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openmw-tes3coop/components/esm/loadmisc.hpp

41 lines
814 B
C++

#ifndef OPENMW_ESM_MISC_H
#define OPENMW_ESM_MISC_H
#include <string>
namespace ESM
{
class ESMReader;
class ESMWriter;
/*
* Misc inventory items, basically things that have no use but can be
* carried, bought and sold. It also includes keys.
*/
struct Miscellaneous
{
static unsigned int sRecordId;
struct MCDTstruct
{
float mWeight;
int mValue;
int mIsKey; // There are many keys in Morrowind.esm that has this
// set to 0. TODO: Check what this field corresponds to
// in the editor.
};
MCDTstruct mData;
std::string mId, mName, mModel, mIcon, mScript;
void load(ESMReader &esm);
void save(ESMWriter &esm) const;
void blank();
///< Set record to default state (does not touch the ID).
};
}
#endif