.. |
activespells.cpp
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Savegame: store ActiveSpells
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11 years ago |
activespells.hpp
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Savegame: store ActiveSpells
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11 years ago |
aipackage.cpp
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Don't rely on subrecord order part 2
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10 years ago |
aipackage.hpp
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reverted mShouldRepeat back to unsigned char.
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10 years ago |
aisequence.cpp
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Store original actor position in AiWander package (Fixes #2200)
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10 years ago |
aisequence.hpp
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reverted mShouldRepeat back to unsigned char.
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10 years ago |
attr.cpp
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Handle werewolf stats
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12 years ago |
attr.hpp
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Handle werewolf stats
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12 years ago |
cellid.cpp
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various bits of cleanup
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11 years ago |
cellid.hpp
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fix -Wnewline-eof warnings
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10 years ago |
cellref.cpp
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removed leftover ignoreRefNum argument
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10 years ago |
cellref.hpp
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removed leftover ignoreRefNum argument
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10 years ago |
cellstate.cpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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11 years ago |
cellstate.hpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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11 years ago |
containerstate.cpp
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fix -Wnewline-eof warnings
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10 years ago |
containerstate.hpp
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store content of containers in saved game files
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11 years ago |
creaturelevliststate.cpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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11 years ago |
creaturelevliststate.hpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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11 years ago |
creaturestate.cpp
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Don't require the object type id for reading references from savegames
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10 years ago |
creaturestate.hpp
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ESSImport: player is placed in correct cell, npc cellrefs work
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10 years ago |
creaturestats.cpp
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Remove friendly hits from the save file
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10 years ago |
creaturestats.hpp
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Remove friendly hits from the save file
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10 years ago |
custommarkerstate.cpp
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ESSImport: convert custom map markers, not working for interiors yet
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10 years ago |
custommarkerstate.hpp
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ESSImport: convert custom map markers, not working for interiors yet
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10 years ago |
debugprofile.cpp
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renamed the script field in DebugProfile to improve consistency
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11 years ago |
debugprofile.hpp
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renamed the script field in DebugProfile to improve consistency
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11 years ago |
defs.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
dialoguestate.cpp
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Fix loading faction reactions for older savegames (Fixes #2301)
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10 years ago |
dialoguestate.hpp
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ESSImport: convert faction reactions and known dialogue topics
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10 years ago |
doorstate.cpp
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Savegame: store door movement state (Closes #747)
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11 years ago |
doorstate.hpp
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Savegame: store door movement state (Closes #747)
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11 years ago |
effectlist.cpp
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Don't rely on subrecord order part 2
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10 years ago |
effectlist.hpp
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Don't rely on subrecord order part 2
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10 years ago |
esmcommon.hpp
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Remove no longer required strnlen wrapper
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10 years ago |
esmreader.cpp
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Silence -Wreorder warnings.
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10 years ago |
esmreader.hpp
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Remove no longer required strnlen wrapper
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10 years ago |
esmwriter.cpp
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Silence -Wreorder warnings.
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10 years ago |
esmwriter.hpp
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Remove some unused code, include cleanup
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10 years ago |
filter.cpp
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added project scope filter saving
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11 years ago |
filter.hpp
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added project scope filter saving
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11 years ago |
fogstate.cpp
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Savegame: store fog of war (Closes #1177)
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11 years ago |
fogstate.hpp
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Savegame: store fog of war (Closes #1177)
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11 years ago |
globalmap.cpp
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Fix global map markers being duplicated when cell is visited again
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10 years ago |
globalmap.hpp
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Fix global map markers being duplicated when cell is visited again
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10 years ago |
globalscript.cpp
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fix -Wnewline-eof warnings
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10 years ago |
globalscript.hpp
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ESSImport: convert running global scripts
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10 years ago |
inventorystate.cpp
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Store selected enchant item in savegame (Fixes #1702)
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10 years ago |
inventorystate.hpp
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Store selected enchant item in savegame (Fixes #1702)
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10 years ago |
journalentry.cpp
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Feature #764: Store the actor that gave the dialog response
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11 years ago |
journalentry.hpp
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Feature #764: Store the actor that gave the dialog response
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11 years ago |
loadacti.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadacti.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadalch.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadalch.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadappa.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadappa.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadarmo.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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10 years ago |
loadarmo.hpp
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Don't rely on subrecord order when reading (Fixes #2361)
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10 years ago |
loadbody.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadbody.hpp
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loadnpc is still unfinished, bodypartcheck.cpp mFlags check fix
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10 years ago |
loadbook.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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10 years ago |
loadbook.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadbsgn.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadbsgn.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadcell.cpp
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Loading of moved refs complete.
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10 years ago |
loadcell.hpp
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Silence -Wreorder warnings.
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10 years ago |
loadclas.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadclas.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadclot.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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10 years ago |
loadclot.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadcont.cpp
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Fix for bug #2428. Set default flag value (mandatory) for containers.
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10 years ago |
loadcont.hpp
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Don't rely on subrecord order part 2
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10 years ago |
loadcrea.cpp
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Add travel service support for creatures (Fixes #2432)
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10 years ago |
loadcrea.hpp
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Add travel service support for creatures (Fixes #2432)
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10 years ago |
loaddial.cpp
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Re-insert existing DialInfo records when they are modified by another content file (Fixes #2170)
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10 years ago |
loaddial.hpp
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Properly handle DialInfo records that were marked as Deleted (Fixes #2035)
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10 years ago |
loaddoor.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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10 years ago |
loaddoor.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadench.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadench.hpp
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added enchantments table
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11 years ago |
loadfact.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadfact.hpp
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Make ESM::Faction skills optional (Fixes #1508)
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11 years ago |
loadglob.cpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadglob.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadgmst.cpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadgmst.hpp
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Remove comment about GMST cleaning which was removed.
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10 years ago |
loadinfo.cpp
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DialInfo: Clear SelectStructs from previous loadings when a record is overwritten (Fixes #2017)
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10 years ago |
loadinfo.hpp
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Improve INFO struct naming
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10 years ago |
loadingr.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadingr.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadland.cpp
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Silence -Wreorder warnings.
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10 years ago |
loadland.hpp
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Terrain refactoring, reduce game startup time and memory usage
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10 years ago |
loadlevlist.cpp
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Fix for deleting all items in a levelled list
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10 years ago |
loadlevlist.hpp
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Normalise spelling of "levelled" throughout the code
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10 years ago |
loadligh.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadligh.hpp
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Don't right-shift signed integers which is implementation-defined
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10 years ago |
loadlock.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadlock.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadltex.cpp
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Implement terrain rendering in OpenCS (Fixes #1597)
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10 years ago |
loadltex.hpp
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Implement terrain rendering in OpenCS (Fixes #1597)
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10 years ago |
loadmgef.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadmgef.hpp
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Don't rely on subrecord order part 2
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10 years ago |
loadmisc.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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10 years ago |
loadmisc.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadnpc.cpp
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Add travel service support for creatures (Fixes #2432)
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10 years ago |
loadnpc.hpp
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Add travel service support for creatures (Fixes #2432)
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10 years ago |
loadpgrd.cpp
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fixing MSVC 2013 warning C4244: & C4305
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10 years ago |
loadpgrd.hpp
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load and save pathgrid records
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10 years ago |
loadprob.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadprob.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadrace.cpp
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fixing MSVC 2013 warning C4244: & C4305
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10 years ago |
loadrace.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadregn.cpp
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ESM: Make sure to clear old list when a list is overwritten by another content file (Fixes #1932)
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10 years ago |
loadregn.hpp
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done with header files, unsure about mSkills and mReputation in
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10 years ago |
loadrepa.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadrepa.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadscpt.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadscpt.hpp
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Don't rely on subrecord order part 2
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10 years ago |
loadskil.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadskil.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadsndg.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadsndg.hpp
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load and save sound gen records
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10 years ago |
loadsoun.cpp
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Don't rely on subrecord order part 2
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10 years ago |
loadsoun.hpp
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make 4 byte record type accessable from record struct
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11 years ago |
loadspel.cpp
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Fix missing clear in ESM::Spell::load (Fixes #2368)
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10 years ago |
loadspel.hpp
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Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
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11 years ago |
loadsscr.cpp
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load start up script records
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10 years ago |
loadsscr.hpp
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load start up script records
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10 years ago |
loadstat.cpp
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fixed MSVC 2013 warning C4800
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10 years ago |
loadstat.hpp
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Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386)
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11 years ago |
loadtes3.cpp
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Starting ESS importer for Morrowind save files
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10 years ago |
loadtes3.hpp
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Don't rely on subrecord order part 2
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10 years ago |
loadweap.cpp
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Don't rely on subrecord order when reading (Fixes #2361)
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10 years ago |
loadweap.hpp
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remove CreatureStats::mAttackType, set/getAttackType()
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11 years ago |
locals.cpp
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ESSImport: convert script local variables
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10 years ago |
locals.hpp
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store global script state in saved game files
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11 years ago |
magiceffects.cpp
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Store magic effect Base values in savegame (Fixes #1489)
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11 years ago |
magiceffects.hpp
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Store magic effect Base values in savegame (Fixes #1489)
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11 years ago |
npcstate.cpp
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Don't require the object type id for reading references from savegames
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10 years ago |
npcstate.hpp
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ESSImport: player is placed in correct cell, npc cellrefs work
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10 years ago |
npcstats.cpp
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Remove NpcStats::mProfit and store it in the script instead
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10 years ago |
npcstats.hpp
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Remove NpcStats::mProfit and store it in the script instead
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10 years ago |
objectstate.cpp
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Revert "Revert "Light charge handling fix""
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10 years ago |
objectstate.hpp
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Revert "Revert "Light charge handling fix""
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10 years ago |
player.cpp
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Don't require the object type id for reading references from savegames
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10 years ago |
player.hpp
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Fix some spelling mistakes.
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11 years ago |
projectilestate.cpp
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Savegame: store projectiles
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11 years ago |
projectilestate.hpp
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Store original actor position in AiWander package (Fixes #2200)
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10 years ago |
queststate.cpp
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fix -Wnewline-eof warnings
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10 years ago |
queststate.hpp
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ESSImport: convert journal indices
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10 years ago |
quickkeys.cpp
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Savegame: store most of CreatureStats
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11 years ago |
quickkeys.hpp
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Move to esm component
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11 years ago |
records.hpp
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Remove some unused code, include cleanup
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10 years ago |
savedgame.cpp
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Bug #1224: Changed fix to potentially allow for language independent saves
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11 years ago |
savedgame.hpp
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Bug #1224: Changed fix to potentially allow for language independent saves
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11 years ago |
spelllist.cpp
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Don't rely on subrecord order part 2
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10 years ago |
spelllist.hpp
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Don't rely on subrecord order part 2
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10 years ago |
spellstate.cpp
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Implement removal of corprus spells
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11 years ago |
spellstate.hpp
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Don't clear known spells when reading from the savegame
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10 years ago |
statstate.hpp
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fixing MSVC 2013 warning C4244: & C4305
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10 years ago |
stolenitems.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
stolenitems.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
transport.cpp
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Add travel service support for creatures (Fixes #2432)
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10 years ago |
transport.hpp
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Add travel service support for creatures (Fixes #2432)
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10 years ago |
util.hpp
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Store original actor position in AiWander package (Fixes #2200)
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10 years ago |
variant.cpp
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ESSImport: convert script local variables
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10 years ago |
variant.hpp
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ESSImport: convert script local variables
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10 years ago |
variantimp.cpp
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fixing MSVC 2013 warning C4244: & C4305
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10 years ago |
variantimp.hpp
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added variant class
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12 years ago |
weatherstate.cpp
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Move weather state save/load to a new class
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11 years ago |
weatherstate.hpp
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Fixed header include guard to match filename
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11 years ago |