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ac3254d85f
This will prevent the server from overwriting a player's human form stats with their werewolf form stats. Additionally, share PlayerShapeshift packets last when exchanging data with another player. |
7 years ago | |
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actor | 8 years ago | |
player | 7 years ago | |
world | 8 years ago | |
ActorProcessor.cpp | 8 years ago | |
ActorProcessor.hpp | 8 years ago | |
PlayerProcessor.cpp | 8 years ago | |
PlayerProcessor.hpp | 8 years ago | |
ProcessorInitializer.cpp | 8 years ago | |
ProcessorInitializer.hpp | 8 years ago | |
WorldProcessor.cpp | 8 years ago | |
WorldProcessor.hpp | 8 years ago |