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openmw-tes3coop/components/sceneutil
scrawl 0409e5a043 Use OSG_VERSION_GREATER_EQUAL / LESS_THAN rather than MIN_VERSION_REQUIRED (cosmetic change) 9 years ago
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attach.cpp Include cleanup 10 years ago
attach.hpp Add utility for assembling body parts / equipment 10 years ago
clone.cpp Update todo comment 9 years ago
clone.hpp Add SceneManager and clone utility 10 years ago
controller.cpp Use OSG_VERSION_GREATER_EQUAL / LESS_THAN rather than MIN_VERSION_REQUIRED (cosmetic change) 9 years ago
controller.hpp Fix the comments 10 years ago
lightcontroller.cpp Fix -Wreorder warnings 10 years ago
lightcontroller.hpp Add LightController 10 years ago
lightmanager.cpp Refactor lighting mask 9 years ago
lightmanager.hpp Refactor lighting mask 9 years ago
riggeometry.cpp Use OSG_VERSION_GREATER_EQUAL / LESS_THAN rather than MIN_VERSION_REQUIRED (cosmetic change) 9 years ago
riggeometry.hpp Add framenumber checks in various cull callbacks, so we don't update more than once per frame when multiple cameras are used 9 years ago
skeleton.cpp Skip the Update traversal for inactive skeletons 10 years ago
skeleton.hpp Skip the Update traversal for inactive skeletons 10 years ago
statesetupdater.cpp Changes to compile with osg-svn 3.3.8 10 years ago
statesetupdater.hpp Don't add the same AlphaFader to multiple nodes 9 years ago
util.cpp transformBoundingSphere optimization 10 years ago
util.hpp Colour conversion utility 10 years ago
visitor.cpp Place Drawables directly in the scene graph when built with OSG 3.4 9 years ago
visitor.hpp Place Drawables directly in the scene graph when built with OSG 3.4 9 years ago
workqueue.cpp Minor fix 10 years ago
workqueue.hpp Race condition fix 10 years ago