scrawl
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aafff1deb6
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Fix memory leak
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2016-12-16 20:40:15 +01:00 |
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Aussiemon
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b794aa7c2f
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Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods
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2016-12-16 12:22:07 -07:00 |
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scrawl
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f8690dcd20
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Set the drag-and-drop state after initiating the drag, not before (Fixes #3134)
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2016-12-16 20:16:59 +01:00 |
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scrawl
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cca75499ee
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Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663)
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2016-12-16 20:09:20 +01:00 |
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David Cernat
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2d46b33c5f
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Removed duplicate team list
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2016-12-16 19:42:53 +02:00 |
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David Cernat
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b36415465a
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Tweaked readme and added first draft of real changelog
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2016-12-16 19:39:57 +02:00 |
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Stanislav Zhukov
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f72bea175a
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Update README.md
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2016-12-17 00:52:58 +08:00 |
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U-VirtualBox-PC\Admin
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6229269506
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Some patches for lua on windows
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2016-12-16 19:04:47 +03:00 |
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David Cernat
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35de28e239
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Fix setting of longer environmental variables on Windows
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2016-12-16 17:57:02 +02:00 |
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Marc Zinnschlag
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34389e15cd
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Merge remote-tracking branch 'origin/master'
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2016-12-16 12:28:22 +01:00 |
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Marc Zinnschlag
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827c78a4cd
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added text column to ref id table (books)
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2016-12-16 12:28:09 +01:00 |
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Koncord
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804259b2c9
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Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
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2016-12-16 18:50:34 +08:00 |
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Koncord
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2eda48acca
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Fix issue #111
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2016-12-16 18:13:44 +08:00 |
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Koncord
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f74734cfba
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Fix server crash if player is not fully connected
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2016-12-16 17:53:56 +08:00 |
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Koncord
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3ee82a761b
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Remove redundant include
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2016-12-16 17:51:00 +08:00 |
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Koncord
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4371a65fc6
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fix spaces
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2016-12-16 17:31:41 +08:00 |
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Koncord
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9ca206dda9
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Add hooks for containers
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2016-12-16 17:27:19 +08:00 |
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Koncord
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536715cf46
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Cleanup tes3mp headers
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2016-12-16 16:59:15 +08:00 |
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scrawl
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f97be48bf4
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Merge pull request #1162 from lkrieg/death_collision_fix
Disable NPC collision only when death animation has finished (#3666)
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2016-12-15 22:45:49 +01:00 |
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scrawl
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c0faeea938
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RigGeometry check if mesh has normals (Fixes #3667)
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2016-12-15 22:39:21 +01:00 |
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Leon Krieg
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12c8c3276a
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Disable NPC collision only when death animation has finished (#3666)
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2016-12-15 19:33:14 +01:00 |
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scrawl
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81b9b07820
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Merge pull request #1161 from Aussiemon/sdlfix
[Bug #2771] Handle SDL event 0x302 by doing nothing
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2016-12-15 16:10:52 +01:00 |
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scrawl
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0168c55c2d
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Merge pull request #1159 from lkrieg/spelling_fixes
More spelling fixes
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2016-12-15 16:10:25 +01:00 |
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Leon Krieg
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739cd5ba45
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
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Aussiemon
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369272fc70
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Handle SDL event 0x302 by doing nothing
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2016-12-14 21:08:20 -07:00 |
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Aussiemon
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7c2a088b34
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Added check before removing water collision object from world
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2016-12-14 20:13:23 -07:00 |
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Aussiemon
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e30dfb13d3
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Added check before attempting to remove actor's collision object from world
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2016-12-14 19:05:30 -07:00 |
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scrawl
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2eb6ef50ca
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Revert "[OS X] Reenable CI"
This reverts commit c99d9a47e8 .
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2016-12-14 20:03:42 +01:00 |
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scrawl
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e6332d7c12
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Merge pull request #1157 from lkrieg/spelling_fixes
Multiple spelling fixes
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2016-12-14 17:56:51 +01:00 |
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Leon Krieg
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c7b4b2cdd7
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Fixed multiple spelling mistakes
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2016-12-14 16:39:33 +01:00 |
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scrawl
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8bdd5d1131
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Merge pull request #1151 from Aussiemon/projectilelightsfix
Update to implementation of projectile lights
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2016-12-14 14:33:09 +01:00 |
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mrohrlach
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71e74f5a93
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Moved projectile light calculation to separate method
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2016-12-13 18:04:20 -07:00 |
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Bret Curtis
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065bf47e38
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Merge branch 'master' into master
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2016-12-13 22:07:40 +01:00 |
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Bret Curtis
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582acc8c71
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Merge pull request #1156 from jeffreyhaines/patch-2
Minor grammar and sentence changes
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2016-12-13 22:05:50 +01:00 |
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Bret Curtis
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3f9b36dc3d
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Merge branch 'master' into patch-2
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2016-12-13 21:57:54 +01:00 |
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jeffreyhaines
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829f684899
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Removed Oxford comma
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2016-12-13 15:39:30 -05:00 |
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jeffreyhaines
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6fadcc6748
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Replaced "prior" with "previous"
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2016-12-13 13:29:22 -05:00 |
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jeffreyhaines
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2fe2b57faa
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Replaced choose with select
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2016-12-13 13:27:43 -05:00 |
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Bret Curtis
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49e6232de5
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Merge pull request #1155 from jeffreyhaines/patch-1
Minor spelling correction
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2016-12-13 19:18:12 +01:00 |
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jeffreyhaines
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d95a663510
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Minor grammar and sentence changes
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2016-12-13 11:11:21 -05:00 |
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jeffreyhaines
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2d928fac36
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Minor spelling correction
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2016-12-13 10:46:16 -05:00 |
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scrawl
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88e07640d5
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Merge pull request #1154 from MiroslavR/swish
Fix swish sound ID and play swish sound effects for all creatures
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2016-12-11 21:18:55 +01:00 |
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MiroslavR
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76ee5845ac
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Fix swish sound ID and play swish sound effects for all creatures (Fixes #3653)
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2016-12-11 19:35:53 +01:00 |
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scrawl
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7e797eeda0
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Merge pull request #1153 from MiroslavR/itemshadow-bug
Remove item shadows properly
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2016-12-10 22:25:56 +01:00 |
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MiroslavR
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8c97ac269d
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Remove item shadows properly (Fixes #3652)
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2016-12-10 22:22:41 +01:00 |
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scrawl
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b7f8b572ae
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Merge pull request #1152 from Aussiemon/disintegration2
Bug #2777: Fix for disintegration efffects eliminated by framerate (attempt #2)
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2016-12-10 18:02:02 +01:00 |
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mrohrlach
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f0f78c9d64
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Slight adjustments to disintegration fix
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2016-12-09 19:55:26 -07:00 |
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mrohrlach
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9624d8aade
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Added new method and variable to track float remainders of disintegration effections
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2016-12-09 19:48:56 -07:00 |
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mrohrlach
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f5da179a90
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Removed two more bad casts
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2016-12-09 18:15:40 -07:00 |
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mrohrlach
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3b0c791892
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Removed bad casts and unnecessary comments
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2016-12-09 18:10:06 -07:00 |
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