Koncord
|
7595b33461
|
Implement spellbook
|
2016-12-29 21:19:57 +08:00 |
|
Koncord
|
6e6237541a
|
Fix "comparison between signed and unsigned integer expressions"
|
2016-12-21 16:13:39 +08:00 |
|
Koncord
|
561a88d441
|
Fix "comparison between signed and unsigned integer expressions"
|
2016-12-21 14:46:36 +08:00 |
|
Koncord
|
b1bb552b65
|
Add packet ActiveSkills
|
2016-12-03 23:38:40 +08:00 |
|
David Cernat
|
9e290ad799
|
Fix spacing irregularities
|
2016-11-21 23:40:50 +02:00 |
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David Cernat
|
95efb77e53
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Implement sending of ID_GAME_SPELLBOOK from client
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2016-11-21 06:07:29 +02:00 |
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David Cernat
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6ea5f08e9c
|
Create placeholder for ID_GAME_SPELLBOOK
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2016-11-21 02:28:05 +02:00 |
|
David Cernat
|
6c8c0827ea
|
Move RequestData() method to BasePacket
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2016-11-21 01:31:07 +02:00 |
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David Cernat
|
fd6dd5daa8
|
Fix packetID for new packet
|
2016-11-21 00:03:41 +02:00 |
|
David Cernat
|
ae39daf76a
|
Add and implement ID_MUSIC_PLAY
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2016-11-20 22:54:49 +02:00 |
|
David Cernat
|
6cd959fac8
|
Rename BasePlayer's GetCell() into getCell()
|
2016-11-16 17:43:58 +02:00 |
|
David Cernat
|
fa9d6e810e
|
Use lowerCamelCase in tes3mp client function names like OpenMW does
|
2016-11-15 21:54:06 +02:00 |
|
Koncord
|
37e9cafbf7
|
Add new API function: SetConsoleAllow
example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default
|
2016-11-04 03:01:26 +08:00 |
|
David Cernat
|
41504bd02a
|
Use more accurate position for ID_OBJECT_PLACE
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2016-10-30 00:51:23 +03:00 |
|
David Cernat
|
937bf97883
|
Send gold values correctly with ID_OBJECT_PLACE
|
2016-10-29 00:34:46 +03:00 |
|
David Cernat
|
180aa3f2f3
|
Send item count ID_WORLD_OBJECT_PLACE
|
2016-10-28 22:35:01 +03:00 |
|
David Cernat
|
46397a7dac
|
Add and implement ID_OBJECT_ANIM_PLAY
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2016-10-27 16:09:02 +03:00 |
|
David Cernat
|
c205e793cb
|
Add and implement ID_SCRIPT_MEMBER_SHORT
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2016-10-27 00:41:14 +03:00 |
|
David Cernat
|
97468980af
|
Add and implement 3 new WorldPackets for ingame script variable values
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2016-10-26 12:25:50 +03:00 |
|
David Cernat
|
385b5f39e3
|
Add and implement ID_OBJECT_ROTATE
|
2016-10-25 14:28:39 +03:00 |
|
David Cernat
|
54ed9a7ab4
|
Implement ID_OBJECT_MOVE and send it from ingame scripts
|
2016-10-25 14:07:00 +03:00 |
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David Cernat
|
0fb9b6eefb
|
On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE
|
2016-10-25 12:53:18 +03:00 |
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David Cernat
|
947a677801
|
Replace ID_ACTIVATOR_ACTIVATE with ID_OBJECT_MOVE_WORLD
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2016-10-25 12:42:29 +03:00 |
|
David Cernat
|
c25ebc34b3
|
Shorten WorldPacket IDs by removing WORLD from them
|
2016-10-25 12:15:27 +03:00 |
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David Cernat
|
bdb53e1cb4
|
Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World
|
2016-10-25 10:40:55 +03:00 |
|
David Cernat
|
7264f13b8e
|
Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts
|
2016-10-25 00:52:42 +03:00 |
|
David Cernat
|
4f0a3e8aa1
|
Add placeholders for 5 new WorldPackets
|
2016-10-24 23:44:05 +03:00 |
|
David Cernat
|
b6111d16cc
|
Add and implement ID_WORLD_VIDEO_PLAY
|
2016-10-24 17:52:19 +03:00 |
|
David Cernat
|
3fd93896f2
|
Add and implement ID_WORLD_OBJECT_LOCK
|
2016-10-24 13:20:04 +03:00 |
|
David Cernat
|
08ea5163c4
|
Add and implement ID_WORLD_OBJECT_UNLOCK
|
2016-10-24 11:26:31 +03:00 |
|
David Cernat
|
d85a1ee1a9
|
Fix errors remaining from merge with tes3mp-packetexpansion
|
2016-10-23 18:32:03 +03:00 |
|
David Cernat
|
c639337842
|
Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/NetworkMessages.hpp
# components/openmw-mp/PacketsController.cpp
|
2016-10-23 17:57:38 +03:00 |
|
David Cernat
|
0a44bea91d
|
Send cell coordinates in tes3mp using mData instead of mCellId.mIndex
|
2016-10-23 16:55:30 +03:00 |
|
David Cernat
|
cbc132612a
|
Use mRefNum.mIndex instead of just mRefNum and add extra debug
|
2016-10-23 16:33:53 +03:00 |
|
David Cernat
|
17f66e4e90
|
Implement ID_WORLD_OBJECT_PLACE
|
2016-10-23 13:30:32 +03:00 |
|
David Cernat
|
d0027ae3e7
|
Set correct packetID for ID_WORLD_OBJECT_PLACE
|
2016-10-23 12:53:49 +03:00 |
|
Koncord
|
77257b0721
|
Build fix
|
2016-10-23 14:05:12 +08:00 |
|
Koncord
|
c27351c19e
|
Implement inventory functions
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
|
2016-10-23 02:57:49 +08:00 |
|
David Cernat
|
6e43baf73e
|
Send Cell instead of CellId because of problems with the latter
|
2016-10-22 20:09:13 +03:00 |
|
David Cernat
|
103b1e3f72
|
Send CellId in ID_WORLD_OBJECT_DELETE
|
2016-10-22 18:44:13 +03:00 |
|
David Cernat
|
3c49157ed7
|
Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
|
2016-10-22 18:05:32 +03:00 |
|
David Cernat
|
92463c4a03
|
Fix Windows server crash caused by printing event->CellRef()->mRefID
|
2016-10-22 14:13:16 +03:00 |
|
David Cernat
|
565e7e4b9f
|
Create and implement placeholder for ID_WORLD_OBJECT_CREATION
|
2016-10-21 21:57:05 +03:00 |
|
David Cernat
|
ac666edebd
|
Add a CellRef to WorldEvent
|
2016-10-20 22:15:47 +03:00 |
|
David Cernat
|
b2845cd17c
|
Create and start using WorldEvent class
|
2016-10-20 14:28:19 +03:00 |
|
David Cernat
|
285f89573d
|
Create placeholders for WorldPacket classes
|
2016-10-19 20:36:11 +03:00 |
|
David Cernat
|
790d41e278
|
Move PlayerPackets into their own subfolder
|
2016-10-19 19:37:10 +03:00 |
|
David Cernat
|
d99463d752
|
Fix show-stopping mistake in PlayerPacket
|
2016-10-19 18:56:12 +03:00 |
|
David Cernat
|
5e0c0dd5f1
|
Use logger in server's Networking MainLoop
|
2016-10-19 13:00:33 +03:00 |
|
David Cernat
|
fcc793a0af
|
Create a new BasePacket that PlayerPacket inherits from
|
2016-10-17 18:47:16 +03:00 |
|