Stanislav Bas
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c266315a35
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Load/read methods in MWWorld::Store return a pair (record ID, deleted flag)
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2015-07-12 15:20:22 +03:00 |
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Stanislav Bas
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2ed182b144
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Update to upstream/master. Resolve merge conflicts in MWWorld::Store
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2015-07-12 12:01:18 +03:00 |
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Stanislav Bas
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e0983c815c
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Some fixes for ESM Dialogues and Infos
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2015-07-11 22:17:53 +03:00 |
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Alexander "Ace" Olofsson
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12f413ba9b
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Don't instantiate specialized templates
This fixes the VS2012 build issue
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2015-07-10 20:21:55 +02:00 |
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Marc Zinnschlag
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ba9a9d16bb
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Merge remote-tracking branch 'scrawl/master'
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2015-07-10 09:06:04 +02:00 |
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scrawl
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f12619b86a
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Implement fStromWindSpeed (Fixes #2764)
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2015-07-10 02:34:00 +02:00 |
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Stanislav Bas
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20723581a1
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Letter case fix for MWWorld::Globals
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2015-07-10 00:29:43 +03:00 |
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Stanislav Bas
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00bf87b561
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Convert IDs of loaded records to lower case in MWWorld::Store
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2015-07-10 00:29:41 +03:00 |
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Stanislav Bas
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897a52cdda
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Remove NAME handling from MWWorld::Globals
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2015-07-10 00:29:40 +03:00 |
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Stanislav Bas
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9301bc148e
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Remove NAME handling from MWWorld::ESMStore
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2015-07-10 00:29:38 +03:00 |
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Stanislav Bas
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89e44c8f1f
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Remove explicit record ID in load/read methods of MWWorld::Store
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2015-07-10 00:29:36 +03:00 |
|
Alexander "Ace" Olofsson
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b3b55a5842
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Explicitly instantiate MWWorld::Store
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2015-07-09 19:22:04 +02:00 |
|
Alexander "Ace" Olofsson
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b1cc74dd9a
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Explicity instantiate MWMechanics::Stat
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2015-07-09 14:41:37 +02:00 |
|
Alexander "Ace" Olofsson
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3655ef16af
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Explicitly instantiate ESM::StatState
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2015-07-07 19:19:37 +02:00 |
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scrawl
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a1432b0255
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Move attackingOrSpell flag to the CharacterController
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2015-07-02 19:14:28 +02:00 |
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scrawl
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519fb9482a
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Minor cleanup
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2015-07-02 18:45:11 +02:00 |
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scrawl
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ca21e9ecb1
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Fix magic hit VFX showing when casting on a static object
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2015-06-30 03:14:49 +02:00 |
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scrawl
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882e359008
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Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
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2015-06-26 05:15:07 +02:00 |
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scrawl
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5bc6513e2d
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Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime
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2015-06-26 02:32:41 +02:00 |
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scrawl
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a5670b5133
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/main.cpp
apps/openmw/mwworld/player.hpp
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2015-06-22 20:09:02 +02:00 |
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scrawl
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2ce269c0fc
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Werewolf stats compatibility with old save files
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2015-06-21 18:45:49 +02:00 |
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scrawl
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d6a7255391
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Loading/saving for player's original skills/attributes (prior to becoming a werewolf)
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2015-06-21 17:36:49 +02:00 |
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scrawl
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44582fe3b3
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Don't use separate werewolf skills/attributes for non-player werewolves
Still need to deal with save files.
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2015-06-21 17:28:18 +02:00 |
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scrawl
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38d90f47a6
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Moon fading fix (Bug #2713)
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2015-06-19 18:15:23 +02:00 |
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scrawl
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b648722d3b
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Don't use the ParticleSystem for computing placeable bounds (Bug #2700)
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2015-06-17 15:13:41 +02:00 |
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scrawl
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1c151f2f0a
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Re-enable some outcommented sky code
|
2015-06-16 20:56:48 +02:00 |
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scrawl
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3da8f6e62e
|
Water ripples
|
2015-06-16 20:36:48 +02:00 |
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scrawl
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cad18969e3
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
apps/openmw/mwmechanics/aitravel.cpp
|
2015-06-14 16:32:13 +02:00 |
|
scrawl
|
2476cd4f9a
|
Error message fix
|
2015-06-14 16:12:18 +02:00 |
|
scrawl
|
28caeadef4
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Improve error message for not found records
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2015-06-14 02:31:00 +02:00 |
|
scrawl
|
76bdf7a5b7
|
Add night-eye effect
|
2015-06-11 23:16:05 +02:00 |
|
scrawl
|
f81c3bcd6d
|
Fix for broken InitWorldSpaceParticles on projectile effects
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2015-06-11 16:40:26 +02:00 |
|
scrawl
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16e080e252
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Fix the physics debug drawer lagging a frame behind
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2015-06-07 17:00:00 +02:00 |
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scrawl
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b33fe8fb62
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Fix the inventory listener bug
|
2015-06-07 16:50:34 +02:00 |
|
scrawl
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4c09ecef72
|
Normalize fixes
|
2015-06-05 03:41:10 +02:00 |
|
scrawl
|
ddfed35d1c
|
Object placement raycasts should use the rendering meshes
|
2015-06-05 02:26:16 +02:00 |
|
scrawl
|
4bb3cbf0fb
|
Remove last remains of Ogre
|
2015-06-03 23:04:35 +02:00 |
|
scrawl
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b70383d127
|
Remove last remains of Ogre math
|
2015-06-03 21:37:21 +02:00 |
|
scrawl
|
cc6d5a3ba0
|
Fix player setup bug
|
2015-06-03 19:44:21 +02:00 |
|
scrawl
|
7bacb9418d
|
Various math code ported to osg
|
2015-06-03 19:41:19 +02:00 |
|
scrawl
|
2a85a22dba
|
Write savegame screenshot
|
2015-06-03 16:40:16 +02:00 |
|
scrawl
|
974fda5bde
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
|
2015-06-03 03:18:29 +02:00 |
|
scrawl
|
292fa0b5e3
|
Unify raycasting techniques for "on touch" magic
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
|
2015-06-03 03:16:26 +02:00 |
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scrawl
|
cee1db532f
|
Improve area orb positioning for "on touch" spells
|
2015-06-03 03:04:39 +02:00 |
|
scrawl
|
2883ecc19a
|
Fix the hilarious bug of NPCs falling to their deaths in interiors
|
2015-06-03 02:48:45 +02:00 |
|
scrawl
|
cdd0623009
|
Terrain rendering
|
2015-06-03 01:35:41 +02:00 |
|
scrawl
|
01944c33f5
|
Basic water rendering
|
2015-06-02 16:35:35 +02:00 |
|
scrawl
|
de8e5f0db1
|
Restore projectiles
|
2015-06-01 21:41:13 +02:00 |
|
scrawl
|
bed31996c9
|
Camera raycast
|
2015-06-01 15:34:46 +02:00 |
|
scrawl
|
f88079fddd
|
Restore the isOnGround hack
|
2015-06-01 02:40:42 +02:00 |
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