Commit graph

  • 8f9d4ff841 Use 6 125ms buffers for OpenAL streams Chris Robinson 2012-03-19 05:29:04 -0700
  • dc6354b2f9 Add functions to get string names for sample types and channel configs Chris Robinson 2012-03-19 02:31:40 -0700
  • 4a0b5b7918 Increase the sound stream thread sleep time to 50ms Chris Robinson 2012-03-19 02:19:13 -0700
  • 4698e8c0a2 Make the sound stream thread object per-device Chris Robinson 2012-03-19 02:15:08 -0700
  • 41136f9b4c Merge remote branch 'gus/DialogueSystem' into dialogue Marc Zinnschlag 2012-03-19 10:07:14 +0100
  • 2c27827e4f Add some comment markers to the OpenAL sound classes Chris Robinson 2012-03-19 01:33:33 -0700
  • e234b90173 Use a loop to find the OpenAL format from the decoder format Chris Robinson 2012-03-19 00:49:52 -0700
  • 6a256d3993 Make sure the OpenAL stream list is clear before shutting down Chris Robinson 2012-03-19 00:38:56 -0700
  • f2093a51db more cleanup Jason Hooks 2012-03-18 22:38:07 -0400
  • fe9e6a732c Some cleanup Jason Hooks 2012-03-18 22:32:46 -0400
  • 51fb9e67cd Merge Jason Hooks 2012-03-18 21:31:31 -0400
  • 7ca0503205 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem gugus 2012-03-19 00:20:43 +0100
  • 1a832a65f6 Changed a lot of things. Topics can now change durring dialogue without bug. Missing: ability to remove keyword gugus 2012-03-19 00:19:58 +0100
  • 7194114669 Use a background thread to keep OpenAL streams fed Chris Robinson 2012-03-18 14:27:22 -0700
  • c874fff4b1 added 0.13.0 changelog Marc Zinnschlag 2012-03-18 22:25:43 +0100
  • 16e61bb028 updated developer list in readme file Marc Zinnschlag 2012-03-18 22:20:45 +0100
  • cab869824a bumping version number Marc Zinnschlag 2012-03-18 22:18:09 +0100
  • 40a40128e9 Merge remote branch 'gus/DialogueSystem' into dialogue Marc Zinnschlag 2012-03-18 21:57:14 +0100
  • d10b18b0f3 Removed a couple of warnings with nosound Michael Papageorgiou 2012-03-18 22:50:52 +0200
  • ff5d4b24fc journal filter works now gugus 2012-03-18 21:47:43 +0100
  • f567950e25 Fix for the --nosound crash Michael Papageorgiou 2012-03-18 22:38:53 +0200
  • af39275a63 Merge remote branch 'scrawl/weather' Marc Zinnschlag 2012-03-18 21:07:04 +0100
  • 1907e21207 removed preprocessor constants scrawl 2012-03-18 20:44:56 +0100
  • c2329b7027 removed preprocessor constants scrawl 2012-03-18 20:32:50 +0100
  • b938fd7b36 Make the sound output init return void Chris Robinson 2012-03-18 12:19:54 -0700
  • 1965b5bc79 Rename some Sound class member functions Chris Robinson 2012-03-18 12:03:15 -0700
  • 403e51cef3 Move the sample type and channel config enums to MWSound and give use appropriate names for the values Chris Robinson 2012-03-18 11:56:54 -0700
  • efae7dfe83 Rename some sound decoder class member variables and functions Chris Robinson 2012-03-18 11:47:15 -0700
  • 9656456d30 Make sure the sound decoders are closed when they're finished with Chris Robinson 2012-03-18 11:34:23 -0700
  • 362e254720 Rename some more sound class member variables and functions Chris Robinson 2012-03-18 11:30:53 -0700
  • 162642e672 Prefix some SoundManager class member variables Chris Robinson 2012-03-18 11:17:45 -0700
  • 9c85a8c1ce Merge branch 'dialogue' of https://github.com/zinnschlag/openmw.git into DialogueSystem gugus 2012-03-18 19:06:52 +0100
  • 02e979ed4b Merge remote branch 'gus/DialogueSystem' into dialogue Marc Zinnschlag 2012-03-18 19:06:31 +0100
  • ce2cb709c5 fixed getJournalIndex function Marc Zinnschlag 2012-03-18 19:05:35 +0100
  • 00d3bc9d23 every filters are check during dialogue now. There is a problem with journal. gugus 2012-03-18 18:58:22 +0100
  • 7f2ff6f5f1 removed the TODO gugus 2012-03-18 18:05:28 +0100
  • 4afe6dd235 death filter gugus 2012-03-18 18:04:51 +0100
  • 48e6a42168 Merge branch 'dialogue' of https://github.com/zinnschlag/openmw.git into DialogueSystem gugus 2012-03-18 17:59:11 +0100
  • 34b33b78d2 better filters gugus 2012-03-18 17:58:14 +0100
  • 76b24d9d1a fixed a compile error Marc Zinnschlag 2012-03-18 17:30:05 +0100
  • 2f92559fc7 Use OpenAL's linear attenuation model Chris Robinson 2012-03-18 09:05:38 -0700
  • 8740354c80 inventory filter now use player inventory gugus 2012-03-18 17:03:54 +0100
  • a256b9a7b0 Remove a comment about Audiere Chris Robinson 2012-03-18 08:42:55 -0700
  • 019a28093b better filters gugus 2012-03-18 15:26:18 +0100
  • 3a00fbb950 removed mygui from source tree and use system install instead scrawl 2012-03-18 15:11:37 +0100
  • d9677cb33e fixed problem with parsing optional string arguments Marc Zinnschlag 2012-03-18 14:27:49 +0100
  • 100c6a42a5 better default values for filters gugus 2012-03-18 11:32:05 +0100
  • 655f9fe920 Merge remote branch 'k1ll/staticogre' Marc Zinnschlag 2012-03-18 11:16:34 +0100
  • af875896ad fix for issue #179 Marc Zinnschlag 2012-03-18 11:09:38 +0100
  • 3fea3e7d25 Fix stereo files with libsndfile Chris Robinson 2012-03-17 23:47:12 -0700
  • f7ac94d686 Pass the new position to the sound update method Chris Robinson 2012-03-17 23:41:45 -0700
  • 44fc204864 Avoid passing a sound decoder to the play methods Chris Robinson 2012-03-17 23:30:43 -0700
  • ddfa906922 Add a missing include Chris Robinson 2012-03-17 22:45:28 -0700
  • a69ec91242 Remove some unnecessary wrappers and do some small cleanups Chris Robinson 2012-03-17 22:13:57 -0700
  • b83b7d0650 Added OGRE_STATIC as cmake option and removed the code for the BSPSceneManager plugin. k1ll 2012-03-17 20:03:37 +0100
  • 187b8e58d6 fixed handling of optional instruction/function arguments; removed choice workaround Marc Zinnschlag 2012-03-17 19:32:44 +0100
  • a91085a1b9 Add a couple comments Chris Robinson 2012-03-17 10:45:11 -0700
  • 7160d20db3 Be more consistent with the vector orientations given the sound handler Chris Robinson 2012-03-17 10:36:34 -0700
  • cbeff4657f Pass the loop and untracked flags when playing a 3d sound Chris Robinson 2012-03-17 10:16:22 -0700
  • 87adf6002a Fix a copy-paste typo in the openal output Chris Robinson 2012-03-17 09:57:39 -0700
  • 5563f583ff Add and implement methods to update tracked sounds on an object Chris Robinson 2012-03-17 09:51:03 -0700
  • 979ae89aab Pass volume and pitch parameters to streamed sounds Chris Robinson 2012-03-17 09:37:41 -0700
  • cac07d0fbf Remove some unnecessary methods Chris Robinson 2012-03-17 09:27:31 -0700
  • e49a090af7 Remove unnecessary hack Chris Robinson 2012-03-17 09:16:09 -0700
  • d57051375d Implement non-streaming sounds with OpenAL Chris Robinson 2012-03-17 09:15:47 -0700
  • f87bd65ae1 Merge branch 'DialogueSystem' of github.com:scrawl/openmw into DialogueSystem gugus 2012-03-17 17:00:28 +0100
  • 846196d048 fixed a crash gugus 2012-03-17 16:56:22 +0100
  • 9adf1e8461 Keep a handle on played sounds Chris Robinson 2012-03-17 08:02:46 -0700
  • 21143f006b fix several warnings scrawl 2012-03-17 15:47:22 +0100
  • 9d4f79bcfc GCC compile fix scrawl 2012-03-17 15:24:47 +0100
  • dbbf50a184 Journal sounds, close sound will be added later Michael Papageorgiou 2012-03-17 15:52:57 +0200
  • 656863ec6e Add functions to play sounds Chris Robinson 2012-03-17 06:51:44 -0700
  • a46f8ced05 Keep the sound output's listener updated with the camera position Chris Robinson 2012-03-17 06:18:59 -0700
  • 5e939e4818 map window now works for interiors scrawl 2012-03-17 13:59:51 +0100
  • 1840401172 weather transitions (e.g. from clear to cloudy) use timescale scrawl 2012-03-17 13:14:31 +0100
  • 3ae69f792a no light-"jumps" during night scrawl 2012-03-17 12:57:52 +0100
  • 2dabdcb9e5 Add a function to update the sound listener Chris Robinson 2012-03-17 04:22:54 -0700
  • 2429755bf1 Make the sound's Play method return void Chris Robinson 2012-03-17 03:20:43 -0700
  • caf5d71d44 Make the sound decoder's Open method return void Chris Robinson 2012-03-17 03:18:28 -0700
  • 1b41987e18 Move OpenAL_SoundStream function definitions out of the class Chris Robinson 2012-03-17 03:15:07 -0700
  • 2f6b73d461 Prevent streamMusic from throwing an exception Chris Robinson 2012-03-17 03:06:35 -0700
  • 207d7dd89e Stop and delete the current music before deleting the sound output Chris Robinson 2012-03-17 03:01:51 -0700
  • 1ade01edc8 Add a function to stream sounds Chris Robinson 2012-03-17 02:55:08 -0700
  • 9cf42f6d0f Flesh out the sound decoder a bit more Chris Robinson 2012-03-17 02:51:46 -0700
  • 637617056b Make a skeleton Sound class Chris Robinson 2012-03-17 02:45:18 -0700
  • 246b0266fb Remove references to Audiere. It's not supported for now. Chris Robinson 2012-03-17 00:11:59 -0700
  • 46cd84aac5 Add a skeleton ffmpeg decoder Chris Robinson 2012-03-16 23:59:21 -0700
  • 1322b1e160 Move Sound_Output's definition to a separate header Chris Robinson 2012-03-16 23:40:07 -0700
  • 10037e79e7 Add a skeleton decoder class using mpg123 and libsndfile Chris Robinson 2012-03-16 23:18:15 -0700
  • 45b612ab3b Add a skeleton output classs using OpenAL Chris Robinson 2012-03-16 22:12:17 -0700
  • 42b445383f Remove Mangle- and OpenEngine-related sound code Chris Robinson 2012-03-16 17:08:13 -0700
  • 3e4cf64a77 Merge branch 'master' into shaders scrawl 2012-03-16 20:46:18 +0100
  • 5ea2122f79 sun gradually disappears scrawl 2012-03-16 20:39:58 +0100
  • d18b3271b1 transition tweak 2 scrawl 2012-03-16 20:32:41 +0100
  • 460b584934 transition tweaks scrawl 2012-03-16 19:49:01 +0100
  • 7d81422c27 Better fix for the Framework problem. k1ll 2012-03-16 19:17:10 +0100
  • a67cc8e73b more fixes scrawl 2012-03-16 19:02:33 +0100
  • 5b08baf5bf a little fix for CMake to be able not to build the launcher gugus 2012-03-16 18:20:02 +0100
  • 10321ff51a Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem gugus 2012-03-16 17:58:23 +0100
  • 042d87f77f a lot of clean up gugus 2012-03-16 17:53:34 +0100