Commit graph

  • fd6c155118 Issue #352: added --script-run switch Marc Zinnschlag 2012-07-30 12:37:46 +0200
  • 23f8595b87 Issue #352: refactored script execution in console Marc Zinnschlag 2012-07-30 11:57:19 +0200
  • 90de02b901 Issue #350: console only script instructions Marc Zinnschlag 2012-07-30 11:43:28 +0200
  • a84d8e83cd add const specifier to first argument, also made it reference Nikolay Kasyanov 2012-07-28 02:39:49 +0400
  • 7161361b52 cleanup Nikolay Kasyanov 2012-07-28 02:38:37 +0400
  • b0b2064232 always add debug suffix in plugin loader Nikolay Kasyanov 2012-07-28 02:31:30 +0400
  • 23e44a86c6 another attempt to fix Nikolay Kasyanov 2012-07-28 02:13:57 +0400
  • a0a086f69d fixed redefining macro Nikolay Kasyanov 2012-07-28 02:11:14 +0400
  • 0cdb651c5e removed excess invocation Nikolay Kasyanov 2012-07-28 02:05:06 +0400
  • e9d4195500 removed cout spam Nikolay Kasyanov 2012-07-28 02:03:34 +0400
  • fbe9a94568 bug #348: fixed OS X deployment Nikolay Kasyanov 2012-07-28 01:53:50 +0400
  • 0da3f2cb59 Issue #314: Playing drink sound when using a potion Marc Zinnschlag 2012-07-27 12:27:22 +0200
  • 8b08928dae Issue #351: Added sound playing to Action Marc Zinnschlag 2012-07-27 12:19:25 +0200
  • 78fe6fdce5 Issue #351: Refactoring Action class Marc Zinnschlag 2012-07-27 12:00:10 +0200
  • 281e15f58e consider all material properties for nif material sharing, instead of just the texture scrawl 2012-07-26 23:40:55 +0200
  • 7cf2fc4009 Merge branch 'master' into shadersystem scrawl 2012-07-26 23:11:16 +0200
  • 6077965d27 fix the directx startup issue on windows scrawl 2012-07-26 23:09:46 +0200
  • c4ee3219c7 Merge branch 'master' into shadersystem scrawl 2012-07-26 23:01:29 +0200
  • bb03121edd Merge branch 'drop' Marc Zinnschlag 2012-07-26 19:10:03 +0200
  • 7725190f89 removed some redundant code Marc Zinnschlag 2012-07-26 19:09:45 +0200
  • d5e63a767e replace sprintf() with boost::format greye 2012-07-26 19:38:33 +0400
  • 04ae3cbadd Merge remote branch 'scrawl/master' Marc Zinnschlag 2012-07-26 17:29:30 +0200
  • 620b6bf27b change url to work without publickey scrawl 2012-07-26 17:08:39 +0200
  • aa5f63ffcc disabled items placing handling greye 2012-07-26 19:06:48 +0400
  • 26595f22f6 float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() greye 2012-07-26 16:14:11 +0400
  • b734460dc9 Merge branch 'master' of https://github.com/zinnschlag/openmw greye 2012-07-26 16:02:58 +0400
  • 06bd2cd919 Merge branch 'master' into shadersystem scrawl 2012-07-25 23:54:22 +0200
  • 37c7becb07 some potential compability fixes scrawl 2012-07-25 23:53:06 +0200
  • 9f813aa26c update resource naming in getObjectAABB() greye 2012-07-25 23:28:42 +0400
  • 3feb4ce61b terrain lod morph fix scrawl 2012-07-25 19:33:21 +0200
  • cd04911f3c dropping on the ground greye 2012-07-25 20:25:53 +0400
  • 49b1d5e127 fix object placing greye 2012-07-25 18:58:55 +0400
  • e7666d3a7f move responsibility for cell changing from CellStore::insertObject to Class::moveToCell greye 2012-07-25 17:18:17 +0400
  • bcc47cd5fb local scripts, move placing to World::placeObject(Ptr, CellStore, Position) greye 2012-07-25 10:47:59 +0400
  • d5fe378a66 Revert "local script registration" greye 2012-07-25 10:02:43 +0400
  • aff05b9d36 local script registration greye 2012-07-25 00:03:31 +0400
  • e1c7d1f529 fixed item sinking greye 2012-07-24 22:08:23 +0400
  • 6a3a728a56 Class::getModel implementation greye 2012-07-24 20:22:11 +0400
  • 87050e48c8 physics getObjectHeight(), MWWorld::Class::getModel() definition greye 2012-07-24 18:52:08 +0400
  • 71253c64ab moving part 2, adding position parameter, stable greye 2012-07-24 12:30:59 +0400
  • 61cb012ee7 moving Scene::insertObject to CellStore::insertObject, part 1 greye 2012-07-24 11:15:20 +0400
  • dd196b013c Merge branch 'master' of https://github.com/zinnschlag/openmw greye 2012-07-25 20:29:46 +0400
  • e078d438b1 Merge remote branch 'zini/master' into nif-cleanup Chris Robinson 2012-07-25 01:47:22 -0700
  • 0f40e6fc65 find boost without components so we can use Boost_VERSION Sebastian Wick 2012-07-25 00:47:08 +0200
  • 4f46c8a8db Use a functor for the mismatch compare function Chris Robinson 2012-07-24 14:59:25 -0700
  • 9f0c1eeb7b Support playgroup mode 0 Chris Robinson 2012-07-24 14:54:12 -0700
  • 13ab2baef0 Use a struct to hold the current animation times and remaining loop count Chris Robinson 2012-07-24 14:42:01 -0700
  • fd1e3f6ec5 Add support for playgroup mode 2 Chris Robinson 2012-07-24 14:14:32 -0700
  • 20121f3b0a Remove some unused stuff Chris Robinson 2012-07-24 13:56:28 -0700
  • 9a7a629d0f Add support for playing animation groups Chris Robinson 2012-07-24 13:51:48 -0700
  • 94ce95c679 bug #348: works again on OS X Nikolay Kasyanov 2012-07-25 00:13:33 +0400
  • f953d7f8c0 Store text keys from base NIF animations Chris Robinson 2012-07-23 17:27:35 -0700
  • 36be1536d9 Return text keys from NIFs when creating entities Chris Robinson 2012-07-23 17:20:47 -0700
  • 8c8228a15c fix terrain num lights setting scrawl 2012-07-24 00:08:53 +0200
  • 44975854e5 Merge remote branch 'zini/master' into nif-cleanup Chris Robinson 2012-07-23 13:46:05 -0700
  • f67983bbee Don't assume one sub-entity for the night sky entities Chris Robinson 2012-07-23 13:37:05 -0700
  • 607c7cceee Merge branch 'master' of https://github.com/zinnschlag/openmw greye 2012-07-24 00:03:39 +0400
  • b760225179 wrong branch greye 2012-07-24 00:00:10 +0400
  • d36d6aacf4 move Scene::insertObject to CellStore::insertObject, part 1 greye 2012-07-23 23:56:20 +0400
  • 2d080ce4ef compile fix Marc Zinnschlag 2012-07-23 21:47:53 +0200
  • 483a6d8605 Merge remote branch 'scrawl/shadersystem' Marc Zinnschlag 2012-07-23 21:46:06 +0200
  • 02a52c0ff1 fixed some more settings bugs scrawl 2012-07-23 21:39:22 +0200
  • 9a2690f849 Revert "wrong" greye 2012-07-23 23:07:28 +0400
  • 3aa53fea32 wrong greye 2012-07-23 23:06:53 +0400
  • 3ebc6fd590 fixed a settings window bug scrawl 2012-07-23 20:50:56 +0200
  • a70f93b024 fix "Crash when running openmw with --start="XYZ", remove HLSL for windows scrawl 2012-07-23 20:12:42 +0200
  • a62c684222 Merge branch 'master' of https://github.com/zinnschlag/openmw greye 2012-07-23 20:44:03 +0400
  • 9f9183ff73 depth bias scrawl 2012-07-23 18:25:20 +0200
  • ab35bfa32c fixed a sky issue scrawl 2012-07-23 18:19:34 +0200
  • ce0d351b38 Merge branch 'master' into nif-cleanup scrawl 2012-07-23 15:59:30 +0200
  • d29b3c4709 Merge remote branch 'scrawl/shadersystem' Marc Zinnschlag 2012-07-23 15:56:57 +0200
  • d5384403f3 forgot something else scrawl 2012-07-23 15:46:18 +0200
  • 5572421576 submodule update for "fix a typo" scrawl 2012-07-23 15:40:10 +0200
  • cfa0519721 Merge branch 'master' into nif-cleanup scrawl 2012-07-23 15:37:08 +0200
  • 1fef086088 Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup" scrawl 2012-07-23 15:36:12 +0200
  • f8d6a36196 Merge branch 'master' into nif-cleanup scrawl 2012-07-23 15:35:31 +0200
  • a24e7c9de2 Merge remote branch 'scrawl/shadersystem' Marc Zinnschlag 2012-07-23 15:25:11 +0200
  • ac5bd38df9 some cmake fixes scrawl 2012-07-23 14:59:57 +0200
  • 2eca27bba9 fix horizon color of the sky reflection scrawl 2012-07-23 14:21:40 +0200
  • 2c5d3d8df9 Merge remote branch 'scrawl/shadersystem' into shadersystem Marc Zinnschlag 2012-07-23 14:12:21 +0200
  • 1dbfd60305 Merge branch 'nif-cleanup' of https://github.com/ChrisKCat/openmw into nif-cleanup scrawl 2012-07-23 13:48:12 +0200
  • afe7c41729 removed some unused code scrawl 2012-07-23 13:47:51 +0200
  • bc7876e980 use alpha map for moons scrawl 2012-07-23 13:04:48 +0200
  • 268987835d fix the crash scrawl 2012-07-23 12:19:53 +0200
  • f0b3142966 switch to glsl 1.2 scrawl 2012-07-23 02:54:50 +0200
  • df70b2dc9f updated credits.txt Marc Zinnschlag 2012-07-22 21:25:37 +0200
  • e1bb98e71f Merge remote branch 'greye/master' Marc Zinnschlag 2012-07-22 17:07:04 +0200
  • 436152dd0e Merge remote branch 'upstream/master' greye 2012-07-22 18:53:18 +0400
  • 32b1350b63 CreatureStats class greye 2012-07-22 18:29:54 +0400
  • b2dcf5adcd support system install for boost wave scrawl 2012-07-22 14:41:23 +0200
  • 1dde806add Fixes #313: openmw without a ~/.config/openmw folder segfault. Lukasz Gromanowski 2012-07-22 14:52:55 +0300
  • 4035d7370e Fix name/filter comparison Chris Robinson 2012-07-21 22:04:05 -0700
  • d8cb685543 Interpolate keyframes when creating them Chris Robinson 2012-07-21 18:03:01 -0700
  • 6bfcf2bc1b - exchanged the preprocessor again, no warnings now - disable line directives for now, causing some trouble scrawl 2012-07-22 02:45:39 +0200
  • 77446a0d58 Fix skipAnim, only skip one animation update Chris Robinson 2012-07-21 17:39:57 -0700
  • e81fc42daa Remove the beast-race special cases from updateParts Chris Robinson 2012-07-21 17:12:41 -0700
  • c5b9098517 Remove an unused field from EntityList Chris Robinson 2012-07-21 17:09:16 -0700
  • 546b640022 Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup scrawl 2012-07-21 23:50:56 +0200
  • 81ce8dbe12 Combine animation handling into the base class Chris Robinson 2012-07-21 14:41:26 -0700
  • fcaa8aae06 Don't skip animation state updates for NPCs Chris Robinson 2012-07-21 11:26:09 -0700