openmw-tes3coop/apps/openmw/mwmp
David Cernat 14f90e773d [Client] Split up creation of DedicatedPlayers into multiple methods
Additionally, print player guids using their string representations for consistency.

The creation and updating of DedicatedPlayer references remains very inelegant, but this commit is the first step towards fixing that.
2018-04-08 10:56:33 +03:00
..
GUI [Client] Clean up GUIChat slightly 2018-01-05 00:03:05 +02:00
processors [Client] Split up creation of DedicatedPlayers into multiple methods 2018-04-08 10:56:33 +03:00
ActorList.cpp [Client] Make foreach style consistent with other 2017-06-27 22:27:02 +08:00
ActorList.hpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
Cell.cpp [Client] Ignore cell changes that move actors to where they already are 2018-01-08 01:37:01 +02:00
Cell.hpp [Client] Fix warnings 2017-07-03 23:41:16 +08:00
CellController.cpp [Client] Remove redundant container methods from CellController 2018-04-01 07:11:43 +03:00
CellController.hpp [Client] Remove redundant container methods from CellController 2018-04-01 07:11:43 +03:00
DedicatedActor.cpp [Client] Ignore equipment items for DedicatedActors with count below 0 2018-01-27 18:08:45 +02:00
DedicatedActor.hpp [Client] Fix problems with NPC equipment sync 2017-06-09 04:58:56 +03:00
DedicatedPlayer.cpp [Client] Split up creation of DedicatedPlayers into multiple methods 2018-04-08 10:56:33 +03:00
DedicatedPlayer.hpp [Client] Split up creation of DedicatedPlayers into multiple methods 2018-04-08 10:56:33 +03:00
GUIController.cpp [Client] Split up creation of DedicatedPlayers into multiple methods 2018-04-08 10:56:33 +03:00
GUIController.hpp [Client] Unequip items if necessary when attr/skill modifier is set to 0 2018-01-26 00:45:39 +02:00
LocalActor.cpp [General] Rework container sync to prevent item duping 2018-03-26 19:27:36 +03:00
LocalActor.hpp [Client] Use update timer in mwmp::Cell instead of LocalActor 2017-06-10 03:29:51 +03:00
LocalPlayer.cpp [Client] Update inventory views when receiving inventory or equipment 2018-03-26 10:01:26 +03:00
LocalPlayer.hpp [General] Implement selected spell sync as part of PlayerMiscellaneous 2018-02-06 06:36:46 +02:00
Main.cpp [General] Use address keys with clearer meaning in tes3mp config files 2017-07-03 01:31:48 +03:00
Main.hpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
MechanicsHelper.cpp [General] Add isPlayer boolean to targets in packets 2018-04-05 12:48:53 +03:00
MechanicsHelper.hpp [Client] Add and use enchantmentType argument for unequipItemsByEffect() 2018-01-27 19:37:16 +02:00
Networking.cpp [Client] Use more descriptive message for version mismatch 2018-01-17 08:10:49 +02:00
Networking.hpp [Client] Replace usage of Networking::isDedicatedPlayer() 2017-04-18 18:07:39 +03:00
PlayerList.cpp [Client] Split up creation of DedicatedPlayers into multiple methods 2018-04-08 10:56:33 +03:00
PlayerList.hpp [Client] Split up creation of DedicatedPlayers into multiple methods 2018-04-08 10:56:33 +03:00
WorldEvent.cpp [General] Add isPlayer boolean to targets in packets 2018-04-05 12:48:53 +03:00
WorldEvent.hpp [Client] Make it possible to reply to requests about specific containers 2018-04-01 10:00:39 +03:00