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openmw-tes3coop/components/esm/loadbook.hpp

37 lines
601 B
C++

#ifndef OPENMW_ESM_BOOK_H
#define OPENMW_ESM_BOOK_H
#include <string>
namespace ESM
{
/*
* Books, magic scrolls, notes and so on
*/
class ESMReader;
class ESMWriter;
struct Book
{
static unsigned int sRecordId;
struct BKDTstruct
{
float mWeight;
int mValue, mIsScroll, mSkillID, mEnchant;
};
BKDTstruct mData;
std::string mName, mModel, mIcon, mScript, mEnchant, mText;
std::string mId;
void load(ESMReader &esm);
void save(ESMWriter &esm) const;
void blank();
///< Set record to default state (does not touch the ID).
};
}
#endif