Commit graph

417 commits

Author SHA1 Message Date
Nikolay Kasyanov
c3357c4396 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwscript/docs/vmformat.txt
2012-03-29 13:27:13 +04:00
scrawl
39b3afb98f use camera height instead of player height for underwater check 2012-03-29 05:03:34 +02:00
scrawl
c5f044eb0d fixed compilation 2012-03-28 22:46:29 +02:00
scrawl
58f7a03626 Merge branch 'terrain18' into terraincollision
Conflicts:
	apps/openmw/mwworld/scene.cpp
2012-03-28 21:46:52 +02:00
scrawl
e6303fc3f4 Merge branch 'master' into water
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
2012-03-28 21:37:20 +02:00
scrawl
4249d2c536 add getNorthVector method 2012-03-28 03:15:10 +02:00
Jason Hooks
b9fabce9c4 Awesome, working 2012-03-27 20:17:54 -04:00
scrawl
43b1f896f4 fix object pickup when player is very close to object 2012-03-27 22:36:02 +02:00
scrawl
8f6d10f229 fix uninitalised stuff 2012-03-27 20:59:58 +02:00
Jason Hooks
e4251be529 Down gravity 2012-03-25 15:16:02 -04:00
scrawl
53d4be5cf6 object pickup should work everywhere 2012-03-25 20:52:56 +02:00
Jason Hooks
18a139cd66 adding up and down move buttons 2012-03-24 22:03:08 -04:00
scrawl
743ea0c9be use hardware occlusion query for sun glare effect 2012-03-24 17:59:26 +01:00
scrawl
6067053f08 Merge branch 'next' into water
Conflicts:
	CMakeLists.txt
2012-03-22 21:41:32 +01:00
scrawl
ab9aa1ba74 Merge branch 'next' into minimap
Conflicts:
	files/mygui/openmw_map_window_layout.xml
2012-03-22 19:36:37 +01:00
Marc Zinnschlag
47828f91f0 Issue #217: added getWeight function to ContainerStore 2012-03-22 09:45:48 +01:00
Marc Zinnschlag
3dcfcf46cb Issue #217: container change tracking 2012-03-21 12:48:05 +01:00
Marc Zinnschlag
a0ee2954bd Issue #217: moved some functino implementations from ptr.hpp to ptr.cpp 2012-03-21 12:29:07 +01:00
Marc Zinnschlag
0adbe258fd Issue #217: made Ptr track container; fixed a cmake script bug 2012-03-21 12:20:19 +01:00
Jason Hooks
2b3e75718c Updating everything 2012-03-19 20:03:48 -04:00
Jason Hooks
ed7cb1dc67 restarting 2012-03-19 19:38:44 -04:00
scrawl
04c6f23a2b disabled solstheim weather (we can't travel there anyway)
also, there was a bug that could cause this weather to show up on
morrowind, which is fixed now
2012-03-19 22:54:04 +01:00
gugus
11569819db compilation fix 2012-03-19 18:01:54 +01:00
Jason Hooks
51fb9e67cd Merge 2012-03-18 21:31:31 -04:00
gugus
7ca0503205 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-19 00:20:43 +01:00
scrawl
1840401172 weather transitions (e.g. from clear to cloudy) use timescale 2012-03-17 13:14:31 +01:00
scrawl
3ae69f792a no light-"jumps" during night 2012-03-17 12:57:52 +01:00
scrawl
5ea2122f79 sun gradually disappears 2012-03-16 20:39:58 +01:00
scrawl
d18b3271b1 transition tweak 2 2012-03-16 20:32:41 +01:00
scrawl
460b584934 transition tweaks 2012-03-16 19:49:01 +01:00
scrawl
a67cc8e73b more fixes 2012-03-16 19:02:33 +01:00
gugus
10321ff51a Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-16 17:58:23 +01:00
scrawl
c885ec1bd1 Merge branch 'master' into minimap 2012-03-16 17:10:27 +01:00
scrawl
91d2031eb7 first attempt at map window 2012-03-16 17:09:31 +01:00
Nikolay Kasyanov
65fc141b62 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-03-15 20:38:21 +04:00
Marc Zinnschlag
5b378e820d warning level adjustments and some related fixes 2012-03-15 16:01:41 +01:00
Marc Zinnschlag
c616d005e8 fixed a spelling mistake 2012-03-15 14:31:16 +01:00
scrawl
2edd7e59f4 some fixes and facilities for saving the fog of war to disk 2012-03-14 20:44:06 +01:00
Michael Papageorgiou
947288e13a Merge master and rewrite around the new detection function 2012-03-14 00:38:44 +02:00
scrawl
f46d9b094b fix weather sounds sometimes playing in interiors 2012-03-13 17:25:07 +01:00
scrawl
9612ce595b Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision
Conflicts:
	CMakeLists.txt
2012-03-13 17:09:50 +01:00
Michael Papageorgiou
6dddf8a3d5 Pickup sounds for armors 2012-03-13 18:05:38 +02:00
scrawl
771f920c2c Merge branch 'master' of https://github.com/zinnschlag/openmw into minimap 2012-03-13 15:59:09 +01:00
Marc Zinnschlag
c314cddb1c added getEquipmentSkill function to Class hierarchy 2012-03-13 14:27:13 +01:00
Marc Zinnschlag
ea336214de more inventory sanity checks 2012-03-13 14:04:19 +01:00
Marc Zinnschlag
4b73116b9d added getEquipmentSlots function to MWWorld::Class hierarchy 2012-03-13 13:50:11 +01:00
Marc Zinnschlag
635b7ec6cb slot system 2012-03-13 13:31:11 +01:00
Marc Zinnschlag
222b5b741e Merge branch 'master' into equipment 2012-03-13 12:14:47 +01:00
Jason Hooks
6d346933db gus's changes 2012-03-10 17:45:34 -05:00
scrawl
fa68be2b19 set map window cell name 2012-03-10 16:05:12 +01:00
scrawl
5b38b17baf local map rendering (nothing to see yet, as it is not displayed in GUI) 2012-03-10 15:28:18 +01:00
Nikolay Kasyanov
5328853445 Feature #37 (In Progress) Render Path Grid
added "togglepathgrid" script command
2012-03-10 18:13:44 +04:00
Marc Zinnschlag
79158b9325 NPCs are using InventoryStore instead of ContainerStore from now on 2012-03-10 12:49:54 +01:00
Marc Zinnschlag
84c8cd3720 added InventoryStore class (doesn't do anything yet) 2012-03-10 12:49:27 +01:00
Marc Zinnschlag
5562653578 provisionally fill up containers on cell load 2012-03-10 12:36:29 +01:00
Marc Zinnschlag
06e0706b35 added fill and clear functions to container store 2012-03-10 12:11:07 +01:00
scrawl
2196e1321b added weather sounds 2012-03-09 18:30:03 +01:00
gugus
39415f0b4a fix compilation bug with Visual C++ 2012-03-07 17:35:10 +01:00
gugus
4990ba48ed Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-07 09:47:46 +01:00
Marc Zinnschlag
25f5bdf7aa Merge remote branch 'scrawl/weather' 2012-03-05 22:45:52 +01:00
scrawl
3ea2a9f05d changeWeather bugfix 2012-03-05 19:13:11 +01:00
Marc Zinnschlag
69f0ec99f1 implemented dialogue scripts 2012-03-05 16:56:14 +01:00
scrawl
ba0365a427 collision shape scale fix 2012-03-02 16:47:39 +01:00
Marc Zinnschlag
739870489a Merge remote branch 'scrawl/weather' into weather
Conflicts:
	apps/openmw/CMakeLists.txt
2012-02-27 15:02:03 +01:00
scrawl
c9ceb74e5c transition fix 2012-02-27 12:21:00 +01:00
scrawl
8b0ef8f98c improvements to sun glare 2012-02-26 20:46:09 +01:00
scrawl
932983c2fa fix toggleSky 2012-02-26 18:21:11 +01:00
scrawl
c1d39bb35f tweaked cloud color 2012-02-26 15:54:52 +01:00
scrawl
f79bf1f300 fog 2012-02-26 13:13:29 +01:00
scrawl
528cff5a59 implemented ChangeWeather script function 2012-02-26 11:51:02 +01:00
scrawl
a05ba97382 choose a random weather depending on region's weather probabilities 2012-02-25 23:41:02 +01:00
scrawl
d77d5080bd implemented GetCurrentWeather script function 2012-02-25 21:34:38 +01:00
scrawl
8d5783d75d - set moon phase using (day%32)/4 (not really correct, but good for now)
- added all weather patterns from morrowind.ini
2012-02-25 21:06:03 +01:00
scrawl
e31ad90802 moon positions and fading 2012-02-25 16:36:45 +01:00
scrawl
4650672bb1 thunderstorm 2012-02-25 13:46:17 +01:00
scrawl
0ebdce543a - added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
- changed WeatherGlobals members to static
2012-02-24 23:26:38 +01:00
scrawl
67c7b965f0 calculate a sun position depending on time of day 2012-02-24 18:30:16 +01:00
scrawl
811c4a41b7 fade in/out for sunrise and sunset 2012-02-24 17:42:31 +01:00
scrawl
aad8f6605e send a raycast through the physics engine to check if sun is visible 2012-02-24 16:12:43 +01:00
scrawl
af83742e6f - disable the sky renderer completely in interior cells
- SkyManager update (initial sun glare effect, no raycast)
2012-02-23 21:44:56 +01:00
scrawl
d9c02ca526 - added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
2012-02-23 21:12:06 +01:00
scrawl
90af78e3b8 attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
2012-02-23 20:33:34 +01:00
scrawl
a5720e9a4f set sky colors according to time of day 2012-02-23 19:49:56 +01:00
Marc Zinnschlag
26bd2be1e8 Merge branch 'equipment' into next 2012-02-23 13:02:20 +01:00
Marc Zinnschlag
8f60d5b180 made container store data members private 2012-02-23 13:01:53 +01:00
Marc Zinnschlag
af23cc352e more cleanup 2012-02-23 12:58:12 +01:00
Marc Zinnschlag
699246e54b removed insertIntoContainer function from MWWorld::Class hierarchy 2012-02-23 12:53:48 +01:00
Marc Zinnschlag
f39aa2a68d changed take action to use the new container store interface 2012-02-23 12:38:25 +01:00
Marc Zinnschlag
e13e858c7a fixed container store iterator; new add function 2012-02-23 12:34:25 +01:00
Marc Zinnschlag
b7ea110632 manually created objects were initialised incompletely 2012-02-23 12:33:50 +01:00
scrawl
ce98397565 adding ini values for 'cloudy' and 'clear' 2012-02-22 20:39:14 +01:00
scrawl
1badb5d04f some restructurings 2012-02-22 20:12:08 +01:00
scrawl
41a8b22ebd implemented weather transitions (currently only blends the clouds) 2012-02-22 19:17:37 +01:00
scrawl
4efc5bc1f2 forgot to add file 2012-02-21 22:56:34 +01:00
scrawl
b2de9e8f45 allow setting the clouds opacity 2012-02-21 22:11:41 +01:00
scrawl
c1fb5ce769 added (incomplete) WeatherManager, created by World 2012-02-21 20:22:46 +01:00
Marc Zinnschlag
db205cf8aa Merge remote branch 'scrawl/next' into test
Conflicts:
	libs/openengine
2012-02-20 14:54:08 +01:00
Marc Zinnschlag
e02cba58b1 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
1beaea0115 forgot to add cone file 2012-02-20 14:14:39 +01:00
Marc Zinnschlag
781b16a00e removed bCollision variable from World 2012-02-20 14:07:16 +01:00