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alchemywindow.cpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
alchemywindow.hpp
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backgroundimage.cpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
backgroundimage.hpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
birth.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
birth.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
bookpage.cpp
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Merge branch 'master' of https://github.com/OpenMW/openmw
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2014-05-18 12:55:43 +02:00 |
bookpage.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
bookwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
bookwindow.hpp
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Move a piece of functionality to its appropriate place
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2014-01-04 01:13:19 +01:00 |
charactercreation.cpp
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Fix #1207: Remember previous choice in class creation dialog
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2014-04-28 09:12:03 +02:00 |
charactercreation.hpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
class.cpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
class.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
companionitemmodel.cpp
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Fix item owner not resetting when dragging an item from a corpse to the player avatar
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2014-05-15 09:54:10 +02:00 |
companionitemmodel.hpp
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Fix item owner not resetting when dragging an item from a corpse to the player avatar
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2014-05-15 09:54:10 +02:00 |
companionwindow.cpp
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Revert "Fixes for warnings when building with MSVC"
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2014-05-14 00:03:30 -05:00 |
companionwindow.hpp
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Fixes for MSVC warnings, less overall changes
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2014-05-14 20:12:52 -05:00 |
confirmationdialog.cpp
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confirmationdialog.hpp
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console.cpp
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fix most vexing parse issue
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2014-05-18 14:55:05 +04:00 |
console.hpp
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container.cpp
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Use ItemModel for moving items from a container to the world
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2014-05-16 03:19:38 +02:00 |
container.hpp
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Fixes for MSVC warnings, less overall changes
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2014-05-14 20:12:52 -05:00 |
containeritemmodel.cpp
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Fix item owner not resetting when dragging an item from a corpse to the player avatar
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2014-05-15 09:54:10 +02:00 |
containeritemmodel.hpp
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Fix item owner not resetting when dragging an item from a corpse to the player avatar
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2014-05-15 09:54:10 +02:00 |
controllers.cpp
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controllers.hpp
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countdialog.cpp
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Allow the 'Activate' key to close the countdialog window; cleanups
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2013-07-29 18:27:00 +02:00 |
countdialog.hpp
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Allow the 'Activate' key to close the countdialog window; cleanups
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2013-07-29 18:27:00 +02:00 |
cursor.cpp
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Remove software cursor option, hw cursors seem to be working well enough
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2013-11-20 06:20:16 +01:00 |
cursor.hpp
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Remove software cursor option, hw cursors seem to be working well enough
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2013-11-20 06:20:16 +01:00 |
dialogue.cpp
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Clear choices when dialogue starts
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2014-05-20 16:57:38 +02:00 |
dialogue.hpp
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Only exchange bribe gold if the bribe was accepted
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2014-03-30 00:12:31 +01:00 |
enchantingdialog.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
enchantingdialog.hpp
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exposedwindow.cpp
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exposedwindow.hpp
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fontloader.cpp
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Fix another leak
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2014-05-01 16:55:16 +02:00 |
fontloader.hpp
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formatting.cpp
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Bug #1148: Workaround for broken images in some MW versions
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2014-01-31 04:43:35 +01:00 |
formatting.hpp
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hud.cpp
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Simplify new game movie player
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2014-05-20 10:07:08 +02:00 |
hud.hpp
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Fixes #1240: Don't hardcode drowning time
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2014-04-27 04:27:26 +02:00 |
imagebutton.cpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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2013-11-05 22:50:53 +01:00 |
imagebutton.hpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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2013-11-05 22:50:53 +01:00 |
inventoryitemmodel.cpp
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Fix item owner not resetting when dragging an item from a corpse to the player avatar
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2014-05-15 09:54:10 +02:00 |
inventoryitemmodel.hpp
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Fix item owner not resetting when dragging an item from a corpse to the player avatar
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2014-05-15 09:54:10 +02:00 |
inventorywindow.cpp
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Fixes #1334: Only unequip item if the sell/drag action is actually successful
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2014-05-19 08:03:55 +02:00 |
inventorywindow.hpp
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Fixes #1334: Only unequip item if the sell/drag action is actually successful
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2014-05-19 08:03:55 +02:00 |
itemmodel.cpp
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Fix item owner not resetting when dragging an item from a corpse to the player avatar
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2014-05-15 09:54:10 +02:00 |
itemmodel.hpp
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Fix item owner not resetting when dragging an item from a corpse to the player avatar
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2014-05-15 09:54:10 +02:00 |
itemselection.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
itemselection.hpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
itemview.cpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
itemview.hpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
journalbooks.cpp
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One more fix
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2014-03-17 14:15:52 +01:00 |
journalbooks.hpp
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One more fix
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2014-03-17 14:15:52 +01:00 |
journalviewmodel.cpp
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Bug 1047 update - defaults and edge case
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2014-05-10 17:47:21 -04:00 |
journalviewmodel.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
journalwindow.cpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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2013-11-05 22:50:53 +01:00 |
journalwindow.hpp
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keywordsearch.cpp
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keywordsearch.hpp
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Bug 1047 update - defaults and edge case
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2014-05-10 17:47:21 -04:00 |
levelupdialog.cpp
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Avoid hard coding "thief.dds" string.
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2014-04-15 22:30:41 +10:00 |
levelupdialog.hpp
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list.cpp
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Remove unneeded MWScrollView
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2014-05-18 10:30:03 +02:00 |
list.hpp
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Remove unneeded MWScrollView
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2014-05-18 10:30:03 +02:00 |
loadingscreen.cpp
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Removed asserts
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2014-04-28 15:00:52 +02:00 |
loadingscreen.hpp
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Fixes #1172: Added basic loading/saving progress bar
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2014-04-28 11:29:57 +02:00 |
mainmenu.cpp
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Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla
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2014-05-02 11:20:43 +02:00 |
mainmenu.hpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
mapwindow.cpp
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Add missing status report for some toggle commands
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2014-05-16 09:21:28 +02:00 |
mapwindow.hpp
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Add missing status report for some toggle commands
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2014-05-16 09:21:28 +02:00 |
merchantrepair.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
merchantrepair.hpp
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messagebox.cpp
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Fix message box formatting bug
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2014-02-05 05:18:11 +01:00 |
messagebox.hpp
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Rewrite some awful code
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2014-01-11 00:24:21 +01:00 |
mode.hpp
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
pickpocketitemmodel.cpp
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Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
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2014-01-15 15:50:45 +01:00 |
pickpocketitemmodel.hpp
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quickkeysmenu.cpp
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Move to esm component
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2014-05-02 12:48:07 +02:00 |
quickkeysmenu.hpp
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Fixes #1252: Add item/magic keybindings to savegame
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2014-05-01 21:16:32 +02:00 |
race.cpp
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Fixes #1197: incorrect mouse wheel step
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2014-03-15 20:34:12 +01:00 |
race.hpp
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
recharge.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
recharge.hpp
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
referenceinterface.cpp
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Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
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2014-01-24 18:28:35 +01:00 |
referenceinterface.hpp
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Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla
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2014-05-02 11:20:43 +02:00 |
repair.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
repair.hpp
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review.cpp
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
review.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
savegamedialog.cpp
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Fix not returning to main menu on failed loads when using quickload
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2014-05-20 17:11:26 +02:00 |
savegamedialog.hpp
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Allow to delete savegames (shift + click)
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2014-04-28 20:57:45 +02:00 |
scrollwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
scrollwindow.hpp
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settingswindow.cpp
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Refactored settings window
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2014-03-22 19:02:14 +01:00 |
settingswindow.hpp
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Refactored settings window
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2014-03-22 19:02:14 +01:00 |
sortfilteritemmodel.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
sortfilteritemmodel.hpp
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soulgemdialog.cpp
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
soulgemdialog.hpp
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spellbuyingwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
spellbuyingwindow.hpp
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spellcreationdialog.cpp
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Some cleanup - move definitions to implementation file
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2014-01-18 10:52:16 +01:00 |
spellcreationdialog.hpp
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Spell cost is updatedon every change in enchanting and spellmaking.
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2013-07-31 13:33:30 +02:00 |
spellicons.cpp
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Change ActiveSpells to use ActorId
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2014-05-14 07:14:08 +02:00 |
spellicons.hpp
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Merge remote-tracking branch 'scrawl/master'
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2014-05-15 14:25:36 +02:00 |
spellwindow.cpp
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Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame
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2014-04-26 16:44:20 +02:00 |
spellwindow.hpp
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Build fix
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2014-03-17 13:32:13 +01:00 |
statswindow.cpp
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Fix exception when shift+click on empty space in save dialog
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2014-05-01 16:55:15 +02:00 |
statswindow.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
textinput.cpp
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textinput.hpp
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Bug #1052: Don't use set/getOnlyText which discards escape characters
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2013-12-27 19:52:10 +01:00 |
tooltips.cpp
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Add missing status report for some toggle commands
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2014-05-16 09:21:28 +02:00 |
tooltips.hpp
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Add missing status report for some toggle commands
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2014-05-16 09:21:28 +02:00 |
tradeitemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
tradeitemmodel.hpp
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tradewindow.cpp
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Feature #1323: Implement restocking items (does not handle levelled lists yet)
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2014-05-17 14:30:31 +02:00 |
tradewindow.hpp
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Feature #1323: Implement restocking items (does not handle levelled lists yet)
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2014-05-17 14:30:31 +02:00 |
trainingwindow.cpp
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Fix fatigue not restoring when waiting
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2014-01-14 02:20:13 +01:00 |
trainingwindow.hpp
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travelwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
travelwindow.hpp
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videowidget.cpp
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
videowidget.hpp
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
waitdialog.cpp
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Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait.
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2014-04-24 03:14:47 -04:00 |
waitdialog.hpp
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Added autosave on rest, as well as an option in the settings menu
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2014-04-23 23:12:30 -04:00 |
widgets.cpp
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
widgets.hpp
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
windowbase.cpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
windowbase.hpp
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
windowmanagerimp.cpp
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Simplify new game movie player
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2014-05-20 10:07:08 +02:00 |
windowmanagerimp.hpp
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Add missing status report for some toggle commands
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2014-05-16 09:21:28 +02:00 |
windowpinnablebase.cpp
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Saner inventory window pinning/hiding
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2013-08-07 23:30:08 +02:00 |
windowpinnablebase.hpp
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Saner inventory window pinning/hiding
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2013-08-07 23:30:08 +02:00 |