d1 Do not delete physics objects if it was never created (e.g. preview window) 10 years ago
cc9cii 2720e5ea9d Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application. 10 years ago
cc9cii bf5ba41223 Fix deleting physics object when scene nodes were still referencing it. Remove unused code from MouseState. Items that do not change are fetched only once. 10 years ago
cc9cii 85ef683319 Fix deleting physics object when scene node is cleared. 10 years ago
cc9cii b328aa1fb9 Multiple document support. 10 years ago
cc9cii 1741043f20 Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little. 10 years ago