openmw-tes3coop/apps/openmw/mwgui
2014-05-23 07:48:26 +02:00
..
alchemywindow.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
alchemywindow.hpp
backgroundimage.cpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
backgroundimage.hpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
birth.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
birth.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
bookpage.cpp Merge branch 'master' of https://github.com/OpenMW/openmw 2014-05-18 12:55:43 +02:00
bookpage.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
bookwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
bookwindow.hpp Move a piece of functionality to its appropriate place 2014-01-04 01:13:19 +01:00
charactercreation.cpp Fix #1207: Remember previous choice in class creation dialog 2014-04-28 09:12:03 +02:00
charactercreation.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
class.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
class.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
companionitemmodel.cpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
companionitemmodel.hpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
companionwindow.cpp Revert "Fixes for warnings when building with MSVC" 2014-05-14 00:03:30 -05:00
companionwindow.hpp Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00
confirmationdialog.cpp
confirmationdialog.hpp
console.cpp fix most vexing parse issue 2014-05-18 14:55:05 +04:00
console.hpp
container.cpp Use ItemModel for moving items from a container to the world 2014-05-16 03:19:38 +02:00
container.hpp Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00
containeritemmodel.cpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
containeritemmodel.hpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
controllers.cpp
controllers.hpp
countdialog.cpp Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
countdialog.hpp Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
cursor.cpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
cursor.hpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
dialogue.cpp Clear choices when dialogue starts 2014-05-20 16:57:38 +02:00
dialogue.hpp Only exchange bribe gold if the bribe was accepted 2014-03-30 00:12:31 +01:00
enchantingdialog.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
enchantingdialog.hpp
exposedwindow.cpp
exposedwindow.hpp
fontloader.cpp Fix another leak 2014-05-01 16:55:16 +02:00
fontloader.hpp
formatting.cpp Bug #1148: Workaround for broken images in some MW versions 2014-01-31 04:43:35 +01:00
formatting.hpp
hud.cpp Simplify new game movie player 2014-05-20 10:07:08 +02:00
hud.hpp Fixes #1240: Don't hardcode drowning time 2014-04-27 04:27:26 +02:00
imagebutton.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
imagebutton.hpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
inventoryitemmodel.cpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
inventoryitemmodel.hpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
inventorywindow.cpp Fixes #1334: Only unequip item if the sell/drag action is actually successful 2014-05-19 08:03:55 +02:00
inventorywindow.hpp Fixes #1334: Only unequip item if the sell/drag action is actually successful 2014-05-19 08:03:55 +02:00
itemmodel.cpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
itemmodel.hpp Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
itemselection.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
itemselection.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
itemview.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
itemview.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
journalbooks.cpp One more fix 2014-03-17 14:15:52 +01:00
journalbooks.hpp One more fix 2014-03-17 14:15:52 +01:00
journalviewmodel.cpp Bug 1047 update - defaults and edge case 2014-05-10 17:47:21 -04:00
journalviewmodel.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
journalwindow.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
journalwindow.hpp
keywordsearch.cpp
keywordsearch.hpp Bug 1047 update - defaults and edge case 2014-05-10 17:47:21 -04:00
levelupdialog.cpp Avoid hard coding "thief.dds" string. 2014-04-15 22:30:41 +10:00
levelupdialog.hpp
list.cpp Remove unneeded MWScrollView 2014-05-18 10:30:03 +02:00
list.hpp Remove unneeded MWScrollView 2014-05-18 10:30:03 +02:00
loadingscreen.cpp Removed asserts 2014-04-28 15:00:52 +02:00
loadingscreen.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
mainmenu.cpp Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla 2014-05-02 11:20:43 +02:00
mainmenu.hpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
mapwindow.cpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
mapwindow.hpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
merchantrepair.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
merchantrepair.hpp
messagebox.cpp Fix message box formatting bug 2014-02-05 05:18:11 +01:00
messagebox.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
mode.hpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
pickpocketitemmodel.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
pickpocketitemmodel.hpp
quickkeysmenu.cpp Move to esm component 2014-05-02 12:48:07 +02:00
quickkeysmenu.hpp Fixes #1252: Add item/magic keybindings to savegame 2014-05-01 21:16:32 +02:00
race.cpp Fixes #1197: incorrect mouse wheel step 2014-03-15 20:34:12 +01:00
race.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
recharge.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
recharge.hpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
referenceinterface.cpp Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame 2014-01-24 18:28:35 +01:00
referenceinterface.hpp Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla 2014-05-02 11:20:43 +02:00
repair.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
repair.hpp
review.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
review.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
savegamedialog.cpp Fix not returning to main menu on failed loads when using quickload 2014-05-20 17:11:26 +02:00
savegamedialog.hpp Allow to delete savegames (shift + click) 2014-04-28 20:57:45 +02:00
scrollwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
scrollwindow.hpp
settingswindow.cpp Refactored settings window 2014-03-22 19:02:14 +01:00
settingswindow.hpp Refactored settings window 2014-03-22 19:02:14 +01:00
sortfilteritemmodel.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
sortfilteritemmodel.hpp
soulgemdialog.cpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
soulgemdialog.hpp
spellbuyingwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
spellbuyingwindow.hpp
spellcreationdialog.cpp Some cleanup - move definitions to implementation file 2014-01-18 10:52:16 +01:00
spellcreationdialog.hpp Spell cost is updatedon every change in enchanting and spellmaking. 2013-07-31 13:33:30 +02:00
spellicons.cpp Change ActiveSpells to use ActorId 2014-05-14 07:14:08 +02:00
spellicons.hpp Merge remote-tracking branch 'scrawl/master' 2014-05-15 14:25:36 +02:00
spellwindow.cpp Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame 2014-04-26 16:44:20 +02:00
spellwindow.hpp Build fix 2014-03-17 13:32:13 +01:00
statswindow.cpp Fix exception when shift+click on empty space in save dialog 2014-05-01 16:55:15 +02:00
statswindow.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
textinput.cpp
textinput.hpp Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
tooltips.cpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
tooltips.hpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
tradeitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
tradeitemmodel.hpp
tradewindow.cpp Feature #1323: Implement restocking items (does not handle levelled lists yet) 2014-05-17 14:30:31 +02:00
tradewindow.hpp Feature #1323: Implement restocking items (does not handle levelled lists yet) 2014-05-17 14:30:31 +02:00
trainingwindow.cpp Fix fatigue not restoring when waiting 2014-01-14 02:20:13 +01:00
trainingwindow.hpp
travelwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
travelwindow.hpp
videowidget.cpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
videowidget.hpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
waitdialog.cpp Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 2014-04-24 03:14:47 -04:00
waitdialog.hpp Added autosave on rest, as well as an option in the settings menu 2014-04-23 23:12:30 -04:00
widgets.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
widgets.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
windowbase.cpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
windowbase.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
windowmanagerimp.cpp Simplify new game movie player 2014-05-20 10:07:08 +02:00
windowmanagerimp.hpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
windowpinnablebase.cpp Saner inventory window pinning/hiding 2013-08-07 23:30:08 +02:00
windowpinnablebase.hpp Saner inventory window pinning/hiding 2013-08-07 23:30:08 +02:00