Commit graph

18594 commits

Author SHA1 Message Date
Chris Robinson
9e7a49f66e Include alext.h to get OpenAL extension definitions 2017-09-14 16:00:40 -07:00
Chris Robinson
1fe60dd8e2 Replace some shared_ptrs with pointers to deque entries 2017-09-14 16:00:30 -07:00
MiroslavR
a66d310a1d ESS-Importer: Fix uninitialized paid crime ID 2017-09-15 00:21:02 +02:00
MiroslavR
6e869c3123 ESS-Importer: Convert ballistic projectiles (Feature #2320) 2017-09-15 00:07:19 +02:00
Bret Curtis
e517ad3f7b add ktx support for splashscreens 2017-09-14 10:06:36 +02:00
scrawl
5817674651 Merge pull request #1452 from psi29a/loading_screens
add support for png and dds splashscreens
2017-09-13 23:10:00 +00:00
Bret Curtis
dff0a766a8 adding 3 more extensions 2017-09-13 15:30:22 +02:00
Bret Curtis
b26887ef9b add support for png and dds splashscreens to begin with. 2017-09-13 13:52:05 +02:00
David Walley
b9de4b1eac Update tour.rst 2017-09-13 12:27:51 +01:00
David Walley
7e83caab11 Manual modding - extend mod installation instructions (#1448)
Add section on .bsa files
Extend plugins to include .esm files
Fix typo propper->proper.
2017-09-13 11:11:01 +00:00
scrawl
bd667c3847 Merge pull request #1435 from AnyOldName3/cmake-vs-debugging-dir
If CMake supports it, sets the debugger working directory for Visual …
2017-09-11 10:30:50 +00:00
scrawl
00ae9a01a1 Merge pull request #1445 from akortunov/guifixes
Allow to add levelup a description for levels > 20
2017-09-11 10:28:09 +00:00
scrawl
407640322d Merge pull request #1439 from akortunov/resistfix
Take in account elemental shields for GetResist and SetResist script commands
2017-09-11 10:27:47 +00:00
Marc Zinnschlag
5904e5a267 updated credits file 2017-09-11 10:47:35 +02:00
Marc Zinnschlag
9a8a4c744f Merge remote-tracking branch 'capostrophic/controlplus' 2017-09-11 10:46:34 +02:00
Andrei Kortunov
7760e4514c Allow to add levelup a description for levels > 20 2017-09-10 22:47:34 +04:00
scrawl
7688696765 Merge pull request #1437 from Capostrophic/nodemapfix
Use constant nodeMap during part updating in creature animation
2017-09-10 18:15:20 +00:00
Andrei Kortunov
c6fd75bf42 Take in account elemental shields for GetResist and SetResist script commands (bug #4093) 2017-09-10 22:05:58 +04:00
Capostrophic
97ff24b8d6 Change ctl to ctrl in OpenMW-CS shortcut manager 2017-09-10 20:48:09 +03:00
AnyOldName3
afbdc27a34 Move calls to cmake_minimum_required as early in the CMake process as possible. 2017-09-10 18:30:10 +01:00
scrawl
618ec6dcdd Merge pull request #1440 from akortunov/guardfix
Allow guards to attack fighting creatures only in fAlarmRadius range
2017-09-10 17:06:14 +00:00
scrawl
dcb2e20a55 Merge pull request #1436 from MiroslavR/missing-bookart
Log a warning in case of missing bookart instead of showing a pink rectangle
2017-09-10 16:59:02 +00:00
Andrei Kortunov
661232222f Allow guards to attack fighting creatures only in fAlarmRadius range 2017-09-10 15:26:48 +04:00
Kyle Cooley
09e645a0e0 Fix careless mistake. 2017-09-09 23:18:09 -04:00
AnyOldName3
de14e43680 Seemingly fix everything by setting policies that were unset upon entering the macro 2017-09-10 03:18:22 +01:00
Capostrophic
9503d61866 Use const nodeMap in creature animation 2017-09-09 23:22:16 +03:00
Kyle Cooley
25d4a0370f Changes to land data access in tables, also update Land once per frame in scene view. 2017-09-09 15:37:52 -04:00
AnyOldName3
33c77d7a2a Try using cmake_parse_arguments to make the macro work 2017-09-09 17:22:55 +01:00
Kyle Cooley
d030b595f8 Fix potential segfault, cleanup, get rid of warnings. 2017-09-09 11:48:13 -04:00
krizd
c9f099ce07 Change CMake version check to include 3.8 2017-09-09 03:06:03 +01:00
Kyle Cooley
72cb405de2 Some bug fixes, changes to land load code. 2017-09-08 21:03:52 -04:00
AnyOldName3
a9b95596bc Add a missed trailing new line. 2017-09-08 22:21:00 +01:00
AnyOldName3
8c74f16247 Restore trailing new lines to shrink PR 2017-09-08 22:20:04 +01:00
AnyOldName3
5ce34f1cbf Move new behaviour into macro to reduce code duplication 2017-09-08 22:17:42 +01:00
MiroslavR
1e585ac71a Log a warning in case of missing bookart instead of showing a pink rectangle (Fixes #3826) 2017-09-08 22:50:07 +02:00
scrawl
335ecd1162 Merge pull request #1434 from akortunov/guifixes
Update a disposition bar when a dialogue widget is disabled, but visible
2017-09-08 19:14:52 +00:00
Kyle Cooley
2eacc2f093 Changes to land creation, add ability to specifically clear terrain cache 2017-09-08 14:37:03 -04:00
AnyOldName3
3c0ec0d6d0 If CMake supports it, sets the debugger working directory for Visual Studio 2017-09-08 17:26:46 +01:00
Andrei Kortunov
ac2f20f983 Update a disposition bar when a dialogue widget is disabled, but visible 2017-09-08 19:42:06 +04:00
Kyle Cooley
ab607f3028 Tweaks to land loading, land cloning, terrain signals, placeholder land update handling 2017-09-08 00:51:46 -04:00
scrawl
8f1c8759e4 Merge pull request #1432 from akortunov/alchemyfix
Update alchemy effects after every created potion (#4079)
2017-09-07 20:51:42 +00:00
scrawl
a7cecd491c Merge pull request #1433 from akortunov/factionfix
Use base skill value when calculating rank requirements
2017-09-07 20:51:18 +00:00
Andrei Kortunov
dc0313a36f Use base skill value when calculating rank requirements 2017-09-07 21:06:10 +04:00
Andrei Kortunov
538498230b Declare mClient variable 2017-09-06 15:59:54 +04:00
Andrei Kortunov
7559d25317 Update alchemy effects after every created potion (#4079) 2017-09-06 15:11:47 +04:00
Kyle Cooley
99e90ef808 Cleanup. Also modify ltex index generation. 2017-09-05 19:29:07 -04:00
Kyle Cooley
97d0fd756a LTEX importing 2017-09-04 19:31:09 -04:00
scrawl
dca31b7ffa Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) 2017-09-04 19:35:42 +00:00
Kyle Cooley
5c3e90da88 Fix includes 2017-09-04 15:14:42 -04:00
Kyle Cooley
d3014cf394 Temporary fix for adding new lands, cloned lands will still reference old data though 2017-09-04 15:13:45 -04:00