Koncord
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3d294500ba
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[General] Use std::replace() instead for-each in Utils::convertPath()
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8 years ago |
Koncord
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435d9780a7
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[General] Fix PacketPreInit
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8 years ago |
Koncord
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690211ad99
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[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
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8 years ago |
Koncord
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0c1905e842
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[General] Add PreInit packet
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8 years ago |
Koncord
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0d53a6916d
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[General] Move repeated code in Packet() to base class
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8 years ago |
Koncord
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c353e18645
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[General] Move Utils from server to components
Rewrite CRC32 functions to the Boost equivalent
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8 years ago |
David Cernat
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5c269a5f8d
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[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
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8 years ago |
David Cernat
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4aaa9ed694
|
[General] Update version to 0.5.2
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8 years ago |
David Cernat
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e6bc7ad463
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[General] Make all flying players fly correctly, including TCL users
|
8 years ago |
David Cernat
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060e440ab2
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[General] Update version to 0.5.1
|
8 years ago |
Koncord
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715422aff6
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[General] Fix memory leak in Log dtor
|
8 years ago |
Koncord
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e3f4c63ea6
|
[General] Delete invalid & redundant code
|
8 years ago |
Koncord
|
059043fea9
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[General] Change signature of BaseEvent::action
|
8 years ago |
Koncord
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158e9b3b09
|
[Server] Add ability to set password to server from config & scripts
|
8 years ago |
David Cernat
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3e50cf60e7
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[General] Update version to 0.5.0
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8 years ago |
David Cernat
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a4526605a6
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[General] Remove goldValue from ContainerItem because it is never useful
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8 years ago |
David Cernat
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4f2b88df8a
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[General] Remove owner var from ContainerItem because it is always empty
|
8 years ago |
David Cernat
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941d6269c1
|
[General] Slightly reorder variables in ID_OBJECT_PLACE
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8 years ago |
David Cernat
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27c4015f50
|
[General] Remove unused packet placeholder ID_OBJECT_HEALTH
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8 years ago |
David Cernat
|
3b604a432e
|
[General] Restructure ID_CONTAINER to allow multiple containers at once
|
8 years ago |
David Cernat
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c8cbfbef62
|
[General] Sketch out server requests to players for container data
|
8 years ago |
David Cernat
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6144ca95d8
|
Set version to 0.4.2
|
8 years ago |
David Cernat
|
5038353792
|
[General] Rename BaseEvent's state into doorState & adjust related funcs
|
8 years ago |
David Cernat
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d8a9a5f6c9
|
[General] Send item owner in ID_CONTAINER
|
8 years ago |
David Cernat
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3614b21e10
|
[General] Send charge and goldValue in ID_CONTAINER
|
8 years ago |
David Cernat
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182b238b5f
|
[General] Rename WorldEvent into BaseEvent
|
8 years ago |
David Cernat
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75392297b5
|
[General] Use vector::at in most places
|
8 years ago |
David Cernat
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60d6a6d463
|
[Client] See when other players remove items from containers
|
8 years ago |
David Cernat
|
f314b13edf
|
[General] Rename item health into charge, for consistency with OpenMW
|
8 years ago |
David Cernat
|
ecc456fea9
|
[General] Include charge int in WorldObject & send it w/ ID_OBJECT_PLACE
|
8 years ago |
David Cernat
|
04d45b9dbb
|
[General] Rename packets to show they are for players only, not NPCs
|
8 years ago |
David Cernat
|
9f8bed9be1
|
[General] Add action types to WorldEvent's ContainerChanges
|
8 years ago |
David Cernat
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a07e616878
|
[General] Add ContainerItem and ContainerChanges structs to WorldEvent
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8 years ago |
David Cernat
|
6328ffb9aa
|
[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
|
8 years ago |
David Cernat
|
9130c1f302
|
[General] Rename ID_CONTAINER_ADD into ID_CONTAINER
|
8 years ago |
David Cernat
|
d2cf96af99
|
[General] Repurpose the unused ID_CONTAINER_REMOVE into ID_OBJECT_HEALTH
|
8 years ago |
David Cernat
|
c1427b2558
|
[General] Simultaneously send loads & unloads in ID_PLAYER_CELL_STATE
|
8 years ago |
David Cernat
|
958ff06ca8
|
[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
|
8 years ago |
David Cernat
|
2c5cc82f49
|
[Server] Add script functions for getting world object placement info
|
8 years ago |
David Cernat
|
15ed4b8da6
|
[Components] Use 24 hour format instead of 12 for log file timestamps
|
8 years ago |
David Cernat
|
8bc6dfe590
|
[General] Remove duplicate constructor in PacketObjectUnlock
|
8 years ago |
David Cernat
|
9f1e491a75
|
[General] Make WorldEvents store information about multiple objects
|
8 years ago |
David Cernat
|
244da19a51
|
[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
|
8 years ago |
David Cernat
|
4dc0ba21ec
|
[General] Fix packet ID for ID_PLAYER_CELL_LOAD
|
8 years ago |
David Cernat
|
97aabf4a7d
|
[General] Sketch out sending of cell loading/unloading info in packets
|
8 years ago |
David Cernat
|
158d606477
|
[General] Leave one blank line at the end of every tes3mp code file
|
8 years ago |
David Cernat
|
63c8a98083
|
[General] Stop using virtual functions in BasePlayer
|
8 years ago |
David Cernat
|
1d9c6ddd81
|
[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
|
8 years ago |
David Cernat
|
35e453dec3
|
[General] Sketch out most of functionality for journal saving/loading
|
8 years ago |
David Cernat
|
d308897f95
|
Rename PacketItems, PacketSpells into InventoryChanges, SpellbookChanges
|
8 years ago |