Commit graph

12372 commits

Author SHA1 Message Date
Sebastian Wick
e85df00158 change setting "borderless" to "window border"
set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
2014-12-24 15:09:50 +01:00
Sebastian Wick
ebd384455f disable borderless window by default
fix positioning of the in-game graphics settings
2014-12-22 02:56:07 +01:00
Sebastian Wick
639fbfad0b make borderless setting available to the UI 2014-12-22 02:44:20 +01:00
Sebastian Wick
ec18a2cfa0 add support for borderless windows 2014-12-22 02:16:30 +01:00
Marc Zinnschlag
73382b8aa4 Merge branch 'openmw-34'
Conflicts:
	apps/openmw/mwworld/store.hpp
2014-12-18 14:20:23 +01:00
Marc Zinnschlag
120873a66d another workaround for script translation messup 2014-12-18 10:40:51 +01:00
Marc Zinnschlag
057d0913d6 Merge branch 'scriptfixes' 2014-12-18 10:22:07 +01:00
Marc Zinnschlag
a6d30bc2e3 consider --script-warn when running with --script-all-dialogue 2014-12-18 10:20:15 +01:00
Marc Zinnschlag
fc1d42a7d2 fixed exclusion for certain characters at the start of names 2014-12-18 09:55:26 +01:00
Marc Zinnschlag
b951251572 handle junk in argument lists (Fixes #2206) 2014-12-17 15:03:05 +01:00
Marc Zinnschlag
5cb94da9c5 compensate for incorrect minus character in translated dialogue script (Fixes #2207) 2014-12-17 11:56:54 +01:00
Marc Zinnschlag
899ae763e6 fixing a travis build problem 2014-12-17 09:33:40 +01:00
scrawl
c2771bc8ab Head tracking fix 2014-12-17 02:15:40 +01:00
scrawl
31d28e727f Implement leveled list script functions (Fixes #1546) 2014-12-17 01:24:22 +01:00
scrawl
d642512f71 Error message fix 2014-12-17 00:57:04 +01:00
scrawl
88c5e1991c Fix being able to stand on top of actors (Fixes #1192) 2014-12-16 23:18:41 +01:00
scrawl
d962f0918d Implement NPC head tracking (Fixes #1720) 2014-12-16 20:47:45 +01:00
scrawl
b9e5aa9db6 Movement controller: Don't allow stepping up other actors
This seems to fix issues with NPCs inadvertently being placed on top of a small creature while fighting it.
Note that jumping on top of actors is still possible (Bug #1192)
2014-12-16 20:44:42 +01:00
Marc Zinnschlag
830ecfc70b updated changelog once more 2014-12-16 11:27:13 +01:00
scrawl
0dc9401269 Fix GUI crash due to outdated spells list 2014-12-15 20:20:17 +01:00
scrawl
ec00c830e5 Fix missing armor rating label update 2014-12-15 19:19:08 +01:00
scrawl
e4127aa491 Use space in ItemView more efficiently 2014-12-15 19:04:53 +01:00
scrawl
84b0dcf2e3 Work around particles not being rendered in the first frame 2014-12-15 18:19:05 +01:00
scrawl
c7e1c0b595 Fix weapon cycle getting stuck for same item IDs 2014-12-15 17:49:08 +01:00
scrawl
935cccf974 Implement weapon/spell cycling hotkeys (Fixes #1024) 2014-12-15 16:23:08 +01:00
scrawl
4d5adfb5dd Fix being able to use enchantments of items that failed to equip (Fixes #2215) 2014-12-15 13:47:34 +01:00
scrawl
4e0d16da8c Take Scale field in creature record into account (Fixes #2214) 2014-12-15 13:34:04 +01:00
scrawl
79237d16a7 Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
This should also improve window resizing performance, the widgets are now just resized instead of recreated.
2014-12-15 13:28:03 +01:00
scrawl
7abbca8be9 Merge branch 'master' of https://github.com/OpenMW/openmw 2014-12-14 20:27:12 +01:00
scrawl
2b78e9795d Implement Calm effect removing combat packages (Fixes #1985) 2014-12-14 19:35:34 +01:00
scrawl
4f3995a4d8 Fix werewolf AI being able to use items 2014-12-14 19:15:43 +01:00
scrawl
4acc25f59c Use SoundGen with no creature field as fallback
This fixes the adorable "thump" sounds in the Scrib's idle animation not playing.
2014-12-14 17:52:06 +01:00
scrawl
192626c6f5 SoundGen fix: use Original Creature field only if non-empty 2014-12-14 17:44:03 +01:00
MiroslavR
c5a604453e Fix several book formatting issues (Fixes #2204) 2014-12-14 16:25:27 +01:00
Marc Zinnschlag
97a4b30b59 updated credits file 2014-12-14 14:59:27 +01:00
scrawl
88a2e4c043 Graceful error handling for missing spells/factions (Fixes #1825, Bug #2176, Bug #2203) 2014-12-14 02:38:27 +01:00
Nik Dyonin
80c92789c2 Fix issue when killed NPC cannot be looted if it was in combat mode before killing. 2014-12-14 02:58:42 +03:00
scrawl
8f29f2667e Fix rotation order for XYZ rotation keys (Fixes #1067) 2014-12-13 15:49:32 +01:00
Marc Zinnschlag
ed5387fb8c replaced stay [ ignoring implementation with one that does not interfere with other workarounds (Fixes #2205) 2014-12-13 15:43:40 +01:00
Marc Zinnschlag
e4f75267d0 in case of arguments not separated with comma the fist token of the next argument was put back incorrectly 2014-12-13 15:40:24 +01:00
Marc Zinnschlag
1f74d8cca5 Merge remote-tracking branch 'scrawl/scripttest' 2014-12-13 12:49:33 +01:00
Marc Zinnschlag
33d905dc03 Merge remote-tracking branch 'scrawl/master' 2014-12-13 12:37:57 +01:00
scrawl
ba65c6cc7f Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 2014-12-13 02:51:18 +01:00
scrawl
0ca11eab1c Ignore extra argument for removeItem (Fixes #2208) 2014-12-13 02:39:56 +01:00
scrawl
2ebf328dec Always print the failing dialogue script
These aren't usually very long, so printing them shouldn't spam the console by too much.
2014-12-13 00:39:24 +01:00
scrawl
ed6face4aa Disable activation scripts for actors in combat 2014-12-12 22:21:57 +01:00
scrawl
60aa209144 Implement drowning when knocked out underwater (Fixes #1228) 2014-12-12 17:42:56 +01:00
scrawl
d034a079e6 Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
The shield can be equipped, meaning armor rating and item enchantments apply, but can not be blocked with.
2014-12-12 16:49:22 +01:00
Marc Zinnschlag
74e341b2bc updated changelog again 2014-12-12 10:09:09 +01:00
Arthur Moore
b8edd9bac3 Get a nif file's version string regardless of its length. 2014-12-12 02:01:46 -05:00