Commit Graph

8940 Commits (dd674566a2aa85b4ed62dc4438777a97868e7ec8)
 

Author SHA1 Message Date
Marc Zinnschlag dd674566a2 store content of containers in saved game files 11 years ago
Marc Zinnschlag 900532a6ca store additional state of lights in saved game files 11 years ago
Marc Zinnschlag ec7cb90ca4 added support for serialisation of CustomData state 11 years ago
Marc Zinnschlag e0537a3253 made object state polymorphic 11 years ago
Marc Zinnschlag a623f03850 reduced object state for objects in containers 11 years ago
Marc Zinnschlag 29c3a288e3 load and save of reference in cells (without CustomData state) 11 years ago
scrawl e0de76a6f7 Save/load global map 11 years ago
scrawl e62bf8fca9 Remove some garbage 11 years ago
scrawl 79a9c4e048 Clear mShared before populating it. Fixes an issue with duplicate records (e.g. dialogue keywords) after loading a savegame. 11 years ago
scrawl bdb03926c2 Fix crash when loading another game after dying 11 years ago
scrawl 28185e2017 Death/godmode fixes: Revive player *after* character update, since there might be fall damage. 11 years ago
scrawl 9c0ed69550 Fix CellRef loading issue causing a startup script failure when TR_Mainland.esm is loaded. 11 years ago
scrawl f09328ca84 Clear global map overlay when starting/loading a game 11 years ago
scrawl 03cf383be7 Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
	apps/openmw/mwgui/referenceinterface.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwscript/cellextensions.cpp
	apps/openmw/mwworld/cells.cpp
	apps/openmw/mwworld/cells.hpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.cpp
	apps/openmw/mwworld/worldimp.cpp
11 years ago
scrawl 295aed3533 Implement savegame screenshots 11 years ago
scrawl 786ed6ca5b Include some required Ogre headers explicitely 11 years ago
scrawl ac1859fb77 Merge branch 'savedgame' of https://github.com/zinnschlag/openmw into savedgame 11 years ago
Marc Zinnschlag 460089c0aa ignore deleted references that did not came from a content file 11 years ago
Marc Zinnschlag 419e3a7d30 write references in cells to saved game file 11 years ago
Marc Zinnschlag dd7d80ffbc removed a redundant field from object state 11 years ago
Marc Zinnschlag 22cb4784b5 store cell state in saved game files (no references yet) 11 years ago
Marc Zinnschlag 9ebe66e693 improved cleanup; failed loads will now drop back into the main menu instead of crashing 11 years ago
Marc Zinnschlag 0f60898517 adding missing cleanup for SoundManager 11 years ago
Marc Zinnschlag 14e64c180f on load check player record for dangling ID references 11 years ago
Marc Zinnschlag 6584a01d01 reset reference to player NPC record during cleanup 11 years ago
scrawl 149d77dedf Feature #960: Add knockdown and hit recovery for creatures 11 years ago
scrawl 9b32b1403b Feature #960: Implement Creature::hit 11 years ago
scrawl 228254c890 Handle creature attack animations in character controller 11 years ago
scrawl c76a0448a3 Closes #1123: Implement SlowFall magic effect 11 years ago
scrawl 27d0d9c592 Fix exception when clicking on statics when in the inventory window 11 years ago
scrawl 37a59a37c6 Remove cpack (no longer used, according to BrotherBrick) 11 years ago
scrawl 5fc38e7ac4 Don't use blood effects for fatigue damage 11 years ago
scrawl 659d790048 uuid is not used 11 years ago
scrawl c548dcee13 Quick keys menu: make sure selected spell still exists 11 years ago
Marc Zinnschlag 1b7697a4b2 handle missing player specific state during load/save 11 years ago
scrawl 805843d7ff Closes #1086: Implement blood effects 11 years ago
scrawl 240d96a0f1 Renamed AnimationValue to AnimationTime 11 years ago
scrawl 11394d83c5 Feature #1086: Import blood models/textures in MWIniImporter 11 years ago
scrawl ddc432c7ef Fix stealing bug 11 years ago
scrawl e410eb5273 Play 'Idle' voiced dialogue entries in AIWander. Tweak voice max distance. 11 years ago
scrawl 2836c7c927 Do not set owner when adding items to a container, as opposed to NPC/creatures 11 years ago
scrawl fe66012bcd Closes #1115: Fix a bug causing number of AI packages to grow exponentially when adding an AI package. Not sure if adding the same package twice should even be allowed. 11 years ago
scrawl f070d9966d Implement movement speed formula for creatures. Still moving a bit too slow. 11 years ago
Marc Zinnschlag ce00639d31 added missing birthsign field to player state record 11 years ago
Marc Zinnschlag b9869e8519 Merge remote-tracking branch 'ace/patch-1' 11 years ago
Marc Zinnschlag 671d0e46e2 Merge remote-tracking branch 'nobrakal/patch-1' 11 years ago
Alexander "Ace" Olofsson ddf72c06de Update statswindow.cpp
Fixes a build issue on MSVC ('floor' : ambiguous call to overloaded function)
11 years ago
Marc Zinnschlag c300cd9375 loading/saving of some player state (cell/coordinates and some other bits) 11 years ago
Marc Zinnschlag d8d4f1a15e some fixes to record structs 11 years ago
nobrakal e638b8b8cb Update openmw.desktop
Fix bad output of desktop-file-validate for openmw.dektop
11 years ago