Commit Graph

7951 Commits (e03b8ac39313217d4f36e1f8807a3f0ab8a01563)
 

Author SHA1 Message Date
scrawl 3ddeb075fb Fix a cell border seam on the map 11 years ago
Lukasz Gromanowski 2c49458b6c Added unittests for FileFinder::FileFinderStrict class.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Lukasz Gromanowski 0e83b50659 Changed test dir for SearchTest.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Lukasz Gromanowski 2baaef7d87 Added unittests for FileFinder::FileFinder class.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Lukasz Gromanowski 303e02cab5 Added unittests for FileFinder::find function.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Lukasz Gromanowski 515a865daa Changed ASSERT_EQ to ASSERT_TRUE/FALSE.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Lukasz Gromanowski da0b90ee45 Converted tests from components/misc into google unittests.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Chris Robinson 82a09a988b Minor pathfinding cleanup 11 years ago
Chris Robinson 8f23b330d3 Remove unnecessary initialization 11 years ago
Chris Robinson 1026e89810 Don't assume TexturePtr is a class 11 years ago
Chris Robinson 9499ac4fd5 Increase the distance for reaching a path node 11 years ago
Chris Robinson f9dbce685a Avoid killing AIWander and AITravel when far away
This fixes the problem of certain NPCs not wandering because they
happened to spawn near a cell border away from the player, which
immediately "completed" the wander package.

AIWander can't cause NPCs to cross cell boundaries, so there's no risk
of them walking into an unloaded to. AITravel will now simply stop
moving, and resume later when the cell is loaded.
11 years ago
mckibbenta f65172bdca Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm 11 years ago
mckibbenta eef9df504a fiddlings 11 years ago
Marc Zinnschlag 2391c591b3 Merge remote-tracking branch 'lazaroth/layout_updates_4' 12 years ago
scrawl f12d5b728a Ogre 1.9 compatibility changes 12 years ago
Lars Söderberg f4e9199f78 Various chargen tweaks 12 years ago
scrawl c8e31725dc Fix weather sounds persisting on a new game 12 years ago
Marc Zinnschlag 9f0b34eae0 fixed reference loading code (editor) 12 years ago
Marc Zinnschlag ce90c2f3be Merge remote-tracking branch 'kcat/master' 12 years ago
Chris Robinson e589d0ec91 Werewolves can't activate activators 12 years ago
Chris Robinson 84d259ab8e Avoid reconstructing strings for updating the dynamic stats
Attributes still do this, but they change infrequently enough that it doesn't
matter.
12 years ago
scrawl 5918b84666 Don't crash on resize events during load 12 years ago
Marc Zinnschlag 94e255ea47 Merge branch 'filter' 12 years ago
Chris Robinson 92082dae66 Modify the current magicka and fatigue when the base changes 12 years ago
Chris Robinson 305b5fec0f Avoid needlessly copying the MagicEffects 12 years ago
Chris Robinson 281fdbd81b Cleanup some redundancy 12 years ago
Chris Robinson 33c173a23a Update the watched Ptr when changing it 12 years ago
Chris Robinson 39af9a13fa Remove some unused functions 12 years ago
Chris Robinson 189541aa72 Apply drowning damage based on the update duration
1 damage every 0.33 seconds is 3 damage a second. Applying it this way avoid
having to track another stat.
12 years ago
Chris Robinson f216b25be8 Slightly randomize time between environment sounds
We should use the "Minimum Time Between Environmental Sounds" and
"Maximum Time Between Environmental Sounds" INI/fallback settings, but we don't
have them.
12 years ago
Chris Robinson 02df8ab841 Store the underwater sound to easily stop it 12 years ago
Chris Robinson 16331bf1ed Avoid a hack to play the underwater sound properly 12 years ago
Marc Zinnschlag 26b3d93293 streamlined filter syntax 12 years ago
scrawl e5ce94c336 Fix the water being affected by fog on the map 12 years ago
scrawl 188df341c3 Replaced log2 to make VC happy 12 years ago
scrawl 839d251cc5 Renamed Terrain::Terrain to Terrain::World to make VC happy 12 years ago
scrawl d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
12 years ago
Marek Kochanowicz 3e174df856 Adding nomadic1 icons. Wooho! 12 years ago
Marc Zinnschlag fb7273e14a Merge remote-tracking branch 'sirherrbatka/icons-svg'
Conflicts:
	.gitignore
12 years ago
Marc Zinnschlag 2e9948e86a improved one-shot filter handling; allow empty pre-defined filters 12 years ago
Marc Zinnschlag aa935ff03d update tables on filter record changes 12 years ago
Marc Zinnschlag 20bd0707dc avoid use of column number literals 12 years ago
Marc Zinnschlag 937f5b11a2 fixed broken record deletion 12 years ago
Marek Kochanowicz 8cd2d89e4e Merge branch 'icons-svg' of https://github.com/sirherrbatka/openmw into icons-svg 12 years ago
Marek Kochanowicz 44b4c642b7 Added alternative book icon in scalable folder. No raster just yet. I'm not sure if it will replace old icon. 12 years ago
Marc Zinnschlag dcc55b60c3 Merge remote-tracking branch 'kcat/misc-cleanup' 12 years ago
Marc Zinnschlag 5ff6f613bf Merge remote-tracking branch 'scrawl/master' 12 years ago
mckibbenta 60fa69139e minor changes 12 years ago
Chris Robinson f2889e4bb5 Remove unused functions and parameters 12 years ago